Player Matchup

Sol
Sol
Devnerd
Sol
Level 16
God Stats
5W - 4L
1,305 SR
Queue Stats
9W - 6L
1,296 Elo+
Party 2
Maui
Maui
lHippy
Maui
Level 68
God Stats
10W - 4L
1,500 SR
Queue Stats
23W - 22L
1,293 Elo+
Party 2
Izanami
Izanami
oSPROUSIEo
Izanami
Level 22
God Stats
20W - 18L
1,404 SR
Queue Stats
22W - 22L
1,276 Elo+
Party 2
Team Averages
Level 35
1,403 SR
1,288 Elo+

VS

Team Averages
Level 43
1,459 SR
1,351 Elo+
Gilgamesh
Gilgamesh
GoshinPlayz
Gilgamesh
Level 59
God Stats
5W - 5L
1,486 SR
Queue Stats
21W - 21L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
TxrqzTTV
Baron Samedi
Level 42
God Stats
34W - 37L
1,392 SR
Queue Stats
244W - 253L
1,347 Elo+
Party 1
Merlin
Merlin
bananaslamock69
Merlin
Level 28
God Stats
6W - 9L
1,500 SR
Queue Stats
605W - 604L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 5 / 2
8,203
684
5,943
10,899
4,158
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
lHippy
Maui
14
1 / 2 / 2
8,001
667
4,161
11,843
11,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
oSPROUSIEo
Izanami
13
1 / 3 / 1
8,197
683
6,239
10,863
4,115
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoshinPlayz
Gilgamesh
15
5 / 0 / 3
10,090
841
7,153
10,815
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TxrqzTTV
Baron Samedi
16
5 / 1 / 4
9,900
825
15,198
8,806
5,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 2 / 7
8,706
726
7,219
7,155
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
10
10
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
1
5
2
0.4
W
Gilgamesh
GoshinPlayz
Gilgamesh
5
0
3
6.5
W
Baron Samedi
TxrqzTTV
Baron Samedi
5
1
4
7
W
0
2
7
1.75
L
Maui
lHippy
Maui
1
2
2
1
L
Izanami
oSPROUSIEo
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,343
Damage
29,570
33,605
Taken
26,776
19,913
Mitigated
13,756
3,093
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
5,943
2,525
0
2,011
10,899
4,158
0
7,204
3,221
24,396
0
W
Gilgamesh
GoshinPlayz
Gilgamesh
7,153
1,552
0
4,806
10,815
5,208
1,462
2,364
8,451
0
47,877
W
Baron Samedi
TxrqzTTV
Baron Samedi
15,198
1,050
886
3,338
8,806
5,782
608
4,426
4,380
38,838
336
W
7,219
384
0
1,752
7,155
2,766
217
3,310
3,845
23,300
705
L
Maui
lHippy
Maui
4,161
504
0
250
11,843
11,640
0
6,580
4,550
16,782
162
L
Izanami
oSPROUSIEo
Izanami
6,239
3,740
0
832
10,863
4,115
0
6,823
3,597
0
35,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,401
Gold Earned
28,696
126
Minions Killed
158
0
Camps Cleared
0
622,110
Distance Traveled
683,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,203
684
54
5
0
181,655
0
W
Gilgamesh
10,090
841
62
5
0
236,711
0
W
Baron Samedi
9,900
825
48
4
0
223,759
0
W
Merlin
8,706
726
48
4
0
223,489
0
L
Maui
8,001
667
14
1
0
236,647
0
L
Izanami
8,197
683
58
5
0
203,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role