Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ATRIPPYJAYY
Neith
Level 59
God Stats
22W - 11L
1,703 SR
Queue Stats
32W - 18L
1,600 Elo+
Solo
Bellona
Bellona
xThePunisher17x
Bellona
Level 149
God Stats
1W - 4L
1,306 SR
Queue Stats
227W - 248L
1,521 Elo+
Party 1
Team Averages
Level 128
1,502 SR
1,524 Elo+

VS

Team Averages
Level 88
1,512 SR
1,487 Elo+
Chaac
Chaac
 
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Ameochoa
Zhong Kui
Level 105
God Stats
3W - 6L
1,447 SR
Queue Stats
41W - 36L
1,496 Elo+
Solo
Ravana
Ravana
ImmortalsWillDie
Ravana
Level 122
God Stats
19W - 19L
1,542 SR
Queue Stats
179W - 179L
1,493 Elo+
Solo
Charon
Charon
average_goth_913
Charon
Level 67
God Stats
5W - 6L
1,504 SR
Queue Stats
58W - 63L
1,478 Elo+
Solo
Nut
Nut
xLucidMuerte
Nut
Level 60
God Stats
11W - 12L
1,569 SR
Queue Stats
35W - 32L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
0 / 1 / 0
5,217
522
2,351
6,161
3,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
 
Bastet
9
2 / 4 / 0
5,170
517
3,243
7,836
2,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
 
Cthulhu
8
0 / 1 / 0
4,768
477
5,112
8,136
6,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 0
4,801
480
4,874
6,709
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 2
6,180
618
4,678
10,475
10,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 2 / 0
5,674
567
5,281
9,224
5,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Ameochoa
Zhong Kui
13
0 / 0 / 2
6,503
650
3,467
5,443
4,400
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 0 / 2
5,946
595
3,324
5,996
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 0
5,586
559
3,579
6,587
3,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 0 / 1
4,718
472
6,201
8,623
3,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
8
8
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
1
0
0
L
Bastet
 
Bastet
2
4
0
0.5
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Chaac
 
Chaac
2
2
0
1
L
0
2
0
0
W
Zhong Kui
Ameochoa
Zhong Kui
0
0
2
1
W
3
0
2
4
W
2
0
0
2
W
1
0
1
1.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,258
Damage
21,852
39,317
Taken
35,873
24,847
Mitigated
19,373
14,584
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
2,351
176
0
2,702
6,161
3,199
0
2,335
3,826
31,180
0
L
Bastet
 
Bastet
3,243
838
0
1,465
7,836
2,439
3
1,159
6,677
0
30,768
L
Cthulhu
 
Cthulhu
5,112
763
52
2,772
8,136
6,552
0
1,790
6,346
24,239
174
W
Chaac
 
Chaac
5,281
980
0
2,400
9,224
5,818
0
0
9,224
0
37,062
L
4,874
2,219
0
2,032
6,709
2,317
0
1,742
4,967
0
30,970
W
Zhong Kui
Ameochoa
Zhong Kui
3,467
552
0
4,311
5,443
4,400
0
1,756
3,687
55,830
1,446
W
3,324
1,181
0
886
5,996
2,679
0
621
5,375
0
47,607
W
3,579
1,090
1,075
1,465
6,587
3,294
0
1,818
4,769
22,011
0
W
6,201
4,036
0
3,511
8,623
3,182
0
3,120
5,503
0
32,433
L
4,678
1,792
0
5,561
10,475
10,340
0
0
10,475
0
44,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,136
Gold Earned
28,427
242
Minions Killed
306
0
Camps Cleared
0
927,620
Distance Traveled
1,024,292
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,217
522
51
5
0
169,312
5
L
Bastet
5,170
517
47
5
0
244,589
0
L
Cthulhu
4,768
477
33
3
0
173,486
5
W
Chaac
5,674
567
60
6
0
213,248
0
L
Neith
4,801
480
43
4
0
159,942
0
W
Zhong Kui
6,503
650
93
9
0
184,933
0
W
Ravana
5,946
595
79
8
0
253,056
0
W
Charon
5,586
559
30
3
0
196,294
3
W
Nut
4,718
472
44
4
0
176,761
0
L
Bellona
6,180
618
68
7
0
180,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role