Player Matchup

Nemesis
Nemesis
NaeNaeBosss
Nemesis
Level 24
God Stats
2W - 0L
1,758 SR
Queue Stats
10W - 7L
1,575 Elo+
Party 1
Persephone
Persephone
RavioliBoii
Persephone
Level 24
God Stats
2W - 2L
1,487 SR
Queue Stats
5W - 5L
1,489 Elo+
Party 1
Odin
Odin
kronix02
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,512 Elo+
Party 1
Team Averages
Level 46
1,582 SR
1,525 Elo+

VS

Team Averages
Level 58
1,540 SR
1,534 Elo+
Danzaburou
Danzaburou
Darkbutthole
Danzaburou
Level 47
God Stats
3W - 2L
1,681 SR
Queue Stats
135W - 110L
1,595 Elo+
Party 2
Ymir
Ymir
PickelPicker
Ymir
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 232L
1,526 Elo+
Party 2
Janus
Janus
Sy2Saucy
Janus
Level 85
God Stats
28W - 50L
1,441 SR
Queue Stats
522W - 534L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NaeNaeBosss
Nemesis
12
2 / 2 / 4
8,677
667
9,415
11,261
4,737
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Persephone
RavioliBoii
Persephone
15
2 / 2 / 5
9,871
759
10,941
9,564
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
14
4 / 4 / 2
9,878
760
6,747
11,115
9,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkbutthole
Danzaburou
14
2 / 3 / 4
9,290
715
8,209
13,607
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 3 / 3
8,677
667
7,947
15,630
14,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Sy2Saucy
Janus
15
4 / 2 / 3
9,864
759
7,161
4,791
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
8
Kills
8
8
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Darkbutthole
Danzaburou
2
3
4
1.33
W
Nemesis
NaeNaeBosss
Nemesis
2
2
4
2
L
2
3
3
1.17
W
Persephone
RavioliBoii
Persephone
2
2
5
2.25
L
Janus
Sy2Saucy
Janus
4
2
3
2.75
W
Odin
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
23,317
31,940
Taken
34,028
17,993
Mitigated
21,612
2,367
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Darkbutthole
Danzaburou
8,209
3,722
0
2,336
13,607
5,148
804
4,592
8,301
0
32,062
W
Nemesis
NaeNaeBosss
Nemesis
9,415
4,353
0
534
11,261
4,737
78
3,953
6,765
0
16,303
L
7,947
1,967
0
1,968
15,630
14,770
156
4,949
9,812
14,093
0
W
Persephone
RavioliBoii
Persephone
10,941
1,583
0
993
9,564
3,731
1,083
5,017
4,127
35,750
810
L
Janus
Sy2Saucy
Janus
7,161
495
0
0
4,791
1,694
0
536
4,008
48,246
126
W
Odin
6,747
785
0
840
11,115
9,525
0
4,520
5,839
0
26,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,426
Gold Earned
27,831
118
Minions Killed
154
0
Camps Cleared
0
755,522
Distance Traveled
690,713
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,290
715
54
4
0
238,637
0
W
Nemesis
8,677
667
14
1
0
262,921
0
L
Ymir
8,677
667
15
1
0
229,465
2
W
Persephone
9,871
759
67
5
0
236,135
0
L
Janus
9,864
759
85
7
0
222,611
0
W
Odin
9,878
760
37
3
0
256,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role