Player Matchup

Ix Chel
Ix Chel
Metronomical
Ix Chel
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,807 Elo+
Party 1
Atlas
Atlas
Ser Neco
Atlas
Level 146
God Stats
6W - 3L
1,659 SR
Queue Stats
83W - 68L
1,597 Elo+
Party 3
Artemis
Artemis
VenoToxin
Artemis
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,807 Elo+
Party 1
Bellona
Bellona
keny5444
Bellona
Level 117
God Stats
4W - 3L
1,352 SR
Queue Stats
124W - 101L
1,534 Elo+
Solo
Maman Brigitte
Maman Brigitte
uh Eazy
Maman Brigitte
Level 81
God Stats
23W - 11L
1,651 SR
Queue Stats
132W - 110L
1,536 Elo+
Party 3
Team Averages
Level 113
1,532 SR
1,656 Elo+

VS

Team Averages
Level 125
1,631 SR
1,540 Elo+
Shiva
Shiva
Chwarzerd
Shiva
Level 129
God Stats
2W - 2L
1,615 SR
Queue Stats
168W - 160L
1,535 Elo+
Party 2
Ullr
Ullr
Doinkovan
Ullr
Level 118
God Stats
1W - 2L
1,681 SR
Queue Stats
187W - 170L
1,540 Elo+
Party 2
Erlang Shen
Erlang Shen
RMH16
Erlang Shen
Level 134
God Stats
0W - 4L
1,598 SR
Queue Stats
198W - 219L
1,486 Elo+
Solo
Cabrakan
Cabrakan
Silverg401
Cabrakan
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 183L
1,555 Elo+
Party 2
Discordia
Discordia
Whinoot
Discordia
Level 109
God Stats
1W - 1L
1,761 SR
Queue Stats
110W - 96L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Metronomical
Ix Chel
14
1 / 5 / 3
8,367
465
10,661
14,270
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Ser Neco
Atlas
14
1 / 1 / 7
9,274
515
8,054
14,892
14,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Artemis
VenoToxin
Artemis
17
6 / 0 / 5
10,929
607
12,814
10,684
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
keny5444
Bellona
16
4 / 2 / 5
10,239
569
13,803
22,336
21,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Maman Brigitte
uh Eazy
Maman Brigitte
17
6 / 0 / 7
10,008
556
11,926
13,556
9,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Chwarzerd
Shiva
13
0 / 1 / 3
8,252
458
9,378
17,274
16,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
15
0 / 4 / 0
8,565
476
3,872
14,836
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
RMH16
Erlang Shen
15
3 / 3 / 1
8,459
470
9,547
23,249
12,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Silverg401
Cabrakan
15
1 / 7 / 2
9,179
510
12,982
20,456
18,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Whinoot
Discordia
15
4 / 3 / 1
9,187
510
10,995
10,002
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
18
Kills
8
8
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
Chwarzerd
Shiva
0
1
3
1.5
L
Ullr
0
4
0
0
W
Ix Chel
Metronomical
Ix Chel
1
5
3
0.5
L
Erlang Shen
RMH16
Erlang Shen
3
3
1
1.17
W
Atlas
Ser Neco
Atlas
1
1
7
4.5
L
Cabrakan
Silverg401
Cabrakan
1
7
2
0.29
W
Artemis
VenoToxin
Artemis
6
0
5
8.5
L
Discordia
Whinoot
Discordia
4
3
1
1.5
W
Bellona
keny5444
Bellona
4
2
5
3.25
W
Maman Brigitte
uh Eazy
Maman Brigitte
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,258
Damage
46,774
75,738
Taken
85,817
56,437
Mitigated
56,503
29,765
Healing
22,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Chwarzerd
Shiva
9,378
915
600
4,988
17,274
16,278
0
8,566
8,519
0
37,526
L
Ullr
3,872
780
0
2,628
14,836
5,770
1,462
5,417
9,419
0
67,492
W
Ix Chel
Metronomical
Ix Chel
10,661
1,114
913
2,471
14,270
5,361
0
5,756
7,917
59,969
0
L
Erlang Shen
RMH16
Erlang Shen
9,547
4,701
0
9,333
23,249
12,332
0
8,024
15,030
0
65,467
W
Atlas
Ser Neco
Atlas
8,054
3,170
0
2,172
14,892
14,788
84
3,306
11,183
35,164
0
L
Cabrakan
Silverg401
Cabrakan
12,982
1,632
0
4,627
20,456
18,056
0
4,112
15,168
77,441
0
W
Artemis
VenoToxin
Artemis
12,814
7,968
0
6,192
10,684
5,715
2,349
1,494
9,100
0
90,120
L
Discordia
Whinoot
Discordia
10,995
347
0
500
10,002
4,067
0
4,265
5,686
77,230
0
W
Bellona
keny5444
Bellona
13,803
3,123
0
11,185
22,336
21,292
0
11,881
10,335
0
75,161
W
Maman Brigitte
uh Eazy
Maman Brigitte
11,926
919
0
6,832
13,556
9,281
0
2,323
11,047
77,230
3,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,817
Gold Earned
43,642
484
Minions Killed
514
0
Camps Cleared
0
1,759,612
Distance Traveled
1,703,018
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,252
458
48
3
0
394,551
2
L
Ullr
8,565
476
105
6
0
304,060
0
W
Ix Chel
8,367
465
84
5
0
327,716
1
L
Erlang Shen
8,459
470
94
5
0
377,271
0
W
Atlas
9,274
515
43
2
0
355,520
5
L
Cabrakan
9,179
510
138
8
0
291,407
2
W
Artemis
10,929
607
146
8
0
307,659
0
L
Discordia
9,187
510
129
7
0
335,729
0
W
Bellona
10,239
569
113
6
0
345,430
0
W
Maman Brigitte
10,008
556
98
5
0
423,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role