Player Matchup

Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Akantor1
Atlas
Level 109
God Stats
2W - 2L
1,629 SR
Queue Stats
96W - 106L
1,538 Elo+
Solo
Chernobog
Chernobog
DeadNiteDark
Chernobog
Level 114
God Stats
8W - 6L
1,285 SR
Queue Stats
112W - 95L
1,531 Elo+
Solo
Lancelot
Lancelot
elcagua
Lancelot
Level 158
God Stats
1W - 1L
1,506 SR
Queue Stats
29W - 30L
1,519 Elo+
Solo
Neith
Neith
rajja-24
Neith
Level 157
God Stats
174W - 190L
1,615 SR
Queue Stats
2,143W - 2,274L
1,496 Elo+
Solo
Team Averages
Level 139
1,507 SR
1,517 Elo+

VS

Team Averages
Level 135
1,597 SR
1,518 Elo+
Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BeastIaw
Poseidon
Level 147
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 5L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
Haaku1279
Baron Samedi
Level 109
God Stats
43W - 35L
1,512 SR
Queue Stats
256W - 247L
1,505 Elo+
Solo
Medusa
Medusa
Luigi_TheSnowman
Medusa
Level 147
God Stats
5W - 7L
1,552 SR
Queue Stats
82W - 90L
1,492 Elo+
Solo
Vamana
Vamana
TINYwrapter
Vamana
Level 124
God Stats
1W - 0L
1,705 SR
Queue Stats
24W - 34L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 4 / 3
6,497
1,083
10,093
7,679
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Akantor1
Atlas
11
2 / 4 / 1
7,129
1,188
4,672
14,886
15,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
DeadNiteDark
Chernobog
12
1 / 4 / 0
7,043
1,174
2,370
7,951
3,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
elcagua
Lancelot
9
0 / 0 / 0
4,136
689
0
0
0
Neith
rajja-24
Neith
11
1 / 1 / 2
6,459
1,077
9,885
7,910
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

286

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
7 / 1 / 5
8,654
1,442
6,678
4,749
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
BeastIaw
Poseidon
12
0 / 3 / 4
6,436
1,073
5,952
5,525
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Haaku1279
Baron Samedi
13
3 / 0 / 8
7,869
1,312
7,272
5,453
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 8
7,456
1,243
8,127
6,044
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
12
0 / 0 / 9
6,521
1,087
6,845
8,461
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
13
13
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
3
0.38
W
Lancelot
 
Lancelot
7
1
5
9.5
L
Atlas
Akantor1
Atlas
2
4
1
0.63
W
Poseidon
BeastIaw
Poseidon
0
3
4
0.67
L
Chernobog
DeadNiteDark
Chernobog
1
4
0
0.25
W
Baron Samedi
Haaku1279
Baron Samedi
3
0
8
7
W
3
0
8
7
W
Vamana
0
0
9
4.5
L
Lancelot
elcagua
Lancelot
0
0
0
0
L
Neith
rajja-24
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,020
Damage
34,874
38,426
Taken
30,232
24,905
Mitigated
17,945
724
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,093
409
0
0
7,679
2,653
0
2,301
5,336
18,653
0
W
Lancelot
 
Lancelot
6,678
636
0
226
4,749
2,227
0
1,209
3,540
0
17,740
L
Atlas
Akantor1
Atlas
4,672
1,510
0
418
14,886
15,729
0
6,343
8,386
7,954
0
W
Poseidon
BeastIaw
Poseidon
5,952
1,893
0
0
5,525
2,187
0
3,526
1,999
18,086
503
L
Chernobog
DeadNiteDark
Chernobog
2,370
1,322
0
0
7,951
3,525
0
2,304
5,395
0
22,640
W
Baron Samedi
Haaku1279
Baron Samedi
7,272
366
1,618
2,132
5,453
2,849
0
3,729
1,724
16,494
0
W
8,127
2,202
0
1,045
6,044
2,605
0
3,092
2,952
0
15,824
W
Vamana
6,845
3,483
211
1,824
8,461
8,077
0
3,209
5,252
0
12,789
L
Lancelot
elcagua
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Neith
rajja-24
Neith
9,885
4,010
0
306
7,910
2,998
0
2,247
5,489
0
19,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,264
Gold Earned
36,936
90
Minions Killed
115
3
Camps Cleared
9
436,940
Distance Traveled
632,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,497
1,083
11
2
2
114,467
0
W
Lancelot
8,654
1,442
18
3
4
132,064
0
L
Atlas
7,129
1,188
2
0
0
108,503
0
W
Poseidon
6,436
1,073
29
5
3
117,913
0
L
Chernobog
7,043
1,174
45
8
1
99,864
0
W
Baron Samedi
7,869
1,312
36
6
0
127,038
0
W
Medusa
7,456
1,243
22
4
1
124,607
0
W
Vamana
6,521
1,087
10
2
1
130,387
0
L
Lancelot
4,136
689
0
0
0
0
0
L
Neith
6,459
1,077
32
5
0
114,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role