Player Matchup

Ratatoskr
Ratatoskr
Hines0106
Ratatoskr
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 37L
1,506 Elo+
Party 1
Charybdis
Charybdis
MrRageQuit_x
Charybdis
Level 155
God Stats
1W - 3L
1,381 SR
Queue Stats
145W - 156L
1,440 Elo+
Solo
Fenrir
Fenrir
Silverclone00
Fenrir
Level 182
God Stats
3W - 3L
1,739 SR
Queue Stats
100W - 103L
1,583 Elo+
Party 1
Tiamat
Tiamat
Taokakak
Tiamat
Level 122
God Stats
43W - 33L
1,613 SR
Queue Stats
147W - 145L
1,531 Elo+
Party 1
Chang'e
Chang'e
bloodymist23
Chang'e
Level 141
God Stats
2W - 4L
1,437 SR
Queue Stats
43W - 47L
1,535 Elo+
Party 1
Team Averages
Level 144
1,534 SR
1,519 Elo+

VS

Team Averages
Level 145
1,593 SR
1,528 Elo+
Medusa
Medusa
Bawybaw
Medusa
Level 140
God Stats
60W - 47L
1,634 SR
Queue Stats
134W - 135L
1,565 Elo+
Party 2
Thoth
Thoth
Cybernet1cTiger
Thoth
Level 193
God Stats
9W - 7L
1,674 SR
Queue Stats
248W - 248L
1,578 Elo+
Party 2
Guan Yu
Guan Yu
DesertOctopus
Guan Yu
Level 159
God Stats
2W - 2L
1,599 SR
Queue Stats
74W - 72L
1,505 Elo+
Solo
Ares
Ares
Heusy28
Ares
Level 107
God Stats
12W - 7L
1,557 SR
Queue Stats
105W - 112L
1,487 Elo+
Party 2
Bakasura
Bakasura
Seattlefan3103
Bakasura
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
257W - 228L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Hines0106
Ratatoskr
9
1 / 5 / 9
5,721
477
5,799
8,235
2,467
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
MrRageQuit_x
Charybdis
10
0 / 2 / 0
5,626
469
1,672
7,584
2,322
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 2 / 9
6,235
520
3,320
11,207
7,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Taokakak
Tiamat
13
8 / 3 / 1
7,698
642
7,984
8,262
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
bloodymist23
Chang'e
10
1 / 5 / 6
6,403
534
8,229
9,786
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bawybaw
Medusa
15
2 / 0 / 0
7,958
663
5,858
5,056
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 0 / 5
7,785
649
7,882
4,680
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
13
4 / 4 / 6
7,315
610
7,101
12,566
11,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Heusy28
Ares
11
2 / 2 / 3
6,642
554
3,313
9,016
7,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
12
3 / 5 / 6
6,787
566
5,049
13,748
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
11
Kills
17
17
Deaths
11
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bawybaw
Medusa
2
0
0
2
W
6
0
5
8.5
W
Guan Yu
4
4
6
1.75
W
Ares
Heusy28
Ares
2
2
3
1.75
L
Ratatoskr
Hines0106
Ratatoskr
1
5
9
1.1
L
Charybdis
MrRageQuit_x
Charybdis
0
2
0
0
W
Bakasura
3
5
6
1.2
L
1
2
9
2.75
L
Tiamat
Taokakak
Tiamat
8
3
1
2.83
L
Chang'e
bloodymist23
Chang'e
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
29,203
45,074
Taken
45,066
20,973
Mitigated
28,452
7,078
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bawybaw
Medusa
5,858
1,727
0
1,015
5,056
2,334
702
0
5,056
0
78,429
W
7,882
667
0
1,200
4,680
1,486
297
1,970
2,260
50,678
308
W
Guan Yu
7,101
976
180
4,440
12,566
11,899
0
5,982
5,575
0
43,367
W
Ares
Heusy28
Ares
3,313
286
0
1,724
9,016
7,282
0
3,127
5,478
16,487
1,213
L
Ratatoskr
Hines0106
Ratatoskr
5,799
1,634
0
329
8,235
2,467
0
1,889
6,100
0
26,607
L
Charybdis
MrRageQuit_x
Charybdis
1,672
937
0
1,014
7,584
2,322
0
92
7,492
0
38,385
W
Bakasura
5,049
2,779
0
5,573
13,748
5,451
0
3,034
10,346
0
47,002
L
3,320
1,152
0
1,772
11,207
7,171
0
3,078
7,316
522
14,530
L
Tiamat
Taokakak
Tiamat
7,984
1,086
0
1,268
8,262
4,531
0
2,848
4,779
40,118
0
L
Chang'e
bloodymist23
Chang'e
8,229
1,064
366
2,329
9,786
4,482
7
2,301
6,689
35,871
2,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
36,487
286
Minions Killed
401
0
Camps Cleared
0
1,138,315
Distance Traveled
1,185,817
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,958
663
131
11
0
227,850
4
W
Thoth
7,785
649
86
7
0
252,923
3
W
Guan Yu
7,315
610
72
6
0
220,677
0
W
Ares
6,642
554
26
2
0
230,089
5
L
Ratatoskr
5,721
477
43
4
0
242,617
0
L
Charybdis
5,626
469
74
6
0
195,544
0
W
Bakasura
6,787
566
86
7
0
254,278
2
L
Fenrir
6,235
520
29
2
0
251,597
1
L
Tiamat
7,698
642
77
6
0
244,525
0
L
Chang'e
6,403
534
63
5
0
204,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role