Player Matchup

Ao Kuang
Ao Kuang
FotoPataUwU
Ao Kuang
Level 27
God Stats
8W - 5L
1,771 SR
Queue Stats
414W - 310L
1,490 Elo+
Party 2
Medusa
Medusa
NoneNarrow
Medusa
Level 159
God Stats
19W - 11L
1,402 SR
Queue Stats
411W - 338L
1,455 Elo+
Party 2
Aphrodite
Aphrodite
atila2016
Aphrodite
Level 159
God Stats
4W - 1L
1,298 SR
Queue Stats
130W - 128L
1,453 Elo+
Party 2
Odin
Odin
joyeriasL
Odin
Level 157
God Stats
19W - 12L
1,565 SR
Queue Stats
387W - 422L
1,451 Elo+
Party 2
Zeus
Zeus
Оста
Zeus
Level 155
God Stats
1W - 0L
1,715 SR
Queue Stats
149W - 159L
1,441 Elo+
Party 2
Team Averages
Level 131
1,550 SR
1,458 Elo+

VS

Team Averages
Level 135
1,458 SR
1,533 Elo+
Sobek
Sobek
Ferpo77
Sobek
Level 153
God Stats
0W - 1L
1,271 SR
Queue Stats
77W - 58L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
Gabriel9323
Danzaburou
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,486 Elo+
Party 1
Tiamat
Tiamat
Kill_LeleBR
Tiamat
Level 158
God Stats
9W - 13L
1,536 SR
Queue Stats
432W - 462L
1,500 Elo+
Solo
Lancelot
Lancelot
peleta
Lancelot
Level 55
God Stats
1W - 4L
1,500 SR
Queue Stats
479W - 472L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
zMaurii
Kuzenbo
Level 156
God Stats
8W - 13L
1,482 SR
Queue Stats
124W - 115L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FotoPataUwU
Ao Kuang
15
9 / 1 / 3
8,507
608
14,029
17,146
7,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
NoneNarrow
Medusa
15
7 / 1 / 2
8,776
627
12,382
9,047
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Aphrodite
atila2016
Aphrodite
13
0 / 1 / 12
7,949
568
8,152
11,259
5,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
11
2 / 0 / 2
6,432
459
2,812
6,690
4,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
14
3 / 3 / 6
8,208
586
10,565
8,043
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ferpo77
Sobek
11
1 / 3 / 2
6,395
457
4,176
17,294
10,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Gabriel9323
Danzaburou
12
0 / 4 / 1
6,873
491
5,044
11,818
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
12
4 / 6 / 1
6,934
495
6,439
9,804
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
peleta
Lancelot
13
0 / 3 / 1
7,505
536
8,012
11,741
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
zMaurii
Kuzenbo
10
1 / 5 / 1
5,901
422
7,040
14,962
15,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
21
Kills
6
6
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
Ferpo77
Sobek
1
3
2
0.67
W
Ao Kuang
FotoPataUwU
Ao Kuang
9
1
3
10.5
L
Danzaburou
Gabriel9323
Danzaburou
0
4
1
0.13
L
Tiamat
4
6
1
0.75
W
Medusa
NoneNarrow
Medusa
7
1
2
8
W
Aphrodite
atila2016
Aphrodite
0
1
12
6
W
Odin
2
0
2
3
L
Lancelot
peleta
Lancelot
0
3
1
0.17
L
Kuzenbo
zMaurii
Kuzenbo
1
5
1
0.3
W
Zeus
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,940
Damage
30,711
52,185
Taken
65,619
25,611
Mitigated
43,373
24,661
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Ferpo77
Sobek
4,176
553
0
4,767
17,294
10,493
0
8,113
8,921
42,546
1,674
W
Ao Kuang
FotoPataUwU
Ao Kuang
14,029
3,350
0
7,235
17,146
7,537
383
5,443
11,619
64,504
0
L
Danzaburou
Gabriel9323
Danzaburou
5,044
2,012
0
4,475
11,818
4,784
0
2,927
8,891
0
58,685
L
Tiamat
6,439
255
0
1,080
9,804
6,295
0
6,830
2,748
35,581
0
W
Medusa
NoneNarrow
Medusa
12,382
4,003
0
1,203
9,047
4,345
1,507
2,855
6,031
0
81,218
W
Aphrodite
atila2016
Aphrodite
8,152
1,130
6,467
6,368
11,259
5,957
31
3,155
7,798
31,527
1,185
W
Odin
2,812
401
0
2,662
6,690
4,637
0
367
6,323
0
23,915
L
Lancelot
peleta
Lancelot
8,012
1,242
0
2,478
11,741
6,670
0
4,807
6,894
0
58,874
L
Kuzenbo
zMaurii
Kuzenbo
7,040
2,780
0
664
14,962
15,131
12
9,310
5,525
22,675
891
W
Zeus
10,565
3,134
0
726
8,043
3,135
293
4,285
3,590
60,309
1,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,872
Gold Earned
33,608
391
Minions Killed
353
0
Camps Cleared
0
1,315,740
Distance Traveled
1,337,892
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,395
457
69
5
0
295,861
3
W
Ao Kuang
8,507
608
83
6
0
313,305
0
L
Danzaburou
6,873
491
81
6
0
244,513
3
L
Tiamat
6,934
495
67
5
0
255,822
2
W
Medusa
8,776
627
123
9
0
281,736
0
W
Aphrodite
7,949
568
48
3
0
264,708
0
W
Odin
6,432
459
30
2
0
191,741
2
L
Lancelot
7,505
536
96
7
0
270,062
2
L
Kuzenbo
5,901
422
40
3
0
271,634
3
W
Zeus
8,208
586
107
8
0
264,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role