Player Matchup

Bellona
Bellona
DarkPinku
Bellona
Level 154
God Stats
6W - 0L
1,735 SR
Queue Stats
21W - 18L
1,509 Elo+
Party 2
Kali
Kali
HAHAHAAHAAHAA
Kali
Level 150
God Stats
2W - 2L
1,337 SR
Queue Stats
31W - 30L
1,475 Elo+
Party 2
Anubis
Anubis
TheCatalyst26
Anubis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 52L
1,432 Elo+
Solo
Xbalanque
Xbalanque
caras43xd
Xbalanque
Level 119
God Stats
15W - 3L
1,805 SR
Queue Stats
338W - 327L
1,430 Elo+
Solo
Maui
Maui
rezanators
Maui
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,473 Elo+
Party 2
Team Averages
Level 134
1,575 SR
1,464 Elo+

VS

Team Averages
Level 99
1,608 SR
1,477 Elo+
Skadi
Skadi
CxP Chocolatina
Skadi
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,473 Elo+
Party 1
Ares
Ares
CxP Shepard
Ares
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 103L
1,452 Elo+
Party 1
Mulan
Mulan
KeolaMax
Mulan
Level 105
God Stats
1W - 2L
1,561 SR
Queue Stats
8W - 9L
1,452 Elo+
Party 3
Bastet
Bastet
Norte369
Bastet
Level 101
God Stats
2W - 4L
1,765 SR
Queue Stats
10W - 11L
1,558 Elo+
Solo
Merlin
Merlin
dilutetripod135
Merlin
Level 54
God Stats
0W - 1L
1,714 SR
Queue Stats
8W - 9L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkPinku
Bellona
12
2 / 0 / 2
6,738
674
6,269
5,462
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 1 / 1
5,862
586
3,499
8,347
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
6,358
636
2,440
3,415
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
caras43xd
Xbalanque
10
1 / 0 / 2
5,702
570
4,916
6,889
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 1 / 3
5,589
559
2,585
6,351
4,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,612
461
1,768
4,619
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 5 / 1
4,861
486
2,717
14,063
6,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
KeolaMax
Mulan
9
0 / 3 / 0
5,190
519
1,673
7,287
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bastet
Norte369
Bastet
9
1 / 2 / 1
5,043
504
3,864
8,778
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 0
5,184
518
1,777
2,512
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
2
2
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
5
1
0.3
W
Bellona
DarkPinku
Bellona
2
0
2
3
W
5
1
1
5.5
L
Mulan
KeolaMax
Mulan
0
3
0
0
L
Bastet
Norte369
Bastet
1
2
1
0.75
W
3
0
0
3
W
Xbalanque
caras43xd
Xbalanque
1
0
2
2
L
0
1
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,709
Damage
11,799
30,464
Taken
37,259
15,567
Mitigated
15,222
18,154
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,768
741
0
744
4,619
1,628
0
377
4,242
0
23,493
L
2,717
355
48
2,363
14,063
6,693
38
2,881
11,182
17,555
1,153
W
Bellona
DarkPinku
Bellona
6,269
2,005
0
4,614
5,462
3,827
0
139
5,323
0
53,110
W
3,499
1,724
0
5,596
8,347
3,195
0
373
7,974
0
30,780
L
Mulan
KeolaMax
Mulan
1,673
58
0
1,699
7,287
3,058
0
194
7,093
0
34,876
L
Bastet
Norte369
Bastet
3,864
1,480
0
3,987
8,778
3,133
0
155
8,623
0
33,149
W
2,440
37
0
2,135
3,415
1,620
0
1,369
2,046
52,604
1,071
W
Xbalanque
caras43xd
Xbalanque
4,916
1,687
201
3,954
6,889
2,263
99
496
6,393
0
45,166
L
1,777
0
0
500
2,512
710
0
1,360
1,152
35,837
550
W
2,585
722
0
1,654
6,351
4,662
0
1,459
4,892
9,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
24,890
325
Minions Killed
278
0
Camps Cleared
0
967,652
Distance Traveled
949,765
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,612
461
39
4
0
183,110
1
L
Ares
4,861
486
23
2
0
185,874
0
W
Bellona
6,738
674
91
9
0
191,543
0
W
Kali
5,862
586
55
6
0
216,468
0
L
Mulan
5,190
519
80
8
0
190,625
2
L
Bastet
5,043
504
67
7
0
210,089
2
W
Anubis
6,358
636
102
10
0
178,718
2
W
Xbalanque
5,702
570
71
7
0
176,082
0
L
Merlin
5,184
518
69
7
0
180,067
0
W
Maui
5,589
559
6
1
0
204,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role