Player Matchup

Sobek
Sobek
Gold I
AverageJoeMomma1
Sobek
Gold I
Level 129
God Stats
2W - 4L
1,719 SR
Queue Stats
50W - 43L
1,640 MMR
Solo
Susano
Susano
Gold I
Cloudyni
Susano
Gold I
Level 155
God Stats
8W - 10L
1,599 SR
Queue Stats
119W - 122L
1,648 MMR
Solo
Bellona
Bellona
Gold V
goodzidane117
Bellona
Gold V
Level 132
God Stats
1W - 1L
1,921 SR
Queue Stats
15W - 15L
1,665 MMR
Solo
Hades
Hades
Platinum V
lHooper
Hades
Platinum V
Level 156
God Stats
2W - 3L
1,675 SR
Queue Stats
97W - 101L
1,658 MMR
Solo
Jing Wei
Jing Wei
Gold IV
rendnd
Jing Wei
Gold IV
Level 149
God Stats
0W - 1L
1,636 SR
Queue Stats
24W - 23L
1,634 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,710 SR
1,649 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 193
1,443 SR
1,649 MMR
Sylvanus
Sylvanus
Platinum V
Cypher Gore
Sylvanus
Platinum V
Level 260
God Stats
1W - 7L
1,148 SR
Queue Stats
144W - 141L
1,657 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
EricksIGN
Sun Wukong
Platinum III
Level 202
God Stats
2W - 1L
1,562 SR
Queue Stats
62W - 49L
1,623 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Kathmandu
Baron Samedi
Gold I
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 119L
1,666 MMR
Solo
Awilix
Awilix
Gold III
Steezyyyyy
Awilix
Gold III
Level 155
God Stats
4W - 4L
1,465 SR
Queue Stats
23W - 25L
1,646 MMR
Solo
Nut
Nut
Platinum V
The1AndOnlyOni
Nut
Platinum V
Level 201
God Stats
12W - 11L
1,541 SR
Queue Stats
49W - 46L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,278
480
4,694
10,533
8,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Cloudyni
Susano
11
1 / 2 / 2
5,465
497
3,829
9,135
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
12
0 / 1 / 0
6,698
609
3,334
10,187
9,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
lHooper
Hades
10
1 / 2 / 2
5,700
518
2,901
8,137
3,472
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Jing Wei
rendnd
Jing Wei
9
1 / 2 / 2
5,259
478
4,091
6,514
1,940
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangCharonYemoja

VS

Bans
KuzenboAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cypher Gore
Sylvanus
11
1 / 1 / 4
5,938
540
4,398
8,267
3,689
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
EricksIGN
Sun Wukong
12
1 / 0 / 1
6,605
600
4,966
7,208
4,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Kathmandu
Baron Samedi
12
2 / 0 / 3
6,130
557
5,078
5,122
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Awilix
Steezyyyyy
Awilix
12
2 / 1 / 5
6,105
555
7,405
8,920
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

11
2 / 1 / 1
5,933
539
7,467
7,040
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
3
Kills
8
10
Deaths
3
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Susano
Cloudyni
Susano
1
2
2
1
W
Sylvanus
Cypher Gore
Sylvanus
1
1
4
3
W
Sun Wukong
EricksIGN
Sun Wukong
1
0
1
1.5
W
Baron Samedi
Kathmandu
Baron Samedi
2
0
3
3.5
W
Awilix
Steezyyyyy
Awilix
2
1
5
4.5
W
2
1
1
2.5
L
Bellona
0
1
0
0
L
Hades
lHooper
Hades
1
2
2
1
L
Jing Wei
rendnd
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,849
Damage
29,314
44,506
Taken
36,557
26,856
Mitigated
16,874
17,205
Healing
19,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,694
374
0
3,196
10,533
8,240
0
2,404
8,129
13,167
1,195
L
Susano
Cloudyni
Susano
3,829
1,039
0
4,078
9,135
3,508
0
645
8,490
0
42,128
W
Sylvanus
Cypher Gore
Sylvanus
4,398
1,042
4,808
4,340
8,267
3,689
0
2,240
6,027
15,785
3,972
W
Sun Wukong
EricksIGN
Sun Wukong
4,966
1,081
0
3,063
7,208
4,149
0
0
7,208
0
51,038
W
Baron Samedi
Kathmandu
Baron Samedi
5,078
307
301
1,781
5,122
2,880
0
1,325
3,797
46,295
0
W
Awilix
Steezyyyyy
Awilix
7,405
2,849
0
1,443
8,920
3,696
0
1,626
7,294
0
52,827
W
7,467
4,348
0
3,399
7,040
2,460
0
1,927
5,113
0
49,826
L
Bellona
3,334
1,062
0
4,853
10,187
9,696
0
505
9,682
0
58,711
L
Hades
lHooper
Hades
2,901
151
66
3,290
8,137
3,472
0
4,596
3,541
38,851
0
L
Jing Wei
rendnd
Jing Wei
4,091
2,875
0
1,722
6,514
1,940
0
869
5,645
0
37,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,400
Gold Earned
30,711
311
Minions Killed
384
0
Camps Cleared
0
1,097,629
Distance Traveled
1,103,426
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,278
480
18
2
0
238,778
4
L
Susano
5,465
497
75
7
0
231,680
0
W
Sylvanus
5,938
540
31
3
0
210,281
1
W
Sun Wukong
6,605
600
108
10
0
223,495
0
W
Baron Samedi
6,130
557
91
8
0
209,280
1
W
Awilix
6,105
555
75
7
0
260,810
0
W
Nut
5,933
539
79
7
0
199,560
3
L
Bellona
6,698
609
96
9
0
209,821
4
L
Hades
5,700
518
67
6
0
195,529
3
L
Jing Wei
5,259
478
55
5
0
221,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role