Player Matchup

Sun Wukong
Sun Wukong
MultiJack11
Sun Wukong
Level 53
God Stats
2W - 1L
1,768 SR
Queue Stats
13W - 14L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
Nimajneb67
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,465 Elo+
Party 1
Thor
Thor
anthoQC1331
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
golee23
Xbalanque
Level 67
God Stats
18W - 12L
1,612 SR
Queue Stats
85W - 98L
1,399 Elo+
Solo
Janus
Janus
rFaizd
Janus
Level 32
God Stats
1W - 4L
1,725 SR
Queue Stats
135W - 125L
1,515 Elo+
Solo
Team Averages
Level 57
1,621 SR
1,465 Elo+

VS

Team Averages
Level 53
1,440 SR
1,424 Elo+
Ullr
Ullr
DebutyLongNip
Ullr
Level 79
God Stats
5W - 5L
1,470 SR
Queue Stats
266W - 271L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
PhysicsBased
Kukulkan
Level 19
God Stats
4W - 5L
1,290 SR
Queue Stats
77W - 80L
1,382 Elo+
Party 2
Fenrir
Fenrir
SirEggRoll
Fenrir
Level 65
God Stats
48W - 47L
1,331 SR
Queue Stats
219W - 222L
1,487 Elo+
Party 2
Cerberus
Cerberus
dekl2108
Cerberus
Level 46
God Stats
12W - 13L
1,488 SR
Queue Stats
91W - 110L
1,353 Elo+
Solo
Amaterasu
Amaterasu
thesalaman
Amaterasu
Level 55
God Stats
27W - 13L
1,623 SR
Queue Stats
110W - 105L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MultiJack11
Sun Wukong
12
0 / 3 / 2
7,154
447
9,350
14,809
10,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Nimajneb67
Sylvanus
10
0 / 5 / 2
6,691
418
3,965
18,077
10,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 2 / 2
7,813
488
8,847
13,501
6,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xbalanque
golee23
Xbalanque
12
3 / 6 / 0
7,716
482
7,557
13,381
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
rFaizd
Janus
12
0 / 4 / 1
7,316
457
5,708
8,530
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 10
7,620
476
9,640
12,283
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
PhysicsBased
Kukulkan
14
2 / 0 / 3
8,406
525
4,983
6,099
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
SirEggRoll
Fenrir
16
9 / 0 / 4
9,087
568
12,947
13,090
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
dekl2108
Cerberus
13
4 / 1 / 6
7,846
490
5,097
10,233
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Amaterasu
thesalaman
Amaterasu
15
5 / 2 / 3
9,739
609
10,811
21,216
16,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
20
20
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
L
Sun Wukong
MultiJack11
Sun Wukong
0
3
2
0.33
L
Sylvanus
Nimajneb67
Sylvanus
0
5
2
0.2
W
Kukulkan
PhysicsBased
Kukulkan
2
0
3
3.5
W
Fenrir
SirEggRoll
Fenrir
9
0
4
11
L
2
2
2
1.5
W
Cerberus
dekl2108
Cerberus
4
1
6
7
L
Xbalanque
golee23
Xbalanque
3
6
0
0.5
L
Janus
rFaizd
Janus
0
4
1
0.13
W
Amaterasu
thesalaman
Amaterasu
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,427
Damage
43,478
68,298
Taken
62,921
35,088
Mitigated
34,141
19,181
Healing
28,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,640
4,332
0
2,253
12,283
4,425
426
1,733
10,510
0
54,860
L
Sun Wukong
MultiJack11
Sun Wukong
9,350
1,461
0
3,037
14,809
10,578
0
477
14,332
0
51,360
L
Sylvanus
Nimajneb67
Sylvanus
3,965
1,704
1,676
4,383
18,077
10,538
90
4,574
13,503
23,680
0
W
Kukulkan
PhysicsBased
Kukulkan
4,983
721
0
2,073
6,099
2,322
0
2,301
3,460
56,401
0
W
Fenrir
SirEggRoll
Fenrir
12,947
3,750
0
7,584
13,090
5,933
0
1,125
11,845
0
73,284
L
8,847
2,798
0
6,605
13,501
6,388
0
110
13,391
0
68,717
W
Cerberus
dekl2108
Cerberus
5,097
535
0
4,646
10,233
4,605
539
1,563
8,670
47,693
724
L
Xbalanque
golee23
Xbalanque
7,557
2,652
85
2,611
13,381
4,740
399
1,930
11,451
0
54,631
L
Janus
rFaizd
Janus
5,708
381
0
784
8,530
2,844
0
2,833
5,697
51,548
2,579
W
Amaterasu
thesalaman
Amaterasu
10,811
4,091
0
11,784
21,216
16,856
1,352
2,040
19,040
0
80,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,690
Gold Earned
42,698
364
Minions Killed
502
0
Camps Cleared
0
1,423,642
Distance Traveled
1,501,526
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,620
476
91
6
0
274,476
4
L
Sun Wukong
7,154
447
75
5
0
323,884
0
L
Sylvanus
6,691
418
26
2
0
244,971
0
W
Kukulkan
8,406
525
106
7
0
292,648
4
W
Fenrir
9,087
568
98
6
0
354,638
0
L
Thor
7,813
488
99
6
0
341,004
0
W
Cerberus
7,846
490
92
6
0
313,983
2
L
Xbalanque
7,716
482
67
4
0
247,468
0
L
Janus
7,316
457
97
6
0
266,315
2
W
Amaterasu
9,739
609
115
7
0
265,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role