Player Matchup

Loki
Loki
DFalcoNaToR
Loki
Level 17
God Stats
1W - 1L
1,442 SR
Queue Stats
110W - 111L
1,461 Elo+
Party 1
Izanami
Izanami
Itachi1hp
Izanami
Level 23
God Stats
30W - 14L
1,847 SR
Queue Stats
188W - 168L
1,599 Elo+
Party 1
Sol
Sol
MyNameIsPowell
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,255 Elo+
Party 2
King Arthur
King Arthur
YennFri
King Arthur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,472 Elo+
Party 2
Khepri
Khepri
xxMikeMan
Khepri
Level 85
God Stats
6W - 2L
1,818 SR
Queue Stats
205W - 180L
1,608 Elo+
Party 1
Team Averages
Level 37
1,621 SR
1,479 Elo+

VS

Team Averages
Level 36
1,462 SR
1,470 Elo+
Anubis
Anubis
BlinkOnMeDaddy
Anubis
Level 18
God Stats
1W - 2L
1,180 SR
Queue Stats
13W - 10L
1,573 Elo+
Party 3
Thoth
Thoth
Elcuchillo
Thoth
Level 18
God Stats
2W - 0L
1,707 SR
Queue Stats
17W - 14L
1,576 Elo+
Party 3
Ullr
Ullr
Pablocaffeina
Ullr
Level 44
God Stats
4W - 2L
1,425 SR
Queue Stats
42W - 49L
1,440 Elo+
Solo
Sobek
Sobek
gmoney2713
Sobek
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Arachne
Arachne
skuxxi
Arachne
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,179
418
1,654
7,135
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Itachi1hp
Izanami
9
3 / 1 / 0
5,457
546
4,036
4,838
1,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
4,498
450
145
5,067
1,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
YennFri
King Arthur
5
0 / 7 / 0
4,005
401
2,073
9,935
5,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
xxMikeMan
Khepri
8
0 / 2 / 3
5,320
532
3,372
6,926
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 1
7,748
775
6,548
6,713
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
13
6 / 1 / 0
7,517
752
4,863
3,471
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

8
0 / 0 / 0
4,641
464
2,378
4,468
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sobek
8
0 / 2 / 0
5,024
502
1,974
5,257
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
skuxxi
Arachne
9
2 / 0 / 3
5,687
569
3,177
6,364
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
17
17
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
L
0
4
0
0
W
Thoth
6
1
0
6
L
Izanami
Itachi1hp
Izanami
3
1
0
3
L
0
3
0
0
W
0
0
0
0
L
King Arthur
YennFri
King Arthur
0
7
0
0
W
Sobek
0
2
0
0
W
Arachne
skuxxi
Arachne
2
0
3
3.5
L
Khepri
xxMikeMan
Khepri
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,280
Damage
18,940
33,901
Taken
26,273
14,933
Mitigated
12,241
5,791
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,548
581
0
3,826
6,713
3,141
0
0
6,713
60,061
1,725
L
1,654
519
0
2,429
7,135
1,862
0
1,671
5,464
0
21,682
W
Thoth
4,863
0
0
1,254
3,471
1,014
0
584
2,887
58,472
714
L
Izanami
Itachi1hp
Izanami
4,036
3,014
0
977
4,838
1,964
178
1,084
3,754
0
37,997
L
145
0
0
703
5,067
1,116
0
4,101
966
18,145
956
W
2,378
1,097
0
1,121
4,468
1,479
0
1,091
3,377
0
28,873
L
King Arthur
YennFri
King Arthur
2,073
338
0
0
9,935
5,034
0
5,331
4,604
0
14,273
W
Sobek
1,974
326
0
1,803
5,257
4,061
0
1,046
4,211
12,663
0
W
Arachne
skuxxi
Arachne
3,177
2,541
0
330
6,364
2,546
0
563
5,801
0
24,520
L
Khepri
xxMikeMan
Khepri
3,372
588
209
1,473
6,926
4,957
0
1,120
5,806
15,865
1,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,459
Gold Earned
30,617
183
Minions Killed
320
0
Camps Cleared
0
994,119
Distance Traveled
906,163
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,748
775
103
10
0
173,693
1
L
Loki
4,179
418
43
4
0
197,709
0
W
Thoth
7,517
752
112
11
0
216,313
0
L
Izanami
5,457
546
75
8
0
183,201
0
L
Sol
4,498
450
32
3
0
200,315
0
W
Ullr
4,641
464
43
4
0
111,849
0
L
King Arthur
4,005
401
14
1
0
189,699
0
W
Sobek
5,024
502
19
2
0
187,907
1
W
Arachne
5,687
569
43
4
0
216,401
0
L
Khepri
5,320
532
19
2
0
223,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role