Player Matchup

Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Forevernin
Surtr
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 62L
1,466 Elo+
Solo
Maman Brigitte
Maman Brigitte
ValarMorghulis95
Maman Brigitte
Level 126
God Stats
7W - 10L
1,154 SR
Queue Stats
111W - 114L
1,525 Elo+
Party 2
Arachne
Arachne
kmr41
Arachne
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Terra
Terra
liccesarlopez04
Terra
Level 109
God Stats
3W - 3L
1,527 SR
Queue Stats
81W - 86L
1,495 Elo+
Party 2
Team Averages
Level 112
1,436 SR
1,497 Elo+

VS

Team Averages
Level 119
1,502 SR
1,529 Elo+
Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
ArcherMuse
Nut
Level 69
God Stats
5W - 5L
1,339 SR
Queue Stats
339W - 340L
1,480 Elo+
Solo
Skadi
Skadi
AresofOlympus93
Skadi
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
181W - 166L
1,383 Elo+
Solo
Tyr
Tyr
FriendlyFill
Tyr
Level 151
God Stats
2W - 2L
1,526 SR
Queue Stats
5W - 3L
1,765 Elo+
Party 1
Ullr
Ullr
whirlwind4_4
Ullr
Level 209
God Stats
33W - 50L
1,645 SR
Queue Stats
379W - 410L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 1 / 10
7,238
1,206
7,932
4,148
1,647
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
13
2 / 0 / 11
7,679
1,280
7,076
7,930
7,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
ValarMorghulis95
Maman Brigitte
13
5 / 0 / 6
7,980
1,330
9,530
5,838
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
kmr41
Arachne
13
5 / 0 / 4
7,934
1,322
6,619
2,353
1,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
1 / 0 / 8
7,127
1,188
1,784
4,676
4,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

370

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 3 / 0
7,196
1,199
5,804
7,582
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
0 / 1 / 1
6,576
1,096
6,983
4,201
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 5 / 1
6,296
1,049
4,178
9,616
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
6,063
1,011
715
4,085
2,400
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
6,203
1,034
2,963
9,648
3,977
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
14
Kills
1
1
Deaths
14
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
10
6
L
Ra
 
Ra
1
3
0
0.33
L
0
1
1
0.5
L
0
5
1
0.1
W
Surtr
2
0
11
7.5
L
0
1
0
0
W
Maman Brigitte
ValarMorghulis95
Maman Brigitte
5
0
6
8
W
Arachne
kmr41
Arachne
5
0
4
7
W
1
0
8
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,941
Damage
20,643
24,945
Taken
35,132
17,560
Mitigated
14,903
1,077
Healing
1,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,932
1,553
0
0
4,148
1,647
0
514
3,580
15,388
708
L
Ra
 
Ra
5,804
463
334
435
7,582
3,006
0
4,557
3,025
30,811
568
L
6,983
4,359
0
0
4,201
1,746
0
2,008
2,193
0
19,530
L
4,178
1,204
0
240
9,616
3,774
0
3,678
5,938
0
10,384
W
Surtr
7,076
2,387
0
320
7,930
7,843
0
1,664
5,920
494
20,151
L
715
66
0
15
4,085
2,400
0
2,280
1,805
0
1,433
W
Maman Brigitte
ValarMorghulis95
Maman Brigitte
9,530
303
0
0
5,838
2,355
0
1,133
4,475
18,008
1,807
W
Arachne
kmr41
Arachne
6,619
5,860
0
579
2,353
1,291
0
433
1,848
0
17,695
W
1,784
0
6
172
4,676
4,424
0
1,026
3,357
5,783
201
L
2,963
1,736
0
128
9,648
3,977
0
6,519
3,129
0
7,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,958
Gold Earned
32,334
101
Minions Killed
127
7
Camps Cleared
4
590,829
Distance Traveled
456,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,238
1,206
21
4
0
101,797
0
L
Ra
7,196
1,199
82
14
1
119,509
0
L
Nut
6,576
1,096
23
4
2
116,208
0
L
Skadi
6,296
1,049
10
2
0
100,576
0
W
Surtr
7,679
1,280
29
5
0
142,774
0
L
Tyr
6,063
1,011
1
0
1
45,035
0
W
Maman Brigitte
7,980
1,330
11
2
1
134,390
0
W
Arachne
7,934
1,322
36
6
6
98,121
0
W
Terra
7,127
1,188
4
1
0
113,747
0
L
Ullr
6,203
1,034
11
2
0
75,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role