Player Matchup

Kuzenbo
Kuzenbo
ALWAYSKILLZ
Kuzenbo
Level 136
God Stats
5W - 1L
1,778 SR
Queue Stats
201W - 194L
1,478 Elo+
Party 2
Yu Huang
Yu Huang
MrSHIFUHU
Yu Huang
Level 148
God Stats
7W - 4L
1,500 SR
Queue Stats
939W - 946L
1,587 Elo+
Solo
Ne Zha
Ne Zha
hardcorewoody1
Ne Zha
Level 156
God Stats
14W - 11L
1,491 SR
Queue Stats
227W - 233L
1,542 Elo+
Party 2
Surtr
Surtr
theWICKIpedia
Surtr
Level 154
God Stats
3W - 3L
1,441 SR
Queue Stats
67W - 87L
1,514 Elo+
Solo
Heimdallr
Heimdallr
zoto1313
Heimdallr
Level 147
God Stats
5W - 3L
1,665 SR
Queue Stats
329W - 286L
1,633 Elo+
Solo
Team Averages
Level 148
1,575 SR
1,551 Elo+

VS

Team Averages
Level 129
1,492 SR
1,641 Elo+
Thanatos
Thanatos
Charbots
Thanatos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 71L
1,588 Elo+
Solo
Sol
Sol
ChefBandit_Qc
Sol
Level 174
God Stats
1W - 1L
1,737 SR
Queue Stats
121W - 119L
1,573 Elo+
Solo
Shiva
Shiva
Jrod996
Shiva
Level 129
God Stats
4W - 4L
1,224 SR
Queue Stats
272W - 252L
1,587 Elo+
Solo
Nu Wa
Nu Wa
Rapid76
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,728 Elo+
Party 1
Sun Wukong
Sun Wukong
swooblies
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ALWAYSKILLZ
Kuzenbo
14
2 / 4 / 10
8,958
747
7,142
13,238
17,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
MrSHIFUHU
Yu Huang
15
4 / 3 / 10
9,510
793
15,637
10,619
4,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
5 / 1 / 11
9,807
817
21,437
11,613
9,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 2 / 11
9,178
765
4,714
13,656
11,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
zoto1313
Heimdallr
18
6 / 2 / 10
10,066
839
12,746
10,222
4,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Charbots
Thanatos
14
6 / 5 / 1
8,596
716
7,952
12,938
6,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 4
8,636
720
11,624
12,363
8,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
Jrod996
Shiva
15
1 / 4 / 8
8,666
722
9,820
14,530
13,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Nu Wa
Rapid76
Nu Wa
14
1 / 4 / 5
8,188
682
11,664
11,321
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
swooblies
Sun Wukong
15
1 / 4 / 6
8,102
675
8,996
17,025
22,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
19
Kills
11
12
Deaths
20
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ALWAYSKILLZ
Kuzenbo
2
4
10
1.75
L
Thanatos
Charbots
Thanatos
6
5
1
1.3
L
2
3
4
1.33
L
Shiva
Jrod996
Shiva
1
4
8
1.25
W
Yu Huang
MrSHIFUHU
Yu Huang
4
3
10
3
L
Nu Wa
Rapid76
Nu Wa
1
4
5
0.88
W
5
1
11
10.5
L
Sun Wukong
swooblies
Sun Wukong
1
4
6
1
W
2
2
11
3.75
W
Heimdallr
zoto1313
Heimdallr
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,676
Damage
50,056
59,348
Taken
68,177
47,952
Mitigated
55,942
20,618
Healing
22,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ALWAYSKILLZ
Kuzenbo
7,142
1,438
1,418
3,043
13,238
17,002
226
5,268
7,629
11,043
1,011
L
Thanatos
Charbots
Thanatos
7,952
505
0
5,049
12,938
6,149
0
5,192
7,746
0
12,563
L
11,624
3,684
1,370
3,143
12,363
8,191
0
4,761
7,602
26,539
1,002
L
Shiva
Jrod996
Shiva
9,820
769
4,522
2,435
14,530
13,888
0
3,548
10,982
0
25,702
W
Yu Huang
MrSHIFUHU
Yu Huang
15,637
144
631
1,840
10,619
4,917
1,044
3,507
6,981
28,839
0
L
Nu Wa
Rapid76
Nu Wa
11,664
1,804
463
1,002
11,321
5,038
0
3,508
7,813
23,105
0
W
21,437
1,294
1,996
3,133
11,613
9,527
1,187
4,350
7,093
0
42,204
L
Sun Wukong
swooblies
Sun Wukong
8,996
1,072
1,312
3,308
17,025
22,676
0
5,585
11,440
0
23,752
W
4,714
1,528
1,556
3,387
13,656
11,641
614
5,085
8,394
309
12,948
W
Heimdallr
zoto1313
Heimdallr
12,746
6,423
616
2,998
10,222
4,865
812
4,631
5,326
0
35,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,519
Gold Earned
42,188
142
Minions Killed
169
0
Camps Cleared
0
1,152,709
Distance Traveled
1,185,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,958
747
13
1
0
231,943
0
L
Thanatos
8,596
716
12
1
0
211,526
0
L
Sol
8,636
720
47
4
0
244,858
0
L
Shiva
8,666
722
37
3
0
260,828
0
W
Yu Huang
9,510
793
28
2
0
245,379
0
L
Nu Wa
8,188
682
37
3
0
220,642
0
W
Ne Zha
9,807
817
23
2
0
265,289
0
L
Sun Wukong
8,102
675
36
3
0
247,602
0
W
Surtr
9,178
765
22
2
0
203,787
0
W
Heimdallr
10,066
839
56
5
0
206,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role