Player Matchup

Mercury
Mercury
CheshireKitty91
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,108 Elo+
Party 1
Atlas
Atlas
DominusPenguin
Atlas
Level 85
God Stats
0W - 1L
1,295 SR
Queue Stats
54W - 104L
1,321 Elo+
Party 1
Bellona
Bellona
InvaderSEM
Bellona
Level 16
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 8L
1,047 Elo+
Party 1
Guan Yu
Guan Yu
Standava87
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
TrialbyFire71
Ratatoskr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,474 Elo+
Party 3
Team Averages
Level 76
1,413 SR
1,290 Elo+

VS

Team Averages
Level 106
1,400 SR
1,448 Elo+
Agni
Agni
Deathbecomming
Agni
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
HankScorpi007
Sun Wukong
Level 157
God Stats
8W - 9L
1,500 SR
Queue Stats
934W - 975L
1,520 Elo+
Solo
Izanami
Izanami
frozenGaymer
Izanami
Level 28
God Stats
17W - 17L
1,231 SR
Queue Stats
510W - 529L
1,404 Elo+
Party 2
Janus
Janus
knotthead80
Janus
Level 126
God Stats
3W - 2L
1,269 SR
Queue Stats
452W - 466L
1,412 Elo+
Party 2
Horus
Horus
psychobarbie89
Horus
Level 158
God Stats
7W - 5L
1,500 SR
Queue Stats
712W - 739L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
7,148
650
2,876
11,026
4,675
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 1
7,499
682
8,776
14,896
13,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
InvaderSEM
Bellona
14
2 / 7 / 3
7,782
707
7,946
15,783
13,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Standava87
Guan Yu
13
0 / 6 / 6
6,889
626
5,485
12,249
10,658
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
TrialbyFire71
Ratatoskr
16
3 / 3 / 2
8,194
745
10,947
12,684
7,599
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 15
10,323
938
14,299
9,411
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
HankScorpi007
Sun Wukong
16
5 / 2 / 20
9,679
880
11,658
12,297
9,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
frozenGaymer
Izanami
16
7 / 3 / 15
9,887
899
14,008
9,919
5,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 20
9,446
859
13,197
3,690
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
6 / 1 / 20
10,337
940
6,741
19,763
12,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
120
7
Kills
30
30
Deaths
8
15
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
9
2
15
8.25
L
1
6
1
0.25
W
Sun Wukong
HankScorpi007
Sun Wukong
5
2
20
7.5
L
Bellona
InvaderSEM
Bellona
2
7
3
0.5
L
Guan Yu
Standava87
Guan Yu
0
6
6
0.5
L
Ratatoskr
TrialbyFire71
Ratatoskr
3
3
2
1.33
W
Izanami
frozenGaymer
Izanami
7
3
15
4.83
W
3
0
20
13
W
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,030
Damage
59,903
66,638
Taken
55,080
50,535
Mitigated
33,679
13,124
Healing
28,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,876
1,639
0
318
11,026
4,675
0
4,296
6,498
0
6,169
W
14,299
1,914
660
1,271
9,411
4,037
789
1,385
7,898
30,094
858
L
8,776
3,122
473
1,310
14,896
13,823
0
3,828
10,820
18,932
466
W
Sun Wukong
HankScorpi007
Sun Wukong
11,658
1,838
727
1,180
12,297
9,125
1,149
1,029
10,960
0
19,994
L
Bellona
InvaderSEM
Bellona
7,946
1,409
378
1,133
15,783
13,780
0
7,494
7,873
0
13,130
L
Guan Yu
Standava87
Guan Yu
5,485
541
1,643
1,471
12,249
10,658
0
4,849
7,067
0
11,190
L
Ratatoskr
TrialbyFire71
Ratatoskr
10,947
1,239
1,234
5,164
12,684
7,599
0
5,371
7,045
0
21,107
W
Izanami
frozenGaymer
Izanami
14,008
8,068
1,084
1,433
9,919
5,817
3,147
1,770
8,101
0
30,790
W
13,197
1,649
1,165
1,345
3,690
1,712
1,194
1,549
2,058
26,000
525
W
6,741
2,920
7,905
12,140
19,763
12,988
436
2,577
16,959
613
11,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
49,672
62
Minions Killed
129
0
Camps Cleared
0
878,175
Distance Traveled
1,015,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,148
650
8
1
0
173,234
0
W
Agni
10,323
938
35
3
0
185,334
0
L
Atlas
7,499
682
16
1
0
131,487
0
W
Sun Wukong
9,679
880
10
1
0
206,654
0
L
Bellona
7,782
707
16
1
0
186,181
0
L
Guan Yu
6,889
626
5
0
0
174,987
0
L
Ratatoskr
8,194
745
17
2
0
212,286
0
W
Izanami
9,887
899
38
3
0
177,600
0
W
Janus
9,446
859
39
4
0
220,266
0
W
Horus
10,337
940
7
1
0
225,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role