Player Matchup

Zeus
Zeus
AROBOTICPIGGY
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 87L
1,517 Elo+
Party 2
Geb
Geb
FantheProYTR
Geb
Level 128
God Stats
3W - 3L
1,598 SR
Queue Stats
196W - 241L
1,429 Elo+
Party 3
Rama
Rama
Fredoo2x
Rama
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,342 Elo+
Party 2
Kali
Kali
Lvrsson
Kali
Level 117
God Stats
1W - 3L
1,721 SR
Queue Stats
93W - 78L
1,560 Elo+
Party 2
Osiris
Osiris
skater18650
Osiris
Level 149
God Stats
1W - 1L
1,560 SR
Queue Stats
288W - 295L
1,441 Elo+
Party 3
Team Averages
Level 94
1,576 SR
1,458 Elo+

VS

Team Averages
Level 116
1,499 SR
1,507 Elo+
Shiva
Shiva
AllenValentine
Shiva
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 49L
1,584 Elo+
Solo
Khepri
Khepri
Countrclockwork
Khepri
Level 102
God Stats
4W - 5L
1,444 SR
Queue Stats
37W - 39L
1,503 Elo+
Party 1
Vulcan
Vulcan
FlipLizard14
Vulcan
Level 103
God Stats
5W - 7L
1,406 SR
Queue Stats
116W - 113L
1,491 Elo+
Party 1
Thor
Thor
MeLikeDumpy
Thor
Level 108
God Stats
2W - 1L
1,532 SR
Queue Stats
133W - 144L
1,493 Elo+
Party 1
Ullr
Ullr
Peskymarshmallow
Ullr
Level 107
God Stats
8W - 3L
1,614 SR
Queue Stats
31W - 44L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,013
501
2,023
3,849
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,004
500
1,352
5,433
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
8
1 / 2 / 0
4,836
484
746
6,726
2,057
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kali
Lvrsson
Kali
9
0 / 1 / 2
5,007
501
2,021
8,005
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Osiris
12
0 / 1 / 0
6,212
621
3,331
7,103
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,002
700
3,878
6,588
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 1
5,191
519
501
1,456
1,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
11
2 / 1 / 0
5,895
590
3,167
4,000
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 3
5,409
541
2,783
7,308
3,034
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 0
6,876
688
4,863
3,494
1,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
7
7
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
1
0
0
1
W
0
0
1
0.5
L
0
2
0
0
W
Vulcan
2
1
0
2
L
Rama
1
2
0
0.5
L
Kali
Lvrsson
Kali
0
1
2
1
W
0
0
3
1.5
W
4
1
0
4
L
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,473
Damage
15,192
31,116
Taken
22,846
13,552
Mitigated
11,628
12,047
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,023
254
0
739
3,849
996
17
1,063
2,786
25,503
0
W
3,878
1,026
0
2,360
6,588
4,682
0
0
6,142
0
52,522
W
501
18
0
110
1,456
1,215
0
103
1,313
10,707
0
L
1,352
0
0
750
5,433
2,095
0
2,037
3,396
24,217
2,000
W
Vulcan
3,167
445
0
704
4,000
1,490
0
1,456
2,344
43,371
0
L
Rama
746
701
0
563
6,726
2,057
0
130
6,596
0
19,799
L
Kali
Lvrsson
Kali
2,021
853
0
5,823
8,005
3,071
0
438
7,567
0
33,326
W
2,783
721
0
1,198
7,308
3,034
0
853
6,361
0
43,125
W
4,863
1,597
0
496
3,494
1,207
0
596
2,898
0
50,837
L
Osiris
3,331
1,686
0
4,172
7,103
5,333
0
0
6,640
0
49,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
30,373
287
Minions Killed
340
0
Camps Cleared
0
1,047,031
Distance Traveled
1,027,733
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,013
501
51
5
0
197,793
0
W
Shiva
7,002
700
99
10
0
186,724
0
W
Khepri
5,191
519
20
2
0
192,169
2
L
Geb
5,004
500
43
4
0
187,983
0
W
Vulcan
5,895
590
74
7
0
220,350
2
L
Rama
4,836
484
29
3
0
178,870
0
L
Kali
5,007
501
72
7
0
245,976
0
W
Thor
5,409
541
60
6
0
231,954
0
W
Ullr
6,876
688
87
9
0
196,536
2
L
Osiris
6,212
621
92
9
0
236,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role