Player Matchup

Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
YolocrayoloSmite
Achilles
Diamond IV
Level 157
God Stats
34W - 22L
1,722 SR
Queue Stats
139W - 123L
2,164 MMR
Solo
Anhur
Anhur
Diamond IV
crág
Anhur
Diamond IV
Level 147
God Stats
4W - 7L
1,505 SR
Queue Stats
66W - 48L
2,061 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
mislalosytú
Kukulkan
Diamond IV
Level 89
God Stats
9W - 6L
1,789 SR
Queue Stats
137W - 118L
2,078 MMR
Solo
Ravana
Ravana
Diamond V
xDV8x
Ravana
Diamond V
Level 163
God Stats
2W - 0L
1,918 SR
Queue Stats
70W - 63L
2,112 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,687 SR
1,983 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,463 SR
1,967 MMR
Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Platinum I
BeansAndCorn
Xbalanque
Platinum I
Level 141
God Stats
39W - 35L
1,638 SR
Queue Stats
324W - 317L
2,040 MMR
Solo
Aphrodite
Aphrodite
Diamond V
EspartanFX
Aphrodite
Diamond V
Level 126
God Stats
3W - 4L
1,539 SR
Queue Stats
133W - 124L
2,047 MMR
Party 1
Surtr
Surtr
Diamond V
LostMythologies
Surtr
Diamond V
Level 159
God Stats
0W - 3L
1,240 SR
Queue Stats
191W - 180L
2,166 MMR
Solo
Loki
Loki
Platinum I
Mr Waffle Seven
Loki
Platinum I
Level 188
God Stats
1W - 2L
1,398 SR
Queue Stats
128W - 110L
2,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 1 / 6
8,011
501
6,210
11,646
7,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 2 / 3
8,131
508
9,147
17,341
14,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
crág
Anhur
14
3 / 4 / 7
8,745
547
11,686
13,201
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Kukulkan
mislalosytú
Kukulkan
17
5 / 0 / 1
10,501
656
11,661
6,237
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
xDV8x
Ravana
16
6 / 1 / 5
9,047
565
8,103
11,113
6,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CthulhuThorThothArachne

VS

Bans
ThanatosJanusAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 2 / 4
7,733
483
12,320
12,791
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
BeansAndCorn
Xbalanque
13
2 / 3 / 0
7,689
481
3,975
10,904
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
EspartanFX
Aphrodite
12
0 / 5 / 5
7,273
455
3,558
16,124
10,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 2 / 1
8,724
545
14,034
15,370
11,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
3 / 3 / 2
8,124
508
4,706
11,897
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
15
Kills
8
8
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
6
4
L
Chang'e
 
Chang'e
1
2
4
1.5
L
Xbalanque
BeansAndCorn
Xbalanque
2
3
0
0.67
L
Aphrodite
EspartanFX
Aphrodite
0
5
5
0.5
L
2
2
1
1.25
L
3
3
2
1.33
W
0
2
3
0.75
W
Anhur
crág
Anhur
3
4
7
1.63
W
Kukulkan
mislalosytú
Kukulkan
5
0
1
5.5
W
Ravana
xDV8x
Ravana
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,807
Damage
38,593
59,538
Taken
67,086
36,016
Mitigated
34,945
23,373
Healing
29,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,210
1,198
0
3,059
11,646
7,574
0
4,141
7,414
0
32,521
L
Chang'e
 
Chang'e
12,320
1,035
1,950
4,943
12,791
4,323
0
1,222
11,522
61,436
0
L
Xbalanque
BeansAndCorn
Xbalanque
3,975
2,179
0
3,814
10,904
3,871
0
7,035
3,869
0
62,652
L
Aphrodite
EspartanFX
Aphrodite
3,558
600
3,949
5,491
16,124
10,590
0
2,552
13,490
31,057
666
L
14,034
4,541
0
6,902
15,370
11,768
476
0
14,234
3,865
60,803
L
4,706
1,142
0
2,502
11,897
4,393
0
817
10,994
0
67,152
W
9,147
2,006
0
9,350
17,341
14,480
15
3,369
12,835
0
60,436
W
Anhur
crág
Anhur
11,686
7,002
0
5,312
13,201
4,774
273
5,279
7,878
0
75,694
W
Kukulkan
mislalosytú
Kukulkan
11,661
970
0
1,608
6,237
2,845
321
834
5,403
97,250
1,024
W
Ravana
xDV8x
Ravana
8,103
2,841
0
4,044
11,113
6,343
0
4,056
6,966
0
85,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,435
Gold Earned
39,543
545
Minions Killed
470
0
Camps Cleared
0
1,603,852
Distance Traveled
1,550,319
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,011
501
31
2
0
362,388
8
L
Chang'e
7,733
483
101
6
0
342,125
2
L
Xbalanque
7,689
481
114
7
0
239,494
3
L
Aphrodite
7,273
455
42
3
0
297,281
4
L
Surtr
8,724
545
113
7
0
312,897
0
L
Loki
8,124
508
100
6
0
358,522
0
W
Achilles
8,131
508
103
6
0
280,562
3
W
Anhur
8,745
547
128
8
0
283,976
4
W
Kukulkan
10,501
656
181
11
0
322,093
6
W
Ravana
9,047
565
102
6
0
354,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role