Player Matchup

Bellona
Bellona
Bronze III
BamBamJr5
Bellona
Bronze III
Level 149
God Stats
0W - 1L
1,691 SR
Queue Stats
2W - 5L
1,448 MMR
Party 3
Medusa
Medusa
Gold IV
D4rku20
Medusa
Gold IV
Level 134
God Stats
7W - 9L
1,699 SR
Queue Stats
163W - 185L
1,491 MMR
Solo
Sol
Sol
Gold IV
FLopezM826
Sol
Gold IV
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 72L
1,555 MMR
Solo
Athena
Athena
Gold IV
sickassjonath
Athena
Gold IV
Level 138
God Stats
2W - 4L
1,330 SR
Queue Stats
99W - 116L
1,480 MMR
Solo
Nemesis
Nemesis
Silver I
vsoyy
Nemesis
Silver I
Level 124
God Stats
3W - 3L
1,680 SR
Queue Stats
5W - 9L
1,459 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,580 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,487 SR
1,475 MMR
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold II
Mcorpballisli148
Ra
Gold II
Level 196
God Stats
30W - 35L
1,577 SR
Queue Stats
790W - 796L
1,614 MMR
Solo
Osiris
Osiris
Gold IV
Shadow57Demon
Osiris
Gold IV
Level 109
God Stats
2W - 3L
1,217 SR
Queue Stats
27W - 28L
1,458 MMR
Party 1
Bacchus
Bacchus
Gold V
YOLI DE LIMON
Bacchus
Gold V
Level 149
God Stats
14W - 15L
1,508 SR
Queue Stats
28W - 29L
1,405 MMR
Party 2
Fenrir
Fenrir
Gold IV
ilooovejelly
Fenrir
Gold IV
Level 121
God Stats
5W - 2L
1,633 SR
Queue Stats
27W - 30L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BamBamJr5
Bellona
6
0 / 2 / 0
3,579
597
3,098
7,076
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
D4rku20
Medusa
6
1 / 1 / 0
3,623
604
3,692
3,328
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 2 / 0
3,787
631
1,048
4,555
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

3
0 / 2 / 1
3,274
546
631
4,026
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
vsoyy
Nemesis
5
0 / 1 / 0
3,271
545
943
3,815
1,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AgniThanatosBake KujiraAchilles

VS

Bans
CharonCthulhuHadesApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
1 / 0 / 1
3,795
633
2,942
2,851
924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 2
4,547
758
1,533
1,913
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 2
4,201
700
3,364
5,972
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
7
1 / 0 / 2
4,312
719
1,799
3,137
2,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
8
6 / 1 / 0
4,673
779
3,554
4,945
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
1
1.5
L
Bellona
BamBamJr5
Bellona
0
2
0
0
L
Medusa
D4rku20
Medusa
1
1
0
1
L
0
2
0
0
W
0
0
2
1
W
0
0
2
1
W
Bacchus
1
0
2
2
W
Fenrir
6
1
0
6
L
0
2
1
0.25
L
Nemesis
vsoyy
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,412
Damage
13,192
22,800
Taken
18,818
11,552
Mitigated
10,651
6,126
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,942
1,815
0
1,076
2,851
924
0
171
2,680
0
23,860
L
Bellona
BamBamJr5
Bellona
3,098
1,547
0
2,444
7,076
5,856
0
0
7,076
0
19,769
L
Medusa
D4rku20
Medusa
3,692
1,547
0
460
3,328
1,027
0
975
2,353
0
20,687
L
1,048
296
0
1,866
4,555
1,302
0
1,319
3,236
23,070
0
W
1,533
181
312
887
1,913
728
0
738
1,175
32,513
0
W
3,364
1,387
0
2,556
5,972
4,699
0
0
5,972
0
23,292
W
Bacchus
1,799
518
170
1,355
3,137
2,331
0
337
2,800
9,205
0
W
Fenrir
3,554
951
0
2,790
4,945
1,969
0
433
4,512
0
20,456
L
631
182
0
658
4,026
2,057
0
788
3,238
2,740
0
L
Nemesis
vsoyy
Nemesis
943
321
0
698
3,815
1,310
0
250
3,565
0
14,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,534
Gold Earned
21,528
141
Minions Killed
203
0
Camps Cleared
0
568,420
Distance Traveled
653,244
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,795
633
45
8
0
113,559
0
L
Bellona
3,579
597
29
5
0
109,577
0
L
Medusa
3,623
604
27
5
0
126,383
2
L
Sol
3,787
631
46
8
0
126,944
0
W
Ra
4,547
758
65
11
0
131,257
0
W
Osiris
4,201
700
44
7
0
122,038
0
W
Bacchus
4,312
719
9
2
0
145,450
1
W
Fenrir
4,673
779
40
7
0
140,940
0
L
Athena
3,274
546
6
1
0
71,497
2
L
Nemesis
3,271
545
33
6
0
134,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role