Player Matchup

Discordia
Discordia
Silver IV
Big_Thunda_65
Discordia
Silver IV
Level 107
God Stats
0W - 6L
1,341 SR
Queue Stats
2W - 17L
1,277 MMR
Party 1
Thor
Thor
Bronze I
IR1SH_HAMGRENAD3
Thor
Bronze I
Level 100
God Stats
4W - 11L
1,514 SR
Queue Stats
29W - 101L
956 MMR
Party 1
Bacchus
Bacchus
Silver IV
XxlKlMOlNlEYxX
Bacchus
Silver IV
Level 106
God Stats
0W - 2L
1,626 SR
Queue Stats
27W - 94L
1,085 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,494 SR
1,106 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,312 SR
985 MMR
Chronos
Chronos
Bronze I
ACES Dmac420
Chronos
Bronze I
Level 193
God Stats
1W - 1L
1,281 SR
Queue Stats
95W - 77L
980 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Doublix
Sun Wukong
Gold V
Level 72
God Stats
23W - 24L
1,411 SR
Queue Stats
315W - 429L
1,206 MMR
Solo
Chiron
Chiron
Silver III
GyroGostar
Chiron
Silver III
Level 84
God Stats
1W - 2L
1,243 SR
Queue Stats
142W - 173L
770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Big_Thunda_65
Discordia
18
1 / 3 / 3
11,449
636
20,259
11,995
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 3 / 1
11,431
635
13,332
18,030
10,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 4 / 2
10,734
596
12,426
20,575
28,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesKuzenboAthenaKukulkanThoth

VS

Bans
PersephoneCthulhuHou YiYmirShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ACES Dmac420
Chronos
19
5 / 3 / 2
13,130
729
13,222
17,338
6,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Doublix
Sun Wukong
19
4 / 0 / 4
12,553
697
19,848
24,645
25,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
GyroGostar
Chiron
17
1 / 4 / 6
12,003
667
10,494
13,932
5,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
10
10
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
ACES Dmac420
Chronos
5
3
2
2
L
Discordia
Big_Thunda_65
Discordia
1
3
3
0.83
W
Sun Wukong
Doublix
Sun Wukong
4
0
4
6
W
Chiron
GyroGostar
Chiron
1
4
6
1
L
5
3
1
1.83
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,017
Damage
43,564
50,600
Taken
55,915
43,589
Mitigated
38,182
4,575
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ACES Dmac420
Chronos
13,222
6,879
0
3,733
17,338
6,782
1,299
8,552
7,549
65,695
4,600
L
Discordia
Big_Thunda_65
Discordia
20,259
297
0
0
11,995
4,914
476
1,575
9,821
53,565
0
W
Sun Wukong
Doublix
Sun Wukong
19,848
2,150
0
3,663
24,645
25,884
354
11,927
10,651
814
52,781
W
Chiron
GyroGostar
Chiron
10,494
5,841
812
3,006
13,932
5,516
666
8,065
4,750
0
45,294
L
13,332
961
0
1,665
18,030
10,433
0
5,097
12,276
488
38,110
L
12,426
1,142
0
2,910
20,575
28,242
136
6,234
13,432
28,087
1,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
37,686
170
Minions Killed
238
0
Camps Cleared
0
965,363
Distance Traveled
967,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,130
729
101
6
0
297,790
0
L
Discordia
11,449
636
99
6
0
316,491
0
W
Sun Wukong
12,553
697
64
4
0
394,172
0
W
Chiron
12,003
667
73
4
0
275,491
0
L
Thor
11,431
635
41
2
0
314,727
0
L
Bacchus
10,734
596
30
2
0
334,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role