Player Matchup

Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Dasboot74
Ao Kuang
Level 95
God Stats
1W - 1L
1,259 SR
Queue Stats
27W - 24L
1,481 Elo+
Party 1
Ra
Ra
Mintman219
Ra
Level 121
God Stats
1W - 1L
1,343 SR
Queue Stats
22W - 23L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
OutlawHeart
Gilgamesh
Level 146
God Stats
2W - 1L
1,501 SR
Queue Stats
153W - 156L
1,412 Elo+
Solo
Cthulhu
Cthulhu
TheBearddNerd
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,480 Elo+
Party 1
Team Averages
Level 122
1,420 SR
1,467 Elo+

VS

Team Averages
Level 136
1,498 SR
1,442 Elo+
Janus
Janus
ABitMediocre
Janus
Level 159
God Stats
1W - 2L
1,709 SR
Queue Stats
115W - 114L
1,497 Elo+
Party 2
Kali
Kali
Carnage977
Kali
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 228L
1,409 Elo+
Solo
Horus
Horus
Djfonzzo
Horus
Level 154
God Stats
1W - 5L
1,281 SR
Queue Stats
519W - 554L
1,430 Elo+
Solo
Osiris
Osiris
MagZ VT
Osiris
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 88L
1,492 Elo+
Party 2
Nox
Nox
Spindawg
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 99L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 3
5,534
1,107
5,358
3,604
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ao Kuang
Dasboot74
Ao Kuang
9
0 / 1 / 5
5,172
1,034
1,403
4,414
2,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 3
6,282
1,256
5,843
2,028
684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
OutlawHeart
Gilgamesh
9
2 / 1 / 2
5,521
1,104
1,901
3,068
1,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
10
1 / 0 / 4
5,879
1,176
4,704
4,942
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
5,207
1,041
5,117
2,452
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 2 / 0
4,395
879
1,204
2,693
1,169
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Djfonzzo
Horus
11
0 / 1 / 2
4,870
974
1,735
7,731
3,630
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
MagZ VT
Osiris
10
2 / 1 / 0
5,133
1,027
2,148
5,082
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 2
4,646
929
1,425
3,156
1,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
6
Kills
2
2
Deaths
6
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
3
2.5
L
0
0
2
1
L
0
2
0
0
W
Ao Kuang
Dasboot74
Ao Kuang
0
1
5
2.5
L
Horus
Djfonzzo
Horus
0
1
2
1
L
Osiris
MagZ VT
Osiris
2
1
0
2
W
2
0
3
3.5
W
Gilgamesh
OutlawHeart
Gilgamesh
2
1
2
3
L
0
2
2
0.5
W
Cthulhu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,209
Damage
11,629
18,056
Taken
21,114
10,796
Mitigated
11,950
8,544
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,358
624
510
1,164
3,604
2,698
0
1,055
2,366
0
8,235
L
5,117
129
0
0
2,452
1,016
0
1,561
742
15,282
0
L
1,204
258
485
499
2,693
1,169
0
1,346
1,180
0
2,004
W
Ao Kuang
Dasboot74
Ao Kuang
1,403
410
24
1,129
4,414
2,532
771
831
3,356
2,463
0
L
Horus
Djfonzzo
Horus
1,735
984
3,926
4,247
7,731
3,630
0
4,657
2,730
0
2,833
L
Osiris
MagZ VT
Osiris
2,148
589
202
492
5,082
4,668
0
1,728
3,170
0
5,019
W
5,843
443
2,406
1,184
2,028
684
171
281
1,624
20,056
472
W
Gilgamesh
OutlawHeart
Gilgamesh
1,901
211
0
337
3,068
1,787
0
1,105
1,801
0
2,791
L
1,425
69
157
96
3,156
1,467
0
1,209
1,828
3,564
0
W
Cthulhu
4,704
61
562
1,228
4,942
3,095
0
2,558
1,969
10,292
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,388
Gold Earned
24,251
59
Minions Killed
45
0
Camps Cleared
0
563,595
Distance Traveled
444,892
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,534
1,107
3
1
0
119,320
4
L
Janus
5,207
1,041
35
7
0
104,428
0
L
Kali
4,395
879
1
0
0
41,031
0
W
Ao Kuang
5,172
1,034
3
1
0
110,604
0
L
Horus
4,870
974
2
0
0
123,272
0
L
Osiris
5,133
1,027
2
0
0
99,177
0
W
Ra
6,282
1,256
43
9
0
122,701
2
W
Gilgamesh
5,521
1,104
1
0
0
105,248
0
L
Nox
4,646
929
5
1
0
76,984
0
W
Cthulhu
5,879
1,176
9
2
0
105,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role