Player Matchup

Thor
Thor
ABearNamedJalen
Thor
Level 18
God Stats
6W - 2L
1,394 SR
Queue Stats
118W - 123L
1,384 Elo+
Party 1
Ares
Ares
BatmanGriddy69
Ares
Level 43
God Stats
4W - 2L
1,586 SR
Queue Stats
144W - 177L
1,404 Elo+
Party 1
Atlas
Atlas
Clokprus
Atlas
Level 42
God Stats
6W - 14L
1,308 SR
Queue Stats
20W - 32L
1,389 Elo+
Party 2
Medusa
Medusa
JBN07
Medusa
Level 44
God Stats
30W - 40L
1,480 SR
Queue Stats
64W - 74L
1,365 Elo+
Party 2
Kukulkan
Kukulkan
Mirerrakoth
Kukulkan
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 80L
1,301 Elo+
Party 1
Team Averages
Level 34
1,454 SR
1,369 Elo+

VS

Team Averages
Level 46
1,459 SR
1,410 Elo+
Bellona
Bellona
Billystumps1326
Bellona
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 108L
1,586 Elo+
Solo
Xbalanque
Xbalanque
HellaCrumbs
Xbalanque
Level 67
God Stats
0W - 3L
1,292 SR
Queue Stats
91W - 105L
1,412 Elo+
Party 4
Ra
Ra
Paulphoenix5650
Ra
Level 42
God Stats
7W - 9L
1,462 SR
Queue Stats
98W - 140L
1,213 Elo+
Party 3
Bastet
Bastet
SoulBleach2363
Bastet
Level 44
God Stats
6W - 6L
1,415 SR
Queue Stats
177W - 206L
1,362 Elo+
Party 3
Xing Tian
Xing Tian
VitaminBTablet
Xing Tian
Level 47
God Stats
14W - 8L
1,626 SR
Queue Stats
32W - 32L
1,480 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
6,806
524
1,747
7,688
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 0 / 6
7,074
544
4,987
10,566
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Clokprus
Atlas
11
1 / 1 / 1
6,556
504
7,357
10,035
6,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
JBN07
Medusa
12
4 / 1 / 1
7,137
549
9,276
8,051
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Mirerrakoth
Kukulkan
12
2 / 0 / 0
7,237
557
4,967
2,831
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,007
462
4,903
12,346
9,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
HellaCrumbs
Xbalanque
9
0 / 2 / 1
5,443
419
4,608
8,118
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 0
5,917
455
1,735
6,918
2,806
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 0 / 0
6,114
470
4,294
10,194
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
VitaminBTablet
Xing Tian
8
0 / 4 / 1
4,936
380
5,697
11,198
8,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
2
2
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
1
0
6
4
L
0
1
0
0
W
Atlas
Clokprus
Atlas
1
1
1
1.5
L
Xbalanque
HellaCrumbs
Xbalanque
0
2
1
0.25
W
Medusa
JBN07
Medusa
4
1
1
4.5
W
Kukulkan
Mirerrakoth
Kukulkan
2
0
0
2
L
0
1
0
0
L
2
0
0
2
L
Xing Tian
VitaminBTablet
Xing Tian
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,334
Damage
21,237
39,171
Taken
48,774
22,301
Mitigated
27,841
13,367
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,747
199
0
4,766
7,688
3,006
271
0
7,688
0
53,800
W
4,987
497
187
2,618
10,566
8,523
287
3,448
6,573
19,902
740
L
4,903
1,051
0
4,545
12,346
9,576
0
5,717
5,578
0
34,935
W
Atlas
Clokprus
Atlas
7,357
2,292
0
2,548
10,035
6,274
0
0
10,035
36,814
1,288
L
Xbalanque
HellaCrumbs
Xbalanque
4,608
2,257
0
1,167
8,118
2,755
0
1,132
6,946
0
33,700
W
Medusa
JBN07
Medusa
9,276
3,657
0
2,556
8,051
3,356
630
2,175
5,514
0
59,640
W
Kukulkan
Mirerrakoth
Kukulkan
4,967
541
0
692
2,831
1,142
332
745
2,074
48,270
1,601
L
1,735
217
144
1,783
6,918
2,806
95
3,463
3,455
41,414
0
L
4,294
1,218
0
2,727
10,194
4,226
0
2,447
7,663
0
38,412
L
Xing Tian
VitaminBTablet
Xing Tian
5,697
563
0
751
11,198
8,478
0
2,816
8,342
15,464
1,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,810
Gold Earned
28,417
361
Minions Killed
256
0
Camps Cleared
0
1,273,837
Distance Traveled
1,201,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,806
524
100
8
0
310,966
0
W
Ares
7,074
544
49
4
0
264,961
0
L
Bellona
6,007
462
53
4
0
242,510
0
W
Atlas
6,556
504
51
4
0
234,215
0
L
Xbalanque
5,443
419
48
4
0
234,635
0
W
Medusa
7,137
549
73
6
0
239,601
0
W
Kukulkan
7,237
557
88
7
0
224,094
0
L
Ra
5,917
455
67
5
0
200,581
0
L
Bastet
6,114
470
61
5
0
297,914
0
L
Xing Tian
4,936
380
27
2
0
225,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role