Player Matchup

Odin
Odin
Platinum V
FlowGlideZ
Odin
Platinum V
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,674 MMR
Party 1
Zeus
Zeus
Platinum IV
HelloDaddies
Zeus
Platinum IV
Level 147
God Stats
1W - 0L
1,737 SR
Queue Stats
59W - 40L
1,784 MMR
Party 1
Arachne
Arachne
Platinum I
NaivelyDeaf
Arachne
Platinum I
Level 158
God Stats
1W - 0L
1,644 SR
Queue Stats
60W - 38L
1,969 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,627 SR
1,809 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,411 SR
1,784 MMR
Sobek
Sobek
Platinum I
LoveEvryone
Sobek
Platinum I
Level 158
God Stats
0W - 3L
1,190 SR
Queue Stats
184W - 187L
1,742 MMR
Party 2
Rama
Rama
Platinum III
MatuteEsmiJato
Rama
Platinum III
Level 157
God Stats
3W - 4L
1,543 SR
Queue Stats
134W - 143L
1,763 MMR
Solo
Nemesis
Nemesis
Platinum I
PRlESTHOOD
Nemesis
Platinum I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,849 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
10,271
734
8,096
13,121
12,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 0 / 7
10,390
742
15,067
8,414
3,252
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
NaivelyDeaf
Arachne
16
6 / 2 / 3
10,855
775
12,575
15,250
7,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ne ZhaAresKuzenboThothVulcan

VS

Bans
AchillesCthulhuBacchusZhong KuiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,370
598
4,655
17,351
23,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
1 / 3 / 0
9,206
658
10,229
10,157
4,913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nemesis
PRlESTHOOD
Nemesis
14
2 / 3 / 1
9,065
648
12,494
13,794
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
2
0
7
5.5
L
0
4
3
0.38
L
1
3
0
0.33
W
Arachne
NaivelyDeaf
Arachne
6
2
3
3.75
L
Nemesis
PRlESTHOOD
Nemesis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,738
Damage
27,378
36,785
Taken
41,302
23,539
Mitigated
37,278
12,765
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,096
1,262
0
1,363
13,121
12,533
274
1,356
10,852
0
27,492
W
15,067
931
0
2,424
8,414
3,252
1,062
421
7,672
63,729
0
L
4,655
98
0
3,001
17,351
23,415
0
6,841
10,492
16,965
2,096
L
10,229
7,937
0
2,168
10,157
4,913
0
2,392
7,765
0
48,369
W
Arachne
NaivelyDeaf
Arachne
12,575
6,298
0
8,978
15,250
7,754
797
1,765
12,762
0
52,790
L
Nemesis
PRlESTHOOD
Nemesis
12,494
3,142
0
2,696
13,794
8,950
0
5,867
7,927
0
31,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,516
Gold Earned
26,641
202
Minions Killed
199
0
Camps Cleared
0
874,559
Distance Traveled
797,264
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,271
734
43
3
0
290,603
0
W
Zeus
10,390
742
96
7
0
284,304
0
L
Sobek
8,370
598
32
2
0
265,851
3
L
Rama
9,206
658
108
8
0
251,169
1
W
Arachne
10,855
775
63
5
0
299,652
0
L
Nemesis
9,065
648
59
4
0
280,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role