Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 296
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
JaseARz
Pele
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,482 Elo+
Solo
Hercules
Hercules
VILHÉLM
Hercules
Level 149
God Stats
6W - 10L
1,570 SR
Queue Stats
138W - 137L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
yungkrinack
Danzaburou
Level 69
God Stats
8W - 11L
1,601 SR
Queue Stats
11W - 18L
1,438 Elo+
Party 1
Team Averages
Level 154
1,534 SR
1,485 Elo+

VS

Team Averages
Level 110
1,580 SR
1,577 Elo+
Hachiman
Hachiman
Badiuss
Hachiman
Level 80
God Stats
2W - 2L
1,914 SR
Queue Stats
30W - 40L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
Html5216
Nu Wa
Level 213
God Stats
22W - 15L
1,641 SR
Queue Stats
435W - 399L
1,588 Elo+
Solo
Bacchus
Bacchus
Juliao1022
Bacchus
Level 59
God Stats
4W - 14L
1,525 SR
Queue Stats
8W - 21L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
MAYITOOuO
Sun Wukong
Level 139
God Stats
1W - 3L
1,182 SR
Queue Stats
157W - 140L
1,606 Elo+
Solo
Awilix
Awilix
sabrack
Awilix
Level 60
God Stats
2W - 2L
1,638 SR
Queue Stats
25W - 35L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
5 / 0 / 0
7,478
680
7,571
8,279
3,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
 
Vulcan
12
3 / 0 / 2
6,623
602
3,258
4,106
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
JaseARz
Pele
12
3 / 0 / 8
6,784
617
7,208
6,216
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
VILHÉLM
Hercules
9
3 / 1 / 3
5,935
540
5,499
10,650
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
yungkrinack
Danzaburou
9
1 / 0 / 1
5,574
507
2,648
6,423
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Badiuss
Hachiman
9
0 / 4 / 1
4,900
445
5,421
7,452
2,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Html5216
Nu Wa
11
0 / 3 / 1
5,987
544
4,945
5,782
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Juliao1022
Bacchus
8
1 / 1 / 0
4,783
435
2,344
7,432
6,705
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
MAYITOOuO
Sun Wukong
10
0 / 4 / 0
5,299
482
2,760
10,502
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
sabrack
Awilix
8
0 / 3 / 0
4,835
440
2,640
9,612
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
1
1
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
0
5
W
Vulcan
 
Vulcan
3
0
2
4
L
Hachiman
Badiuss
Hachiman
0
4
1
0.13
L
Nu Wa
Html5216
Nu Wa
0
3
1
0.17
W
Pele
JaseARz
Pele
3
0
8
7
L
Bacchus
Juliao1022
Bacchus
1
1
0
1
L
Sun Wukong
MAYITOOuO
Sun Wukong
0
4
0
0
W
Hercules
VILHÉLM
Hercules
3
1
3
4.5
L
Awilix
sabrack
Awilix
0
3
0
0
W
Danzaburou
yungkrinack
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,184
Damage
18,110
35,674
Taken
40,780
17,554
Mitigated
20,115
14,047
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,571
1,015
0
6,144
8,279
3,069
0
387
7,780
53,970
2,720
W
Vulcan
 
Vulcan
3,258
1,424
0
750
4,106
1,482
0
1,692
2,220
51,347
0
L
Hachiman
Badiuss
Hachiman
5,421
2,607
0
1,967
7,452
2,375
0
466
6,986
0
30,685
L
Nu Wa
Html5216
Nu Wa
4,945
1,079
0
890
5,782
1,871
0
1,971
3,811
46,693
1,670
W
Pele
JaseARz
Pele
7,208
1,725
0
2,213
6,216
2,514
0
865
5,187
0
55,363
L
Bacchus
Juliao1022
Bacchus
2,344
411
0
1,788
7,432
6,705
0
120
7,312
14,530
366
L
Sun Wukong
MAYITOOuO
Sun Wukong
2,760
315
0
2,584
10,502
5,861
0
6,691
3,811
0
34,617
W
Hercules
VILHÉLM
Hercules
5,499
1,411
0
3,251
10,650
8,212
0
2,441
8,053
0
19,658
L
Awilix
sabrack
Awilix
2,640
960
0
3,538
9,612
3,303
0
1,296
8,316
0
32,415
W
Danzaburou
yungkrinack
Danzaburou
2,648
786
0
1,689
6,423
2,277
59
1,024
5,287
0
32,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,394
Gold Earned
25,804
352
Minions Killed
287
0
Camps Cleared
0
1,125,034
Distance Traveled
1,085,656
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,478
680
93
8
0
176,614
1
W
Vulcan
6,623
602
99
9
0
228,099
3
L
Hachiman
4,900
445
41
4
0
212,383
1
L
Nu Wa
5,987
544
103
9
0
186,191
0
W
Pele
6,784
617
81
7
0
255,019
0
L
Bacchus
4,783
435
17
2
0
235,355
2
L
Sun Wukong
5,299
482
79
7
0
211,389
0
W
Hercules
5,935
540
19
2
0
242,222
5
L
Awilix
4,835
440
47
4
0
240,338
1
W
Danzaburou
5,574
507
60
5
0
223,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role