Player Matchup

Pele
Pele
GangstaTurtle177
Pele
Level 49
God Stats
7W - 11L
1,415 SR
Queue Stats
60W - 61L
1,377 Elo+
Party 1
Ah Puch
Ah Puch
RavenKR
Ah Puch
Level 67
God Stats
6W - 10L
1,434 SR
Queue Stats
13W - 28L
1,284 Elo+
Solo
Surtr
Surtr
josethegreek
Surtr
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 70L
1,398 Elo+
Party 1
Ix Chel
Ix Chel
nroccc
Ix Chel
Level 46
God Stats
4W - 3L
1,540 SR
Queue Stats
233W - 250L
1,386 Elo+
Solo
Charybdis
Charybdis
waynewardson
Charybdis
Level 73
God Stats
11W - 4L
1,689 SR
Queue Stats
90W - 23L
1,768 Elo+
Solo
Team Averages
Level 60
1,515 SR
1,443 Elo+

VS

Team Averages
Level 85
1,520 SR
1,417 Elo+
Skadi
Skadi
AlexReiza
Skadi
Level 45
God Stats
3W - 8L
1,190 SR
Queue Stats
94W - 114L
1,346 Elo+
Solo
Mulan
Mulan
GM42sd
Mulan
Level 89
God Stats
4W - 3L
1,728 SR
Queue Stats
10W - 15L
1,363 Elo+
Solo
Nemesis
Nemesis
PEMBORT
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 47L
1,511 Elo+
Solo
Nu Wa
Nu Wa
jtjax
Nu Wa
Level 115
God Stats
10W - 5L
1,642 SR
Queue Stats
122W - 143L
1,421 Elo+
Solo
Chang'e
Chang'e
strinion
Chang'e
Level 49
God Stats
31W - 21L
1,538 SR
Queue Stats
65W - 75L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 6
14,447
1,111
11,915
14,845
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ah Puch
RavenKR
Ah Puch
20
2 / 6 / 17
13,862
1,066
19,097
15,934
6,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

19
2 / 4 / 13
12,917
994
14,427
20,814
25,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ix Chel
nroccc
Ix Chel
17
0 / 4 / 3
10,921
840
3,323
6,347
2,704
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
waynewardson
Charybdis
20
7 / 5 / 11
13,797
1,061
29,604
17,395
7,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Team 1 Tickets

136

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AlexReiza
Skadi
18
4 / 0 / 7
12,399
954
7,012
4,499
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
GM42sd
Mulan
19
1 / 8 / 15
12,710
978
12,305
28,532
26,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Nemesis
PEMBORT
Nemesis
20
4 / 5 / 15
13,855
1,066
20,333
18,909
9,238
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Nu Wa
jtjax
Nu Wa
20
10 / 2 / 10
15,454
1,189
24,861
12,818
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chang'e
strinion
Chang'e
18
2 / 7 / 5
12,461
959
6,977
19,482
7,477

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
73
21
Kills
21
21
Deaths
22
50
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Skadi
AlexReiza
Skadi
4
0
7
7.5
L
Mulan
GM42sd
Mulan
1
8
15
1.06
W
10
2
6
6.5
L
Nemesis
PEMBORT
Nemesis
4
5
15
2.3
W
Ah Puch
RavenKR
Ah Puch
2
6
17
1.75
W
2
4
13
2.13
L
Nu Wa
jtjax
Nu Wa
10
2
10
7.5
W
Ix Chel
nroccc
Ix Chel
0
4
3
0.38
L
Chang'e
strinion
Chang'e
2
7
5
0.64
W
Charybdis
waynewardson
Charybdis
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,366
Damage
71,488
75,335
Taken
84,240
50,440
Mitigated
50,277
8,354
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AlexReiza
Skadi
7,012
3,131
0
127
4,499
1,689
0
2,233
2,266
0
25,988
L
Mulan
GM42sd
Mulan
12,305
2,253
29
5,155
28,532
26,949
0
5,167
23,365
0
33,124
W
11,915
2,891
0
2,401
14,845
7,085
0
5,670
9,175
0
32,457
L
Nemesis
PEMBORT
Nemesis
20,333
8,159
0
1,604
18,909
9,238
0
4,923
13,986
0
42,372
W
Ah Puch
RavenKR
Ah Puch
19,097
435
0
169
15,934
6,940
0
5,783
10,151
65,211
0
W
14,427
3,610
0
1,512
20,814
25,987
0
8,972
11,842
2,542
31,792
L
Nu Wa
jtjax
Nu Wa
24,861
4,808
0
0
12,818
4,924
0
5,088
7,730
59,227
698
W
Ix Chel
nroccc
Ix Chel
3,323
289
316
10
6,347
2,704
0
2,911
3,436
10,944
0
L
Chang'e
strinion
Chang'e
6,977
423
1,604
3,184
19,482
7,477
0
6,467
13,015
30,042
1,688
W
Charybdis
waynewardson
Charybdis
29,604
20,505
0
3,946
17,395
7,724
0
7,977
9,418
0
75,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,944
Gold Earned
66,879
309
Minions Killed
296
5
Camps Cleared
10
1,007,983
Distance Traveled
989,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,399
954
34
3
1
119,598
0
L
Mulan
12,710
978
56
4
2
172,770
0
W
Pele
14,447
1,111
43
3
1
250,923
0
L
Nemesis
13,855
1,066
47
4
5
266,788
0
W
Ah Puch
13,862
1,066
133
10
1
227,544
0
W
Surtr
12,917
994
40
3
2
238,136
0
L
Nu Wa
15,454
1,189
91
7
1
232,163
0
W
Ix Chel
10,921
840
8
1
1
76,758
0
L
Chang'e
12,461
959
68
5
1
198,186
0
W
Charybdis
13,797
1,061
85
7
0
214,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role