Player Matchup

Neith
Neith
MultiJack11
Neith
Level 52
God Stats
1W - 2L
1,243 SR
Queue Stats
13W - 14L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
Nimajneb67
Cthulhu
Level 46
God Stats
2W - 2L
1,369 SR
Queue Stats
5W - 5L
1,427 Elo+
Party 2
Ix Chel
Ix Chel
NoAverageBear
Ix Chel
Level 85
God Stats
5W - 3L
1,579 SR
Queue Stats
87W - 77L
1,206 Elo+
Solo
Ao Kuang
Ao Kuang
SmokeAsh2011
Ao Kuang
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 176L
1,388 Elo+
Solo
Nemesis
Nemesis
anthoQC1331
Nemesis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,473 Elo+
Party 2
Team Averages
Level 70
1,438 SR
1,388 Elo+

VS

Team Averages
Level 64
1,568 SR
1,383 Elo+
Kali
Kali
SpookyKat7914
Kali
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
356W - 330L
1,476 Elo+
Solo
Cerberus
Cerberus
dekl2108
Cerberus
Level 46
God Stats
12W - 13L
1,620 SR
Queue Stats
91W - 110L
1,367 Elo+
Solo
Scylla
Scylla
dom-alusivo9
Scylla
Level 29
God Stats
1W - 2L
1,588 SR
Queue Stats
5W - 9L
1,332 Elo+
Party 1
Xbalanque
Xbalanque
golee23
Xbalanque
Level 67
God Stats
18W - 12L
1,640 SR
Queue Stats
85W - 98L
1,410 Elo+
Solo
Chaac
Chaac
xs_lxcap
Chaac
Level 71
God Stats
5W - 4L
1,492 SR
Queue Stats
19W - 11L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,350
464
4,911
8,558
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Nimajneb67
Cthulhu
12
0 / 2 / 4
7,972
443
5,382
10,197
6,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
14
9 / 1 / 5
9,294
516
18,131
10,862
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
SmokeAsh2011
Ao Kuang
13
0 / 0 / 2
7,226
401
2,223
14,345
8,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
anthoQC1331
Nemesis
17
9 / 1 / 3
9,890
549
17,184
16,432
8,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,656
425
9,746
20,929
9,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
dekl2108
Cerberus
13
2 / 3 / 3
7,750
431
5,447
14,631
5,900
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
8
1 / 8 / 0
6,286
349
1,976
8,959
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
golee23
Xbalanque
15
1 / 2 / 3
8,829
491
6,164
12,922
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
xs_lxcap
Chaac
16
1 / 1 / 3
9,663
537
11,349
16,114
18,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
19
Kills
5
5
Deaths
19
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Cthulhu
Nimajneb67
Cthulhu
0
2
4
1
W
Ix Chel
9
1
5
11.5
W
Ao Kuang
SmokeAsh2011
Ao Kuang
0
0
2
1
L
0
5
3
0.3
W
Nemesis
anthoQC1331
Nemesis
9
1
3
10.5
L
Cerberus
dekl2108
Cerberus
2
3
3
1.17
L
Scylla
1
8
0
0.13
L
Xbalanque
golee23
Xbalanque
1
2
3
1.25
L
Chaac
xs_lxcap
Chaac
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,831
Damage
34,682
60,394
Taken
73,555
30,916
Mitigated
41,375
22,649
Healing
24,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,911
736
0
2,260
8,558
3,387
132
449
8,109
0
58,020
W
Cthulhu
Nimajneb67
Cthulhu
5,382
343
1,666
2,468
10,197
6,136
0
2,059
8,138
34,346
0
W
Ix Chel
18,131
1,339
713
4,238
10,862
4,613
47
2,611
8,251
59,997
806
W
Ao Kuang
SmokeAsh2011
Ao Kuang
2,223
710
0
4,684
14,345
8,756
0
701
13,644
34,291
1,577
L
9,746
3,369
0
7,165
20,929
9,901
0
5,648
15,029
0
66,932
W
Nemesis
anthoQC1331
Nemesis
17,184
7,121
0
6,620
16,432
8,024
0
1,603
14,829
0
88,508
L
Cerberus
dekl2108
Cerberus
5,447
161
0
5,735
14,631
5,900
0
5,423
8,590
37,582
0
L
Scylla
1,976
385
0
850
8,959
2,352
0
4,541
4,038
14,151
0
L
Xbalanque
golee23
Xbalanque
6,164
1,288
194
5,029
12,922
4,877
0
3,682
8,848
0
70,091
L
Chaac
xs_lxcap
Chaac
11,349
1,390
0
5,072
16,114
18,345
90
4,656
11,192
0
76,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,732
Gold Earned
40,184
405
Minions Killed
440
0
Camps Cleared
0
1,707,842
Distance Traveled
1,536,891
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,350
464
102
6
0
331,504
0
W
Cthulhu
7,972
443
51
3
0
314,882
0
W
Ix Chel
9,294
516
82
5
0
332,417
0
W
Ao Kuang
7,226
401
53
3
0
321,415
0
L
Kali
7,656
425
96
5
0
364,650
7
W
Nemesis
9,890
549
117
7
0
407,624
0
L
Cerberus
7,750
431
82
5
0
356,560
6
L
Scylla
6,286
349
26
1
0
191,053
0
L
Xbalanque
8,829
491
108
6
0
290,603
0
L
Chaac
9,663
537
128
7
0
334,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role