Player Matchup

Charon
Charon
Delsin_Infame_
Charon
Level 26
God Stats
3W - 5L
1,423 SR
Queue Stats
31W - 46L
1,434 Elo+
Party 2
Hachiman
Hachiman
MarcellyPeterson
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,293 Elo+
Party 2
Baron Samedi
Baron Samedi
Mileyroqueira
Baron Samedi
Level 141
God Stats
1W - 2L
1,340 SR
Queue Stats
21W - 47L
1,341 Elo+
Party 2
Hera
Hera
P1TCHORRO
Hera
Level 124
God Stats
1W - 1L
1,678 SR
Queue Stats
33W - 57L
1,407 Elo+
Party 2
Thanatos
Thanatos
iMadameX
Thanatos
Level 195
God Stats
1W - 1L
1,730 SR
Queue Stats
118W - 147L
1,383 Elo+
Party 2
Team Averages
Level 101
1,534 SR
1,372 Elo+

VS

Team Averages
Level 112
1,441 SR
1,488 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ArMiyazaki
Danzaburou
Level 66
God Stats
9W - 12L
1,415 SR
Queue Stats
143W - 194L
1,424 Elo+
Party 1
Bellona
Bellona
onnsep
Bellona
Level 142
God Stats
2W - 1L
1,291 SR
Queue Stats
116W - 109L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
4,895
445
5,217
7,749
3,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 2
5,084
462
2,397
6,705
2,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Mileyroqueira
Baron Samedi
9
0 / 5 / 0
5,264
479
4,480
9,684
4,388
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hera
12
2 / 1 / 1
6,303
573
1,610
4,759
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
iMadameX
Thanatos
10
3 / 3 / 2
5,857
532
3,523
10,916
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 1 / 0
7,033
639
1,916
3,647
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
9
2 / 1 / 4
6,258
569
3,768
8,866
6,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
 
Lancelot
11
4 / 1 / 2
6,131
557
6,533
7,828
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
ArMiyazaki
Danzaburou
10
3 / 1 / 4
6,650
605
5,767
7,428
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
onnsep
Bellona
13
5 / 1 / 2
7,625
693
8,310
11,849
8,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
16
16
Deaths
5
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
1
0
2
W
Cthulhu
 
Cthulhu
2
1
4
4
W
Lancelot
 
Lancelot
4
1
2
5
W
Danzaburou
ArMiyazaki
Danzaburou
3
1
4
5
L
0
4
4
0.5
L
0
3
2
0.33
L
Baron Samedi
Mileyroqueira
Baron Samedi
0
5
0
0
L
Hera
2
1
1
2.5
L
Thanatos
iMadameX
Thanatos
3
3
2
1.33
W
Bellona
onnsep
Bellona
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,227
Damage
26,294
39,813
Taken
39,618
15,901
Mitigated
22,376
12,004
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
1,916
79
0
500
3,647
1,403
0
453
3,194
58,536
963
W
Cthulhu
 
Cthulhu
3,768
285
1,288
2,369
8,866
6,456
0
2,979
5,887
26,752
0
W
Lancelot
 
Lancelot
6,533
2,188
0
3,904
7,828
3,517
364
973
6,855
0
40,085
W
Danzaburou
ArMiyazaki
Danzaburou
5,767
2,122
0
969
7,428
2,817
502
2,429
4,999
0
40,193
L
5,217
905
128
792
7,749
3,263
0
1,890
5,859
17,651
689
L
2,397
1,721
0
1,261
6,705
2,070
0
960
5,745
0
22,482
L
Baron Samedi
Mileyroqueira
Baron Samedi
4,480
198
80
3,140
9,684
4,388
0
394
9,290
34,468
788
L
Hera
1,610
493
0
1,092
4,759
1,756
0
1,227
3,532
35,943
1,672
L
Thanatos
iMadameX
Thanatos
3,523
858
0
5,511
10,916
4,424
0
1,449
9,467
0
33,516
W
Bellona
onnsep
Bellona
8,310
1,970
0
5,929
11,849
8,183
0
4,091
7,758
0
49,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
33,697
238
Minions Killed
359
0
Camps Cleared
0
1,026,811
Distance Traveled
1,145,288
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,033
639
104
9
0
209,470
0
W
Cthulhu
6,258
569
32
3
0
219,421
0
W
Lancelot
6,131
557
66
6
0
274,776
0
W
Danzaburou
6,650
605
72
7
0
201,457
2
L
Charon
4,895
445
29
3
0
188,944
4
L
Hachiman
5,084
462
35
3
0
190,860
0
L
Baron Samedi
5,264
479
56
5
0
179,524
1
L
Hera
6,303
573
61
6
0
215,859
1
L
Thanatos
5,857
532
57
5
0
251,624
2
W
Bellona
7,625
693
85
8
0
240,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role