Player Matchup

Artemis
Artemis
 
Artemis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Lenzo777
Bake Kujira
Level 176
God Stats
1W - 1L
1,467 SR
Queue Stats
199W - 201L
1,534 Elo+
Solo
Hercules
Hercules
MR MESEEKS8332
Hercules
Level 170
God Stats
26W - 38L
1,312 SR
Queue Stats
498W - 542L
1,470 Elo+
Party 1
Poseidon
Poseidon
Sphysb
Poseidon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,510 Elo+
Solo
Zeus
Zeus
geocrome33
Zeus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 76L
1,437 Elo+
Party 1
Team Averages
Level 143
1,456 SR
1,490 Elo+

VS

Team Averages
Level 155
1,489 SR
1,525 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Aviceraete
Ah Puch
Level 123
God Stats
1W - 2L
1,239 SR
Queue Stats
199W - 164L
1,567 Elo+
Solo
Osiris
Osiris
Evaxz1990
Osiris
Level 153
God Stats
35W - 32L
1,563 SR
Queue Stats
142W - 144L
1,475 Elo+
Solo
Charybdis
Charybdis
MAVF
Charybdis
Level 158
God Stats
7W - 2L
1,601 SR
Queue Stats
18W - 15L
1,566 Elo+
Party 2
Lancelot
Lancelot
ScubaSteve700
Lancelot
Level 128
God Stats
4W - 2L
1,540 SR
Queue Stats
121W - 110L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 1 / 0
6,436
495
7,042
8,024
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
Lenzo777
Bake Kujira
11
0 / 2 / 0
6,253
481
6,501
16,256
12,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
13
2 / 2 / 0
7,627
587
7,898
16,002
13,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Sphysb
Poseidon
13
1 / 3 / 3
7,021
540
8,243
11,542
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 3 / 0
7,512
578
6,801
8,543
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 2 / 6
6,591
507
5,506
11,458
8,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Aviceraete
Ah Puch
14
3 / 1 / 1
8,086
622
8,422
10,791
4,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
Evaxz1990
Osiris
12
1 / 2 / 3
7,086
545
8,005
14,445
16,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
MAVF
Charybdis
13
2 / 0 / 2
7,069
544
9,086
7,423
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
ScubaSteve700
Lancelot
15
5 / 1 / 4
7,701
592
9,895
12,049
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
11
11
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
0
1
W
Cthulhu
 
Cthulhu
0
2
6
1.5
W
Ah Puch
Aviceraete
Ah Puch
3
1
1
3.5
W
Osiris
Evaxz1990
Osiris
1
2
3
1.25
L
Bake Kujira
Lenzo777
Bake Kujira
0
2
0
0
W
Charybdis
MAVF
Charybdis
2
0
2
3
L
Hercules
2
2
0
1
W
Lancelot
ScubaSteve700
Lancelot
5
1
4
7
L
Poseidon
Sphysb
Poseidon
1
3
3
0.83
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,485
Damage
40,914
60,367
Taken
56,166
35,737
Mitigated
38,060
18,463
Healing
25,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,042
2,351
0
3,653
8,024
2,811
573
1,724
6,300
0
52,386
W
Cthulhu
 
Cthulhu
5,506
830
600
3,359
11,458
8,446
195
4,458
7,000
21,740
723
W
Ah Puch
Aviceraete
Ah Puch
8,422
622
0
5,337
10,791
4,687
194
8,080
2,659
66,072
2,534
W
Osiris
Evaxz1990
Osiris
8,005
3,648
0
4,906
14,445
16,350
0
2,110
12,335
0
53,553
L
Bake Kujira
Lenzo777
Bake Kujira
6,501
3,655
0
3,215
16,256
12,240
911
3,666
12,542
34,841
2,177
W
Charybdis
MAVF
Charybdis
9,086
6,847
0
5,157
7,423
2,844
0
2,099
5,324
0
60,999
L
Hercules
7,898
3,901
0
5,242
16,002
13,368
0
896
14,173
0
57,241
W
Lancelot
ScubaSteve700
Lancelot
9,895
2,058
0
5,974
12,049
5,733
0
3,860
8,172
0
57,190
L
Poseidon
Sphysb
Poseidon
8,243
882
0
5,063
11,542
3,727
0
2,191
9,315
57,066
1,387
L
6,801
1,428
0
1,290
8,543
3,591
0
5,113
3,430
58,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,849
Gold Earned
36,533
433
Minions Killed
422
0
Camps Cleared
0
1,270,864
Distance Traveled
1,321,807
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,436
495
80
6
0
215,776
2
W
Cthulhu
6,591
507
27
2
0
261,048
2
W
Ah Puch
8,086
622
116
9
0
263,703
1
W
Osiris
7,086
545
82
6
0
243,638
0
L
Bake Kujira
6,253
481
55
4
0
277,966
0
W
Charybdis
7,069
544
105
8
0
234,311
0
L
Hercules
7,627
587
97
7
0
249,889
7
W
Lancelot
7,701
592
92
7
0
319,107
0
L
Poseidon
7,021
540
87
7
0
306,054
0
L
Zeus
7,512
578
114
9
0
221,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role