Player Matchup

Janus
Janus
CarterPC
Janus
Level 137
God Stats
27W - 31L
1,637 SR
Queue Stats
87W - 74L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
Daniel_Ipock
Cthulhu
Level 67
God Stats
5W - 2L
1,934 SR
Queue Stats
70W - 65L
1,529 Elo+
Party 3
Horus
Horus
Friedspeech
Horus
Level 121
God Stats
5W - 4L
1,890 SR
Queue Stats
50W - 40L
1,569 Elo+
Party 2
Nut
Nut
ProsaicFGC
Nut
Level 102
God Stats
1W - 6L
1,227 SR
Queue Stats
40W - 42L
1,498 Elo+
Party 3
Tsukuyomi
Tsukuyomi
thebrobrosmith
Tsukuyomi
Level 104
God Stats
34W - 30L
1,622 SR
Queue Stats
48W - 50L
1,531 Elo+
Party 2
Team Averages
Level 106
1,662 SR
1,534 Elo+

VS

Team Averages
Level 138
1,571 SR
1,497 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DaZarge666
Bacchus
Level 156
God Stats
2W - 5L
1,500 SR
Queue Stats
303W - 279L
1,487 Elo+
Party 1
Pele
Pele
Sphysb
Pele
Level 127
God Stats
4W - 2L
1,775 SR
Queue Stats
44W - 50L
1,494 Elo+
Solo
Amaterasu
Amaterasu
ViiiRaL BoSS
Amaterasu
Level 146
God Stats
3W - 5L
1,581 SR
Queue Stats
210W - 184L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CarterPC
Janus
8
1 / 2 / 0
4,444
556
2,672
3,711
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Daniel_Ipock
Cthulhu
7
0 / 3 / 1
4,446
556
3,236
8,191
3,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
3,087
386
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 1 / 1
4,007
501
4,325
6,887
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
thebrobrosmith
Tsukuyomi
9
1 / 1 / 1
4,629
579
2,633
6,473
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
2 / 1 / 2
5,062
633
4,905
6,269
2,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
 
Awilix
8
1 / 1 / 2
4,613
577
4,300
7,028
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
DaZarge666
Bacchus
7
0 / 1 / 3
4,351
544
2,427
5,510
4,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
Sphysb
Pele
9
3 / 0 / 0
5,218
652
3,234
5,350
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
ViiiRaL BoSS
Amaterasu
10
1 / 0 / 0
5,772
722
1,495
4,558
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
7
7
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
1
2
3
W
Awilix
 
Awilix
1
1
2
2
L
Janus
CarterPC
Janus
1
2
0
0.5
W
Bacchus
DaZarge666
Bacchus
0
1
3
1.5
L
Cthulhu
Daniel_Ipock
Cthulhu
0
3
1
0.17
L
0
0
0
0
L
1
1
1
1.5
W
Pele
Sphysb
Pele
3
0
0
3
W
Amaterasu
ViiiRaL BoSS
Amaterasu
1
0
0
1
L
Tsukuyomi
thebrobrosmith
Tsukuyomi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,866
Damage
16,361
25,262
Taken
28,715
8,861
Mitigated
14,211
6,093
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,905
1,423
0
2,850
6,269
2,378
0
1,412
4,829
0
29,792
W
Awilix
 
Awilix
4,300
1,618
0
1,447
7,028
2,468
0
1,658
5,264
0
24,652
L
Janus
CarterPC
Janus
2,672
528
0
551
3,711
1,089
0
514
3,156
27,298
0
W
Bacchus
DaZarge666
Bacchus
2,427
77
0
1,272
5,510
4,415
0
1,272
4,166
10,892
0
L
Cthulhu
Daniel_Ipock
Cthulhu
3,236
573
844
973
8,191
3,660
0
691
7,364
15,672
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,325
2,096
0
714
6,887
2,024
200
445
6,299
0
20,574
W
Pele
Sphysb
Pele
3,234
760
0
1,862
5,350
1,719
0
1,196
3,990
0
37,138
W
Amaterasu
ViiiRaL BoSS
Amaterasu
1,495
491
0
3,245
4,558
3,231
0
0
4,558
0
39,894
L
Tsukuyomi
thebrobrosmith
Tsukuyomi
2,633
524
0
3,011
6,473
2,088
0
344
6,014
0
29,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,613
Gold Earned
25,016
162
Minions Killed
225
0
Camps Cleared
0
748,560
Distance Traveled
828,999
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,062
633
55
7
0
155,500
1
W
Awilix
4,613
577
44
6
0
205,240
0
L
Janus
4,444
556
58
7
0
197,790
0
W
Bacchus
4,351
544
11
1
0
162,782
4
L
Cthulhu
4,446
556
15
2
0
193,203
1
L
Horus
3,087
386
0
0
0
3,808
0
L
Nut
4,007
501
36
5
0
153,723
0
W
Pele
5,218
652
51
6
0
177,094
0
W
Amaterasu
5,772
722
64
8
0
128,383
0
L
Tsukuyomi
4,629
579
53
7
0
200,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role