Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AllawiJCakes
Artemis
Level 142
God Stats
8W - 9L
1,523 SR
Queue Stats
205W - 214L
1,429 Elo+
Party 1
Pele
Pele
Zoro XF
Pele
Level 144
God Stats
6W - 6L
1,615 SR
Queue Stats
288W - 327L
1,514 Elo+
Party 1
Agni
Agni
ii Iz LeGeNd 1
Agni
Level 123
God Stats
12W - 24L
1,331 SR
Queue Stats
235W - 272L
1,506 Elo+
Party 1
Team Averages
Level 134
1,494 SR
1,490 Elo+

VS

Team Averages
Level 116
1,560 SR
1,493 Elo+
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Crinnone
Athena
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Anhur
Anhur
NotHERETIK
Anhur
Level 107
God Stats
41W - 46L
1,501 SR
Queue Stats
198W - 171L
1,465 Elo+
Solo
Anubis
Anubis
Ryan1ee
Anubis
Level 68
God Stats
25W - 11L
1,795 SR
Queue Stats
400W - 367L
1,537 Elo+
Solo
Ra
Ra
Yenamur
Ra
Level 168
God Stats
6W - 4L
1,505 SR
Queue Stats
58W - 67L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
1 / 2 / 1
5,939
540
4,149
9,015
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
 
Ganesha
9
0 / 0 / 1
5,580
507
1,897
6,876
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
AllawiJCakes
Artemis
9
0 / 4 / 1
5,151
468
4,119
7,862
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Zoro XF
Pele
11
1 / 3 / 1
6,450
586
4,641
10,108
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 2 / 1
5,966
542
2,597
5,540
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 0 / 1
7,329
666
5,495
6,583
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Crinnone
Athena
10
0 / 0 / 1
5,778
525
1,544
4,414
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
11
1 / 1 / 2
6,283
571
6,555
6,761
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Ryan1ee
Anubis
11
2 / 3 / 1
6,693
608
5,800
10,174
4,511
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 0 / 2
6,802
618
3,444
3,687
1,334
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
11
11
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
2
1
0.75
L
Ganesha
 
Ganesha
0
0
1
0.5
W
Neith
 
Neith
7
0
1
7.5
L
Artemis
AllawiJCakes
Artemis
0
4
1
0.13
W
Athena
Crinnone
Athena
0
0
1
0.5
W
Anhur
1
1
2
2
W
Anubis
Ryan1ee
Anubis
2
3
1
0.83
W
1
0
2
2
L
Pele
Zoro XF
Pele
1
3
1
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,403
Damage
22,838
39,401
Taken
31,619
13,126
Mitigated
14,063
13,319
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,149
789
0
4,824
9,015
3,018
0
871
8,144
0
49,203
L
Ganesha
 
Ganesha
1,897
448
0
2,516
6,876
3,583
0
1,245
5,631
12,694
0
W
Neith
 
Neith
5,495
1,428
0
4,793
6,583
2,482
336
943
5,640
0
57,979
L
Artemis
AllawiJCakes
Artemis
4,119
1,870
0
1,468
7,862
2,092
0
669
7,193
0
28,631
W
Athena
Crinnone
Athena
1,544
426
0
1,852
4,414
3,356
0
747
3,667
15,015
0
W
Anhur
6,555
3,169
0
2,653
6,761
2,380
43
963
5,798
0
51,837
W
Anubis
Ryan1ee
Anubis
5,800
91
0
4,435
10,174
4,511
0
673
9,501
47,998
0
W
3,444
89
384
2,130
3,687
1,334
178
1,246
2,441
52,414
1,989
L
Pele
Zoro XF
Pele
4,641
1,324
0
3,647
10,108
2,730
0
5,727
4,381
0
48,972
L
2,597
40
0
864
5,540
1,703
0
2,024
3,472
40,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,086
Gold Earned
32,885
323
Minions Killed
371
0
Camps Cleared
0
1,120,033
Distance Traveled
1,097,962
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,939
540
82
7
0
268,706
0
L
Ganesha
5,580
507
4
0
0
244,471
3
W
Neith
7,329
666
84
8
0
233,894
0
L
Artemis
5,151
468
59
5
0
176,368
2
W
Athena
5,778
525
23
2
0
240,864
1
W
Anhur
6,283
571
81
7
0
199,241
0
W
Anubis
6,693
608
82
7
0
174,448
2
W
Ra
6,802
618
101
9
0
249,515
5
L
Pele
6,450
586
95
9
0
209,025
1
L
Agni
5,966
542
83
8
0
221,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role