Player Matchup

Bellona
Bellona
Dusty11500
Bellona
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 164L
1,523 Elo+
Solo
Ares
Ares
Ecsstacy
Ares
Level 107
God Stats
1W - 2L
1,758 SR
Queue Stats
87W - 100L
1,582 Elo+
Party 1
Odin
Odin
Nipsyyy
Odin
Level 123
God Stats
4W - 6L
1,656 SR
Queue Stats
412W - 387L
1,606 Elo+
Party 1
Agni
Agni
QuiG0nGing
Agni
Level 125
God Stats
6W - 10L
1,449 SR
Queue Stats
268W - 256L
1,614 Elo+
Party 1
Cupid
Cupid
jjfridayy
Cupid
Level 129
God Stats
11W - 13L
1,594 SR
Queue Stats
261W - 257L
1,599 Elo+
Party 1
Team Averages
Level 126
1,591 SR
1,585 Elo+

VS

Team Averages
Level 147
1,504 SR
1,503 Elo+
Da Ji
Da Ji
Fapritzio
Da Ji
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 98L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
Zr1p
Baron Samedi
Level 126
God Stats
4W - 8L
1,522 SR
Queue Stats
49W - 98L
1,423 Elo+
Party 2
Poseidon
Poseidon
iLocus
Poseidon
Level 147
God Stats
2W - 2L
1,680 SR
Queue Stats
56W - 102L
1,448 Elo+
Party 2
Ah Puch
Ah Puch
napalmmissle
Ah Puch
Level 163
God Stats
2W - 3L
1,183 SR
Queue Stats
98W - 134L
1,484 Elo+
Party 2
Osiris
Osiris
ĜorgeousBorges
Osiris
Level 148
God Stats
2W - 1L
1,634 SR
Queue Stats
7W - 3L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dusty11500
Bellona
11
0 / 3 / 0
6,108
509
7,737
14,399
12,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
11
2 / 3 / 2
6,209
517
3,732
11,659
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Nipsyyy
Odin
9
1 / 2 / 2
5,742
479
5,508
8,873
5,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,668
472
3,899
6,501
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
jjfridayy
Cupid
10
2 / 2 / 1
5,783
482
6,820
11,243
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Fapritzio
Da Ji
11
4 / 1 / 4
6,481
540
4,915
9,484
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Zr1p
Baron Samedi
10
0 / 0 / 5
6,340
528
3,942
7,563
5,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
iLocus
Poseidon
10
1 / 4 / 3
5,608
467
7,955
6,914
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
napalmmissle
Ah Puch
14
7 / 0 / 2
8,365
697
8,948
7,317
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 2
7,330
611
8,755
12,931
10,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
14
14
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dusty11500
Bellona
0
3
0
0
L
Ares
2
3
2
1
W
Da Ji
Fapritzio
Da Ji
4
1
4
6
L
Odin
Nipsyyy
Odin
1
2
2
1
L
0
4
0
0
W
Baron Samedi
Zr1p
Baron Samedi
0
0
5
2.5
W
Poseidon
iLocus
Poseidon
1
4
3
0.63
L
Cupid
jjfridayy
Cupid
2
2
1
1.25
W
Ah Puch
napalmmissle
Ah Puch
7
0
2
8
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,696
Damage
34,515
52,675
Taken
44,209
29,605
Mitigated
24,879
17,992
Healing
20,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dusty11500
Bellona
7,737
2,766
0
6,109
14,399
12,312
0
38
14,361
0
51,485
L
Ares
3,732
411
0
4,692
11,659
5,526
0
3,222
8,215
42,745
0
W
Da Ji
Fapritzio
Da Ji
4,915
1,254
0
1,461
9,484
4,119
0
2,820
6,664
0
44,404
L
Odin
Nipsyyy
Odin
5,508
1,251
0
2,282
8,873
5,849
0
5,347
2,939
0
18,893
L
3,899
40
0
248
6,501
1,744
0
3,267
2,899
39,108
0
W
Baron Samedi
Zr1p
Baron Samedi
3,942
447
1,765
3,694
7,563
5,011
0
1,229
6,334
22,748
0
W
Poseidon
iLocus
Poseidon
7,955
1,380
0
1,060
6,914
2,006
0
874
6,040
34,002
0
L
Cupid
jjfridayy
Cupid
6,820
4,185
359
4,302
11,243
4,174
0
7,270
3,451
0
41,999
W
Ah Puch
napalmmissle
Ah Puch
8,948
663
0
3,941
7,317
2,886
373
2,368
4,949
66,130
758
W
8,755
2,623
0
8,095
12,931
10,857
0
340
12,591
0
62,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
34,124
330
Minions Killed
381
0
Camps Cleared
0
1,189,187
Distance Traveled
1,262,828
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,108
509
81
7
0
226,976
3
L
Ares
6,209
517
77
6
0
251,121
0
W
Da Ji
6,481
540
65
5
0
278,944
0
L
Odin
5,742
479
19
2
0
254,212
5
L
Agni
5,668
472
74
6
0
231,719
1
W
Baron Samedi
6,340
528
27
2
0
249,903
2
W
Poseidon
5,608
467
61
5
0
225,690
0
L
Cupid
5,783
482
79
7
0
225,159
1
W
Ah Puch
8,365
697
132
11
0
261,935
0
W
Osiris
7,330
611
96
8
0
246,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role