Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Dfas744
Nemesis
Level 125
God Stats
7W - 7L
1,666 SR
Queue Stats
263W - 248L
1,491 Elo+
Party 2
Horus
Horus
ItsJoku
Horus
Level 82
God Stats
1W - 3L
1,482 SR
Queue Stats
57W - 55L
1,509 Elo+
Solo
Medusa
Medusa
mohodo
Medusa
Level 169
God Stats
1W - 1L
1,940 SR
Queue Stats
160W - 171L
1,501 Elo+
Party 3
Team Averages
Level 118
1,618 SR
1,500 Elo+

VS

Team Averages
Level 74
1,538 SR
1,428 Elo+
Gilgamesh
Gilgamesh
Baconluver28
Gilgamesh
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 72L
1,426 Elo+
Party 1
Izanami
Izanami
DuhLegitStorm
Izanami
Level 89
God Stats
3W - 7L
1,344 SR
Queue Stats
69W - 96L
1,413 Elo+
Party 1
Cabrakan
Cabrakan
OhHuhHuhOkayyyyy
Cabrakan
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 70L
1,405 Elo+
Party 1
Bellona
Bellona
PootyBooty69
Bellona
Level 120
God Stats
2W - 0L
1,948 SR
Queue Stats
131W - 142L
1,445 Elo+
Party 1
Agni
Agni
Yogort
Agni
Level 34
God Stats
8W - 6L
1,396 SR
Queue Stats
36W - 39L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 0 / 0
5,277
528
4,257
6,349
2,748
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
 
Sobek
7
1 / 0 / 0
5,142
514
1,216
3,811
2,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Dfas744
Nemesis
3
0 / 1 / 0
3,635
364
397
1,734
450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
ItsJoku
Horus
10
3 / 2 / 0
6,191
619
6,639
10,648
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
mohodo
Medusa
10
0 / 1 / 1
5,133
513
3,393
5,097
1,709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baconluver28
Gilgamesh
9
1 / 3 / 0
5,560
556
5,917
10,462
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
11
0 / 0 / 0
5,767
577
2,952
5,217
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8
0 / 0 / 0
4,911
491
1,474
7,629
6,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
PootyBooty69
Bellona
11
2 / 1 / 1
5,883
588
3,959
8,817
5,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Yogort
Agni
10
1 / 0 / 0
5,614
561
2,907
3,636
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
4
4
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
0
0
L
Sobek
 
Sobek
1
0
0
1
W
Gilgamesh
Baconluver28
Gilgamesh
1
3
0
0.33
L
Nemesis
Dfas744
Nemesis
0
1
0
0
W
Izanami
0
0
0
0
L
Horus
ItsJoku
Horus
3
2
0
1.5
W
0
0
0
0
W
Bellona
PootyBooty69
Bellona
2
1
1
2.5
W
Agni
Yogort
Agni
1
0
0
1
L
Medusa
mohodo
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,902
Damage
17,209
27,639
Taken
35,761
15,324
Mitigated
23,714
13,864
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,257
414
80
4,233
6,349
2,748
0
2,033
4,005
38,103
2,465
L
Sobek
 
Sobek
1,216
170
0
1,956
3,811
2,861
0
798
2,961
11,505
2,397
W
Gilgamesh
Baconluver28
Gilgamesh
5,917
1,636
0
2,201
10,462
8,451
0
0
9,714
0
32,498
L
Nemesis
Dfas744
Nemesis
397
155
0
606
1,734
450
0
362
1,328
0
4,337
W
Izanami
2,952
2,113
0
2,680
5,217
1,863
0
259
4,958
0
55,279
L
Horus
ItsJoku
Horus
6,639
2,815
0
5,924
10,648
7,556
0
0
9,831
0
39,240
W
1,474
568
0
2,113
7,629
6,985
0
1,690
5,939
14,854
0
W
Bellona
PootyBooty69
Bellona
3,959
915
0
5,243
8,817
5,146
0
968
7,807
0
45,071
W
Agni
Yogort
Agni
2,907
244
0
900
3,636
1,269
0
2,175
1,461
38,458
287
L
Medusa
mohodo
Medusa
3,393
1,415
0
1,065
5,097
1,709
0
698
4,399
0
41,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
27,735
235
Minions Killed
327
0
Camps Cleared
0
746,407
Distance Traveled
973,500
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,277
528
63
6
0
163,692
2
L
Sobek
5,142
514
17
2
0
151,999
2
W
Gilgamesh
5,560
556
56
6
0
159,213
2
L
Nemesis
3,635
364
15
2
0
44,498
0
W
Izanami
5,767
577
96
10
0
189,823
0
L
Horus
6,191
619
65
7
0
214,044
2
W
Cabrakan
4,911
491
25
3
0
186,436
1
W
Bellona
5,883
588
74
7
0
234,020
1
W
Agni
5,614
561
76
8
0
204,008
0
L
Medusa
5,133
513
75
8
0
172,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role