Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Adrian77qh_
Loki
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 84L
1,313 Elo+
Solo
Heimdallr
Heimdallr
DLPRx
Heimdallr
Level 98
God Stats
11W - 2L
1,677 SR
Queue Stats
156W - 170L
1,368 Elo+
Solo
Vamana
Vamana
SaintAegis
Vamana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 68L
1,526 Elo+
Party 2
Bacchus
Bacchus
Shalck
Bacchus
Level 112
God Stats
3W - 1L
1,631 SR
Queue Stats
170W - 168L
1,474 Elo+
Solo
Team Averages
Level 119
1,561 SR
1,436 Elo+

VS

Team Averages
Level 108
1,563 SR
1,388 Elo+
Freya
Freya
Amandalore
Freya
Level 128
God Stats
3W - 8L
1,155 SR
Queue Stats
159W - 184L
1,443 Elo+
Party 1
Ishtar
Ishtar
DarkDesmare
Ishtar
Level 152
God Stats
1W - 1L
1,715 SR
Queue Stats
168W - 205L
1,405 Elo+
Party 1
Hercules
Hercules
NobleOtter
Hercules
Level 124
God Stats
4W - 9L
1,500 SR
Queue Stats
238W - 270L
1,394 Elo+
Solo
Medusa
Medusa
QuickSlayer09
Medusa
Level 68
God Stats
1W - 1L
1,709 SR
Queue Stats
25W - 48L
1,322 Elo+
Solo
Amaterasu
Amaterasu
itmemj
Amaterasu
Level 66
God Stats
2W - 1L
1,734 SR
Queue Stats
22W - 30L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
7 / 1 / 15
10,870
988
15,488
15,011
23,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 17
9,187
835
9,164
11,075
7,211
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
DLPRx
Heimdallr
16
5 / 4 / 12
9,907
901
15,461
11,123
6,639
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
SaintAegis
Vamana
16
4 / 3 / 13
9,287
844
9,373
13,058
16,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Shalck
Bacchus
17
4 / 1 / 17
9,399
854
9,315
16,645
17,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
2 / 5 / 4
8,536
776
9,821
11,612
5,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
14
0 / 6 / 8
7,933
721
12,403
12,624
5,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
NobleOtter
Hercules
13
4 / 4 / 5
8,316
756
9,071
15,206
14,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 2 / 5
9,654
878
14,647
8,171
4,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
itmemj
Amaterasu
13
1 / 6 / 3
7,747
704
4,978
15,009
17,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
38
23
Kills
13
14
Deaths
23
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
1
15
14.5
W
3
5
17
2.3
L
Freya
2
5
4
0.8
W
Heimdallr
DLPRx
Heimdallr
5
4
12
2.75
L
Ishtar
0
6
8
0.67
L
Hercules
NobleOtter
Hercules
4
4
5
1.63
L
6
2
5
4.25
W
Vamana
SaintAegis
Vamana
4
3
13
3.5
W
Bacchus
Shalck
Bacchus
4
1
17
12.5
L
Amaterasu
itmemj
Amaterasu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,801
Damage
50,920
66,912
Taken
62,622
71,140
Mitigated
47,331
25,495
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
15,488
834
1,504
3,780
15,011
23,168
793
2,918
11,913
17,064
1,274
W
9,164
1,474
521
2,086
11,075
7,211
367
1,653
9,383
0
21,355
L
Freya
9,821
2,769
1,167
2,810
11,612
5,745
0
4,867
6,564
21,900
294
W
Heimdallr
DLPRx
Heimdallr
15,461
7,655
2,858
3,109
11,123
6,639
3,674
1,660
9,372
0
36,686
L
Ishtar
12,403
4,130
0
1,920
12,624
5,746
0
4,543
7,906
0
25,255
L
Hercules
NobleOtter
Hercules
9,071
2,573
584
3,121
15,206
14,225
0
5,414
9,611
0
11,778
L
14,647
4,712
395
2,079
8,171
4,166
0
3,599
4,572
0
32,215
W
Vamana
SaintAegis
Vamana
9,373
3,454
1,076
2,910
13,058
16,790
427
1,421
11,551
0
18,956
W
Bacchus
Shalck
Bacchus
9,315
727
817
6,834
16,645
17,332
838
2,049
14,410
17,423
1,688
L
Amaterasu
itmemj
Amaterasu
4,978
1,978
683
2,356
15,009
17,449
0
4,697
10,073
0
9,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,650
Gold Earned
42,186
129
Minions Killed
123
0
Camps Cleared
0
1,075,192
Distance Traveled
1,067,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,870
988
3
0
0
242,486
0
W
Loki
9,187
835
27
2
0
190,531
0
L
Freya
8,536
776
27
2
0
197,474
0
W
Heimdallr
9,907
901
51
5
0
194,685
0
L
Ishtar
7,933
721
30
3
0
189,128
0
L
Hercules
8,316
756
8
1
0
251,707
0
L
Medusa
9,654
878
39
4
0
215,039
0
W
Vamana
9,287
844
24
2
0
194,396
0
W
Bacchus
9,399
854
24
2
0
253,094
0
L
Amaterasu
7,747
704
19
2
0
214,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role