Player Matchup

Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
HearteartH1
Zeus
Level 173
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 94L
1,395 Elo+
Party 3
Charybdis
Charybdis
KindCross
Charybdis
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 79L
1,312 Elo+
Party 3
Anubis
Anubis
Thunder0310
Anubis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,407 Elo+
Party 3
Arachne
Arachne
Xcεll
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,546 Elo+
Party 2
Team Averages
Level 124
1,500 SR
1,432 Elo+

VS

Team Averages
Level 108
1,560 SR
1,556 Elo+
Surtr
Surtr
AlexDG1
Surtr
Level 124
God Stats
25W - 11L
1,702 SR
Queue Stats
463W - 490L
1,578 Elo+
Party 4
Arachne
Arachne
IVlike6
Arachne
Level 139
God Stats
13W - 11L
1,432 SR
Queue Stats
544W - 572L
1,516 Elo+
Party 4
Bacchus
Bacchus
Smite69ingDaddy
Bacchus
Level 9
God Stats
1W - 2L
1,509 SR
Queue Stats
15W - 11L
1,613 Elo+
Party 1
Kukulkan
Kukulkan
Star1288
Kukulkan
Level 120
God Stats
10W - 7L
1,683 SR
Queue Stats
198W - 192L
1,578 Elo+
Party 1
Neith
Neith
VBMoneyy
Neith
Level 147
God Stats
51W - 40L
1,472 SR
Queue Stats
427W - 417L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 1 / 1
6,762
676
5,824
6,795
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 1 / 1
4,877
488
3,121
4,346
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
KindCross
Charybdis
8
1 / 4 / 0
4,734
473
3,748
8,778
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
6
0 / 6 / 0
4,189
419
3,947
7,255
2,735
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
Xcεll
Arachne
12
3 / 1 / 2
6,220
622
4,929
10,456
4,137
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AlexDG1
Surtr
12
6 / 1 / 1
7,655
766
7,559
9,656
5,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
IVlike6
Arachne
11
3 / 1 / 1
6,091
609
4,139
9,398
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 2 / 3
5,394
539
3,772
6,787
6,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Star1288
Kukulkan
11
0 / 2 / 1
6,186
619
3,455
4,785
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
VBMoneyy
Neith
10
1 / 0 / 4
5,880
588
4,907
5,395
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
13
13
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
1
1
2.5
W
Surtr
AlexDG1
Surtr
6
1
1
6.5
L
0
1
1
0.5
W
Arachne
IVlike6
Arachne
3
1
1
3.5
L
Charybdis
KindCross
Charybdis
1
4
0
0.25
W
3
2
3
2.25
W
Kukulkan
Star1288
Kukulkan
0
2
1
0.25
L
Anubis
0
6
0
0
W
Neith
VBMoneyy
Neith
1
0
4
3
L
Arachne
Xcεll
Arachne
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,569
Damage
23,832
37,630
Taken
36,021
13,716
Mitigated
19,400
12,040
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,824
1,617
0
902
6,795
3,015
0
2,570
4,180
54,941
0
W
Surtr
AlexDG1
Surtr
7,559
2,698
0
4,856
9,656
5,724
0
4,259
5,397
1,207
50,987
L
3,121
342
0
670
4,346
1,162
0
867
3,386
30,961
1,453
W
Arachne
IVlike6
Arachne
4,139
3,413
0
4,800
9,398
3,618
0
2,776
6,506
0
39,483
L
Charybdis
KindCross
Charybdis
3,748
2,078
0
2,657
8,778
2,667
0
2,321
6,457
0
25,717
W
3,772
524
0
1,437
6,787
6,709
210
1,528
5,200
14,296
0
W
Kukulkan
Star1288
Kukulkan
3,455
526
0
350
4,785
1,486
0
2,225
2,422
46,430
847
L
Anubis
3,947
177
0
1,759
7,255
2,735
0
332
6,376
22,525
0
W
Neith
VBMoneyy
Neith
4,907
899
0
2,302
5,395
1,863
660
1,657
3,738
0
48,088
L
Arachne
Xcεll
Arachne
4,929
3,255
0
6,052
10,456
4,137
0
1,519
8,893
0
43,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,782
Gold Earned
31,206
321
Minions Killed
358
0
Camps Cleared
0
942,393
Distance Traveled
1,050,220
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,762
676
125
13
0
216,352
0
W
Surtr
7,655
766
90
9
0
219,298
0
L
Zeus
4,877
488
57
6
0
193,720
2
W
Arachne
6,091
609
75
8
0
254,385
0
L
Charybdis
4,734
473
47
5
0
182,547
0
W
Bacchus
5,394
539
22
2
0
191,983
2
W
Kukulkan
6,186
619
93
9
0
184,507
4
L
Anubis
4,189
419
25
3
0
131,703
3
W
Neith
5,880
588
78
8
0
200,047
2
L
Arachne
6,220
622
67
7
0
218,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role