Player Matchup

Ares
Ares
BBGUN007
Ares
Level 147
God Stats
15W - 4L
1,588 SR
Queue Stats
794W - 454L
1,750 Elo+
Party 1
Pele
Pele
Dimadome
Pele
Level 147
God Stats
5W - 0L
1,851 SR
Queue Stats
626W - 264L
1,755 Elo+
Party 1
Thoth
Thoth
JungOrIFeed
Thoth
Level 86
God Stats
9W - 5L
1,546 SR
Queue Stats
228W - 69L
1,762 Elo+
Party 1
Osiris
Osiris
Zvruli
Osiris
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 176L
1,699 Elo+
Party 1
Danzaburou
Danzaburou
xVASTx00001
Danzaburou
Level 111
God Stats
3W - 2L
1,216 SR
Queue Stats
83W - 75L
1,462 Elo+
Solo
Team Averages
Level 130
1,540 SR
1,686 Elo+

VS

Team Averages
Level 37
1,325 SR
1,235 Elo+
Cthulhu
Cthulhu
AbramchaDevourer
Cthulhu
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
28W - 21L
1,500 Elo+
Party 2
Ravana
Ravana
DC_ASSASIN_01
Ravana
Level 69
God Stats
11W - 6L
1,313 SR
Queue Stats
149W - 136L
1,043 Elo+
Solo
Heimdallr
Heimdallr
FelixTheCat271
Heimdallr
Level 18
God Stats
0W - 4L
1,143 SR
Queue Stats
23W - 16L
1,211 Elo+
Party 2
Hades
Hades
Jalepers
Hades
Level 26
God Stats
1W - 2L
1,371 SR
Queue Stats
28W - 25L
1,211 Elo+
Party 2
Kukulkan
Kukulkan
YurgQA2
Kukulkan
Level 21
God Stats
1W - 4L
1,296 SR
Queue Stats
1W - 5L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
3 / 0 / 2
5,730
573
3,801
6,907
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
11
4 / 0 / 3
6,435
644
4,563
7,707
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 4
6,614
661
5,990
2,116
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Zvruli
Osiris
12
3 / 0 / 4
6,924
692
5,867
7,742
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
xVASTx00001
Danzaburou
10
1 / 0 / 2
5,695
570
2,524
4,063
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,942
394
847
2,717
1,176
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 0
4,798
480
5,851
10,394
4,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
FelixTheCat271
Heimdallr
7
0 / 2 / 0
4,392
439
2,880
4,563
1,783
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Jalepers
Hades
8
0 / 3 / 0
4,180
418
1,370
7,136
2,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kukulkan
YurgQA2
Kukulkan
7
0 / 5 / 0
4,153
415
753
6,195
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
14
Kills
0
0
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ares
3
0
2
4
L
0
3
0
0
W
Pele
4
0
3
5.5
L
Heimdallr
FelixTheCat271
Heimdallr
0
2
0
0
L
Hades
Jalepers
Hades
0
3
0
0
W
3
0
4
5
L
Kukulkan
YurgQA2
Kukulkan
0
5
0
0
W
Osiris
Zvruli
Osiris
3
0
4
5
W
Danzaburou
xVASTx00001
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,745
Damage
11,701
28,535
Taken
31,005
14,898
Mitigated
11,985
11,085
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
847
125
140
80
2,717
1,176
0
629
2,088
10,449
0
W
Ares
3,801
309
0
2,054
6,907
4,669
0
567
6,340
16,493
1,869
L
5,851
2,224
0
2,276
10,394
4,560
0
1,757
8,549
0
38,009
W
Pele
4,563
878
0
1,885
7,707
3,166
0
506
7,201
0
55,856
L
Heimdallr
FelixTheCat271
Heimdallr
2,880
1,137
0
599
4,563
1,783
0
1,750
2,813
0
24,812
L
Hades
Jalepers
Hades
1,370
474
0
2,278
7,136
2,718
0
975
6,075
13,993
0
W
5,990
204
0
741
2,116
607
183
312
1,804
37,121
710
L
Kukulkan
YurgQA2
Kukulkan
753
218
0
763
6,195
1,748
0
3,869
1,834
17,405
0
W
Osiris
Zvruli
Osiris
5,867
2,069
0
5,142
7,742
4,912
1,387
1,010
6,732
0
51,391
W
Danzaburou
xVASTx00001
Danzaburou
2,524
883
69
1,194
4,063
1,544
0
575
3,488
0
31,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
21,465
334
Minions Killed
168
0
Camps Cleared
0
1,057,979
Distance Traveled
864,613
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,942
394
15
2
0
139,096
2
W
Ares
5,730
573
21
2
0
255,196
0
L
Ravana
4,798
480
57
6
0
206,093
0
W
Pele
6,435
644
102
10
0
256,139
0
L
Heimdallr
4,392
439
36
4
0
162,042
0
L
Hades
4,180
418
25
3
0
180,219
3
W
Thoth
6,614
661
70
7
0
199,263
0
L
Kukulkan
4,153
415
35
4
0
177,163
0
W
Osiris
6,924
692
81
8
0
172,877
0
W
Danzaburou
5,695
570
60
6
0
174,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role