Player Matchup

Cthulhu
Cthulhu
BKRandy813
Cthulhu
Level 27
God Stats
3W - 0L
1,833 SR
Queue Stats
51W - 62L
1,460 Elo+
Party 1
Medusa
Medusa
Goldenprophet00
Medusa
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 35L
1,320 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PainandFire
Morgan Le Fay
Level 43
God Stats
6W - 2L
1,799 SR
Queue Stats
89W - 107L
1,469 Elo+
Party 1
Arachne
Arachne
TSBGrimm
Arachne
Level 63
God Stats
29W - 27L
1,534 SR
Queue Stats
85W - 94L
1,483 Elo+
Party 1
Vamana
Vamana
zProst112
Vamana
Level 46
God Stats
8W - 6L
1,886 SR
Queue Stats
94W - 114L
1,453 Elo+
Party 1
Team Averages
Level 48
1,711 SR
1,437 Elo+

VS

Team Averages
Level 62
1,536 SR
1,477 Elo+
Nu Wa
Nu Wa
Dad_Sandals69
Nu Wa
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 56L
1,457 Elo+
Party 3
Lancelot
Lancelot
Serial_whiffer
Lancelot
Level 63
God Stats
15W - 9L
1,654 SR
Queue Stats
119W - 123L
1,513 Elo+
Party 3
Kuzenbo
Kuzenbo
XGN States
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 82L
1,488 Elo+
Party 2
Amaterasu
Amaterasu
YoDadCargoShortz
Amaterasu
Level 48
God Stats
3W - 1L
1,739 SR
Queue Stats
93W - 98L
1,499 Elo+
Party 3
Neith
Neith
loonnyy
Neith
Level 29
God Stats
13W - 9L
1,285 SR
Queue Stats
40W - 33L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BKRandy813
Cthulhu
14
2 / 3 / 5
8,779
516
6,822
18,631
16,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 4
8,232
484
11,343
14,361
6,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
PainandFire
Morgan Le Fay
17
4 / 1 / 1
10,103
594
10,230
10,482
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
TSBGrimm
Arachne
15
4 / 2 / 3
8,823
519
7,901
14,632
6,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
zProst112
Vamana
17
2 / 1 / 0
10,752
632
14,300
10,729
9,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
9,049
532
8,975
8,047
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
16
4 / 4 / 1
8,615
507
9,264
15,035
7,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
XGN States
Kuzenbo
12
2 / 3 / 1
8,009
471
6,137
16,300
21,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
16
0 / 2 / 0
9,120
536
4,577
19,661
17,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
loonnyy
Neith
13
2 / 4 / 4
7,903
465
15,841
14,647
6,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
10
10
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BKRandy813
Cthulhu
2
3
5
1.5
L
2
1
1
2.5
W
2
3
4
1.33
W
Morgan Le Fay
PainandFire
Morgan Le Fay
4
1
1
4.5
L
Lancelot
4
4
1
1.13
W
Arachne
TSBGrimm
Arachne
4
2
3
2.75
L
Kuzenbo
XGN States
Kuzenbo
2
3
1
0.83
L
Amaterasu
0
2
0
0
L
Neith
loonnyy
Neith
2
4
4
1
W
Vamana
zProst112
Vamana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,596
Damage
44,794
68,835
Taken
73,690
42,508
Mitigated
55,399
24,391
Healing
26,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BKRandy813
Cthulhu
6,822
1,152
2,091
4,347
18,631
16,309
0
3,560
15,071
44,606
1,715
L
8,975
2,317
0
1,692
8,047
2,828
0
5,111
2,936
73,590
2,412
W
11,343
4,681
0
3,290
14,361
6,223
78
3,609
10,752
0
54,687
W
Morgan Le Fay
PainandFire
Morgan Le Fay
10,230
537
0
1,518
10,482
4,396
0
4,247
6,235
100,473
671
L
Lancelot
9,264
1,595
0
6,172
15,035
7,168
219
4,736
10,257
0
74,467
W
Arachne
TSBGrimm
Arachne
7,901
5,831
0
6,993
14,632
6,091
0
2,837
11,795
0
72,002
L
Kuzenbo
XGN States
Kuzenbo
6,137
2,037
261
4,595
16,300
21,111
0
4,019
12,281
27,868
0
L
Amaterasu
4,577
2,111
0
9,273
19,661
17,490
0
0
18,358
0
80,038
L
Neith
loonnyy
Neith
15,841
6,073
0
4,300
14,647
6,802
601
2,974
11,673
0
74,144
W
Vamana
zProst112
Vamana
14,300
4,741
0
6,152
10,729
9,489
0
829
9,900
0
99,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,689
Gold Earned
42,696
571
Minions Killed
546
0
Camps Cleared
0
1,749,855
Distance Traveled
1,636,115
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,779
516
67
4
0
352,543
0
L
Nu Wa
9,049
532
140
8
0
320,817
0
W
Medusa
8,232
484
86
5
0
315,439
0
W
Morgan Le Fay
10,103
594
157
9
0
356,573
7
L
Lancelot
8,615
507
118
7
0
414,034
0
W
Arachne
8,823
519
99
6
0
378,246
0
L
Kuzenbo
8,009
471
45
3
0
340,559
0
L
Amaterasu
9,120
536
157
9
0
271,762
0
L
Neith
7,903
465
86
5
0
288,943
0
W
Vamana
10,752
632
162
10
0
347,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role