Player Matchup

Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
A-P-O-S-T-L-E-8
Nike
Level 147
God Stats
8W - 10L
1,492 SR
Queue Stats
168W - 161L
1,527 Elo+
Solo
Heimdallr
Heimdallr
Aq PAXLegionary
Heimdallr
Level 128
God Stats
0W - 2L
1,348 SR
Queue Stats
29W - 56L
1,386 Elo+
Party 1
Nox
Nox
BustedEggroll
Nox
Level 106
God Stats
1W - 1L
1,750 SR
Queue Stats
124W - 114L
1,590 Elo+
Solo
Anubis
Anubis
OFF White GFrer
Anubis
Level 105
God Stats
1W - 3L
1,524 SR
Queue Stats
26W - 50L
1,414 Elo+
Party 1
Team Averages
Level 129
1,523 SR
1,483 Elo+

VS

Team Averages
Level 167
1,622 SR
1,538 Elo+
Hou Yi
Hou Yi
ColoradoRealtor
Hou Yi
Level 206
God Stats
6W - 5L
1,490 SR
Queue Stats
134W - 136L
1,508 Elo+
Solo
Cerberus
Cerberus
IOnlyPressW
Cerberus
Level 122
God Stats
2W - 0L
1,782 SR
Queue Stats
50W - 41L
1,556 Elo+
Party 2
Bakasura
Bakasura
LessThan3_You
Bakasura
Level 153
God Stats
1W - 0L
1,715 SR
Queue Stats
46W - 51L
1,490 Elo+
Party 2
Nut
Nut
Mr_WigglesPie
Nut
Level 194
God Stats
4W - 3L
1,623 SR
Queue Stats
147W - 124L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
lil__COSBY
Baron Samedi
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 58L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 1 / 0
6,815
682
5,588
7,328
6,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

9
0 / 3 / 1
5,039
504
2,363
8,580
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
Aq PAXLegionary
Heimdallr
9
1 / 2 / 1
5,035
504
5,207
7,011
2,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

8
1 / 1 / 0
5,020
502
3,726
6,858
4,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
0 / 4 / 0
5,037
504
3,515
7,929
3,048
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,263
626
2,897
8,961
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
IOnlyPressW
Cerberus
9
1 / 1 / 3
5,646
565
3,259
8,266
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bakasura
LessThan3_You
Bakasura
11
2 / 0 / 3
6,163
616
3,478
9,846
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

10
1 / 1 / 1
5,607
561
5,158
7,800
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
lil__COSBY
Baron Samedi
12
7 / 1 / 1
7,317
732
6,864
5,871
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
0
1
L
0
3
1
0.17
L
Heimdallr
Aq PAXLegionary
Heimdallr
1
2
1
0.75
L
1
1
0
1
W
0
1
1
0.5
W
Cerberus
IOnlyPressW
Cerberus
1
1
3
2.5
W
Bakasura
LessThan3_You
Bakasura
2
0
3
3.5
W
1
1
1
1.5
L
0
4
0
0
W
Baron Samedi
lil__COSBY
Baron Samedi
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,399
Damage
21,656
37,706
Taken
40,744
19,449
Mitigated
18,280
8,105
Healing
16,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,588
956
0
2,000
7,328
6,162
0
1,107
6,221
0
56,740
L
2,363
305
0
1,278
8,580
3,492
0
1,181
7,051
0
35,806
L
Heimdallr
Aq PAXLegionary
Heimdallr
5,207
3,162
0
1,091
7,011
2,524
0
2,023
4,988
0
29,330
L
3,726
1,048
250
1,110
6,858
4,223
0
1,455
5,403
15,456
0
W
2,897
1,738
0
2,542
8,961
3,417
0
0
8,961
0
51,739
W
Cerberus
IOnlyPressW
Cerberus
3,259
250
0
2,665
8,266
5,869
0
1,916
6,350
20,350
0
W
Bakasura
LessThan3_You
Bakasura
3,478
2,639
0
4,566
9,846
4,316
0
868
8,978
0
37,074
W
5,158
2,837
0
4,287
7,800
2,564
875
1,671
6,129
0
37,341
L
3,515
45
0
2,376
7,929
3,048
0
4,357
3,472
32,345
1,162
W
Baron Samedi
lil__COSBY
Baron Samedi
6,864
492
169
2,238
5,871
2,114
240
2,689
3,182
42,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,946
Gold Earned
30,996
264
Minions Killed
340
0
Camps Cleared
0
1,005,429
Distance Traveled
1,067,735
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,815
682
98
10
0
182,868
0
L
Nike
5,039
504
49
5
0
234,528
0
L
Heimdallr
5,035
504
43
4
0
193,320
0
L
Nox
5,020
502
20
2
0
216,581
2
W
Hou Yi
6,263
626
95
10
0
183,151
1
W
Cerberus
5,646
565
44
4
0
224,048
1
W
Bakasura
6,163
616
84
8
0
264,674
0
W
Nut
5,607
561
43
4
0
210,852
0
L
Anubis
5,037
504
54
5
0
178,132
0
W
Baron Samedi
7,317
732
74
7
0
185,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role