Player Matchup

Neith
Neith
EeveeVengeance
Neith
Level 120
God Stats
2W - 3L
1,674 SR
Queue Stats
110W - 121L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
NutsMoist
Gilgamesh
Level 97
God Stats
2W - 0L
1,719 SR
Queue Stats
171W - 178L
1,413 Elo+
Solo
Chang'e
Chang'e
OHF3ND
Chang'e
Level 126
God Stats
4W - 1L
1,611 SR
Queue Stats
471W - 483L
1,540 Elo+
Solo
Artemis
Artemis
jwareworld
Artemis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 47L
1,435 Elo+
Solo
Xing Tian
Xing Tian
xDBxPickleRick
Xing Tian
Level 151
God Stats
1W - 1L
1,277 SR
Queue Stats
145W - 145L
1,491 Elo+
Solo
Team Averages
Level 123
1,556 SR
1,464 Elo+

VS

Team Averages
Level 119
1,393 SR
1,423 Elo+
Heimdallr
Heimdallr
Bev8675
Heimdallr
Level 124
God Stats
1W - 3L
1,627 SR
Queue Stats
72W - 73L
1,562 Elo+
Party 1
Bellona
Bellona
CratesTheGreat
Bellona
Level 52
God Stats
0W - 4L
1,347 SR
Queue Stats
102W - 102L
1,519 Elo+
Party 1
Hercules
Hercules
InSwayne
Hercules
Level 120
God Stats
0W - 1L
1,210 SR
Queue Stats
2W - 9L
1,031 Elo+
Party 1
Ix Chel
Ix Chel
SlickeryVickery
Ix Chel
Level 157
God Stats
0W - 2L
1,279 SR
Queue Stats
111W - 113L
1,532 Elo+
Party 1
He Bo
He Bo
daryle_stevens
He Bo
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
245W - 264L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 11
11,686
835
29,170
11,595
7,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
NutsMoist
Gilgamesh
16
6 / 3 / 10
10,718
766
14,392
19,232
22,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
OHF3ND
Chang'e
19
7 / 2 / 11
11,365
812
16,238
18,561
10,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
jwareworld
Artemis
17
3 / 2 / 15
10,290
735
14,286
8,458
5,370
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
xDBxPickleRick
Xing Tian
18
2 / 2 / 18
11,360
811
10,661
20,466
32,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bev8675
Heimdallr
16
3 / 5 / 5
9,116
651
15,072
13,313
7,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 8 / 4
7,839
560
10,034
21,845
31,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
InSwayne
Hercules
18
3 / 3 / 4
9,783
699
9,167
29,998
25,362
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
2 / 7 / 5
8,444
603
11,982
16,907
8,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 4 / 3
8,273
591
7,935
8,419
3,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
27
Kills
10
10
Deaths
27
65
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bev8675
Heimdallr
3
5
5
1.1
L
0
8
4
0.25
W
9
1
11
14.5
L
Hercules
InSwayne
Hercules
3
3
4
1.67
W
Gilgamesh
NutsMoist
Gilgamesh
6
3
10
3.67
W
Chang'e
OHF3ND
Chang'e
7
2
11
6.25
L
2
7
5
0.64
L
2
4
3
0.88
W
Artemis
jwareworld
Artemis
3
2
15
5.25
W
Xing Tian
xDBxPickleRick
Xing Tian
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,747
Damage
54,190
78,312
Taken
90,482
77,486
Mitigated
76,322
36,025
Healing
32,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bev8675
Heimdallr
15,072
6,046
1,059
689
13,313
7,369
0
3,791
9,522
0
42,086
L
10,034
1,792
2,112
2,646
21,845
31,119
0
7,193
14,652
0
17,840
W
29,170
4,731
966
3,012
11,595
7,227
1,580
2,138
9,375
0
55,488
L
Hercules
InSwayne
Hercules
9,167
1,642
1,164
13,016
29,998
25,362
0
7,735
22,263
0
15,423
W
Gilgamesh
NutsMoist
Gilgamesh
14,392
2,009
2,170
3,945
19,232
22,430
240
5,801
13,105
0
25,784
W
Chang'e
OHF3ND
Chang'e
16,238
535
10,942
10,825
18,561
10,217
1,741
4,964
12,983
36,965
363
L
11,982
1,824
6,313
4,029
16,907
8,792
0
4,664
12,243
23,507
0
L
7,935
600
649
551
8,419
3,680
0
1,624
6,795
13,849
0
W
Artemis
jwareworld
Artemis
14,286
6,254
586
1,931
8,458
5,370
3,258
2,175
6,245
0
29,370
W
Xing Tian
xDBxPickleRick
Xing Tian
10,661
720
18
1,630
20,466
32,242
508
4,839
15,236
13,095
3,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,419
Gold Earned
43,455
163
Minions Killed
110
0
Camps Cleared
0
1,438,897
Distance Traveled
1,138,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,116
651
46
3
0
201,041
0
L
Bellona
7,839
560
19
1
0
233,999
0
W
Neith
11,686
835
50
4
0
294,631
0
L
Hercules
9,783
699
11
1
0
254,570
0
W
Gilgamesh
10,718
766
19
1
0
255,294
0
W
Chang'e
11,365
812
45
3
0
339,070
0
L
Ix Chel
8,444
603
18
1
0
217,115
0
L
He Bo
8,273
591
16
1
0
231,376
0
W
Artemis
10,290
735
36
3
0
265,981
0
W
Xing Tian
11,360
811
13
1
0
283,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role