Player Matchup

Chiron
Chiron
CmdrTravis
Chiron
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 38L
1,506 Elo+
Party 2
Mulan
Mulan
StupidMonkey59
Mulan
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 11L
1,510 Elo+
Party 2
Hel
Hel
alcadeis
Hel
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 34L
1,479 Elo+
Party 2
Team Averages
Level 113
1,500 SR
1,498 Elo+

VS

Team Averages
Level 95
1,734 SR
1,615 Elo+
Hera
Hera
Bmooreman
Hera
Level 129
God Stats
0W - 2L
1,335 SR
Queue Stats
7W - 6L
1,602 Elo+
Party 1
Hachiman
Hachiman
CaCaMcDinkerson
Hachiman
Level 17
God Stats
4W - 1L
1,958 SR
Queue Stats
6W - 9L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
SubtextX
Cthulhu
Level 139
God Stats
0W - 1L
1,908 SR
Queue Stats
7W - 2L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CmdrTravis
Chiron
15
4 / 0 / 8
9,621
802
10,789
8,942
3,797
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 6
9,455
788
12,966
17,186
16,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

15
3 / 0 / 8
9,101
758
5,865
11,041
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 7 / 1
7,182
599
10,666
10,035
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
11
1 / 5 / 0
7,320
610
3,784
8,283
3,243
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
SubtextX
Cthulhu
13
0 / 1 / 1
7,544
629
13,869
14,666
15,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
0
7
1
0.07
L
Hachiman
1
5
0
0.2
W
Chiron
CmdrTravis
Chiron
4
0
8
8
W
6
1
6
9
L
Cthulhu
SubtextX
Cthulhu
0
1
1
0.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,620
Damage
28,319
37,169
Taken
32,984
25,850
Mitigated
22,558
25,867
Healing
2,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
10,666
2,023
0
250
10,035
4,040
0
1,033
8,650
30,123
0
L
Hachiman
3,784
2,745
0
246
8,283
3,243
0
1,645
6,472
0
10,649
W
Chiron
CmdrTravis
Chiron
10,789
3,885
635
2,478
8,942
3,797
837
6,154
2,432
0
45,896
W
12,966
1,709
365
4,784
17,186
16,868
141
8,367
8,239
0
43,865
L
Cthulhu
SubtextX
Cthulhu
13,869
537
270
1,482
14,666
15,275
0
2,579
11,276
35,416
1,084
W
5,865
419
9,251
8,354
11,041
5,185
218
7,989
2,749
16,983
713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,177
Gold Earned
22,046
163
Minions Killed
110
0
Camps Cleared
0
752,624
Distance Traveled
656,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,182
599
49
4
0
199,172
0
L
Hachiman
7,320
610
22
2
0
199,731
0
W
Chiron
9,621
802
77
6
0
241,915
0
W
Mulan
9,455
788
43
4
0
251,076
0
L
Cthulhu
7,544
629
39
3
0
257,412
0
W
Hel
9,101
758
43
4
0
259,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role