Player Matchup

Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BigMikeStyle
Morgan Le Fay
Level 157
God Stats
6W - 6L
1,461 SR
Queue Stats
26W - 21L
1,506 Elo+
Party 2
Ne Zha
Ne Zha
KanchoStyle
Ne Zha
Level 135
God Stats
5W - 1L
1,821 SR
Queue Stats
38W - 32L
1,500 Elo+
Party 2
Chaac
Chaac
TK Burnsie
Chaac
Level 104
God Stats
31W - 24L
1,396 SR
Queue Stats
247W - 218L
1,520 Elo+
Solo
Team Averages
Level 129
1,536 SR
1,505 Elo+

VS

Team Averages
Level 138
1,662 SR
1,546 Elo+
Bake Kujira
Bake Kujira
Gambit4Tune
Bake Kujira
Level 112
God Stats
2W - 1L
1,916 SR
Queue Stats
50W - 53L
1,516 Elo+
Party 1
Izanami
Izanami
Tank102020
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,516 Elo+
Party 1
Hercules
Hercules
UrLilButtercup
Hercules
Level 151
God Stats
1W - 1L
1,716 SR
Queue Stats
75W - 58L
1,509 Elo+
Solo
Aphrodite
Aphrodite
http_discarded_
Aphrodite
Level 159
God Stats
124W - 66L
1,677 SR
Queue Stats
294W - 254L
1,588 Elo+
Solo
Shiva
Shiva
thesilatorpro
Shiva
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 55L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 1 / 4
8,125
542
7,427
10,171
11,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
 
Skadi
13
1 / 1 / 6
6,772
451
9,173
8,640
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
BigMikeStyle
Morgan Le Fay
13
1 / 0 / 5
7,212
481
5,678
7,806
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
4 / 0 / 4
7,442
496
7,546
10,427
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
13
1 / 1 / 1
7,720
515
8,142
12,793
11,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Gambit4Tune
Bake Kujira
11
0 / 3 / 1
5,712
381
3,927
11,450
8,627
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Tank102020
Izanami
12
0 / 2 / 2
6,945
463
5,986
9,082
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
13
0 / 4 / 1
6,634
442
3,803
13,100
7,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
http_discarded_
Aphrodite
14
1 / 1 / 0
8,170
545
6,678
7,504
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 0
8,435
562
10,093
16,391
14,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
4
6
W
Skadi
 
Skadi
1
1
6
4
W
Morgan Le Fay
BigMikeStyle
Morgan Le Fay
1
0
5
3.5
L
Bake Kujira
Gambit4Tune
Bake Kujira
0
3
1
0.17
W
Ne Zha
4
0
4
6
W
Chaac
1
1
1
1.5
L
Izanami
Tank102020
Izanami
0
2
2
0.5
L
Hercules
0
4
1
0.13
L
Aphrodite
http_discarded_
Aphrodite
1
1
0
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,966
Damage
30,487
49,837
Taken
57,527
33,995
Mitigated
36,947
13,493
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,427
2,223
0
2,348
10,171
11,054
0
2,616
7,368
30,959
3,060
W
Skadi
 
Skadi
9,173
3,197
0
1,677
8,640
3,113
102
1,344
7,296
0
56,530
W
Morgan Le Fay
BigMikeStyle
Morgan Le Fay
5,678
326
0
2,453
7,806
3,027
0
4,038
3,768
51,675
1,390
L
Bake Kujira
Gambit4Tune
Bake Kujira
3,927
1,873
0
946
11,450
8,627
0
3,341
8,109
19,866
0
W
Ne Zha
7,546
2,270
0
3,252
10,427
4,836
0
1,441
8,843
0
58,580
W
Chaac
8,142
1,713
0
3,763
12,793
11,965
0
919
11,126
7,875
52,203
L
Izanami
Tank102020
Izanami
5,986
3,362
0
1,214
9,082
3,425
0
1,982
7,100
0
60,952
L
Hercules
3,803
649
0
1,385
13,100
7,199
0
3,817
9,283
0
62,700
L
Aphrodite
http_discarded_
Aphrodite
6,678
330
2,986
4,751
7,504
3,557
0
2,450
5,054
68,902
1,132
L
10,093
2,699
0
4,848
16,391
14,139
0
2,641
13,750
0
64,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
35,896
374
Minions Killed
451
0
Camps Cleared
0
1,434,315
Distance Traveled
1,437,488
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,125
542
40
3
0
278,724
0
W
Skadi
6,772
451
61
4
0
285,055
0
W
Morgan Le Fay
7,212
481
102
7
0
307,126
4
L
Bake Kujira
5,712
381
19
1
0
295,215
0
W
Ne Zha
7,442
496
78
5
0
287,553
0
W
Chaac
7,720
515
93
6
0
275,857
0
L
Izanami
6,945
463
103
7
0
252,950
1
L
Hercules
6,634
442
87
6
0
303,548
0
L
Aphrodite
8,170
545
127
8
0
295,512
2
L
Shiva
8,435
562
115
8
0
290,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role