Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Cluckberry
Yemoja
Level 141
God Stats
1W - 1L
1,768 SR
Queue Stats
142W - 134L
1,590 Elo+
Party 3
Anhur
Anhur
SilverCrowxddd
Anhur
Level 187
God Stats
0W - 2L
1,141 SR
Queue Stats
103W - 97L
1,596 Elo+
Solo
Chiron
Chiron
biggestOfAls
Chiron
Level 107
God Stats
3W - 4L
1,636 SR
Queue Stats
131W - 123L
1,597 Elo+
Party 3
Discordia
Discordia
molitw29
Discordia
Level 129
God Stats
0W - 1L
1,829 SR
Queue Stats
139W - 129L
1,612 Elo+
Party 2
Team Averages
Level 137
1,575 SR
1,579 Elo+

VS

Team Averages
Level 159
1,508 SR
1,549 Elo+
Medusa
Medusa
Drewbeedew
Medusa
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 42L
1,605 Elo+
Party 1
Xing Tian
Xing Tian
MattRyan
Xing Tian
Level 174
God Stats
1W - 1L
1,564 SR
Queue Stats
54W - 47L
1,567 Elo+
Party 1
Hou Yi
Hou Yi
PassGas
Hou Yi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,429 Elo+
Solo
Hel
Hel
RiceyRice
Hel
Level 146
God Stats
2W - 2L
1,252 SR
Queue Stats
54W - 34L
1,642 Elo+
Party 1
Athena
Athena
if2Bachwasback
Athena
Level 185
God Stats
8W - 3L
1,724 SR
Queue Stats
322W - 342L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 5 / 2
8,854
738
12,016
9,716
5,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Cluckberry
Yemoja
14
0 / 3 / 4
8,361
697
4,153
13,949
10,273
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
1 / 4 / 3
7,958
663
4,943
11,498
5,155
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
16
1 / 2 / 4
8,917
743
12,197
8,629
4,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Discordia
molitw29
Discordia
17
4 / 2 / 4
9,359
780
22,052
8,710
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drewbeedew
Medusa
17
8 / 2 / 6
10,343
862
18,551
12,292
5,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
MattRyan
Xing Tian
15
3 / 3 / 11
9,703
809
8,556
19,272
18,899
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
PassGas
Hou Yi
16
2 / 1 / 9
8,926
744
7,684
10,510
4,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 13
9,360
780
9,842
12,611
7,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 1 / 13
8,999
750
5,087
19,457
18,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
8
Kills
16
16
Deaths
8
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
2
0.6
L
Yemoja
Cluckberry
Yemoja
0
3
4
0.67
W
Medusa
Drewbeedew
Medusa
8
2
6
5.5
W
Xing Tian
MattRyan
Xing Tian
3
3
11
2.83
W
Hou Yi
PassGas
Hou Yi
2
1
9
6.5
W
2
1
13
8.5
L
1
4
3
0.63
L
Chiron
1
2
4
1.5
W
1
1
13
7.5
L
Discordia
molitw29
Discordia
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,361
Damage
49,720
52,502
Taken
74,142
29,714
Mitigated
54,500
19,594
Healing
41,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,016
680
0
1,310
9,716
5,656
0
4,521
5,195
26,934
0
L
Yemoja
Cluckberry
Yemoja
4,153
487
8,071
2,882
13,949
10,273
0
5,998
7,951
4,812
1,696
W
Medusa
Drewbeedew
Medusa
18,551
7,723
373
2,931
12,292
5,742
1,169
7,541
4,619
0
36,248
W
Xing Tian
MattRyan
Xing Tian
8,556
521
1,943
1,884
19,272
18,899
182
6,508
12,632
14,187
761
W
Hou Yi
PassGas
Hou Yi
7,684
2,481
168
985
10,510
4,627
1,404
7,154
3,130
0
28,437
W
9,842
1,047
19,950
8,276
12,611
7,223
214
5,970
6,537
22,344
0
L
4,943
1,548
1,124
2,143
11,498
5,155
0
4,370
7,128
0
13,417
L
Chiron
12,197
1,963
1,003
1,953
8,629
4,006
0
3,663
4,966
0
31,804
W
5,087
562
2,121
2,917
19,457
18,009
278
9,295
9,922
9,645
1,129
L
Discordia
molitw29
Discordia
22,052
903
461
647
8,710
4,624
0
3,930
4,780
34,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
47,331
136
Minions Killed
151
0
Camps Cleared
0
1,041,668
Distance Traveled
1,164,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,854
738
32
3
0
188,806
0
L
Yemoja
8,361
697
9
1
0
212,856
0
W
Medusa
10,343
862
44
4
0
241,977
0
W
Xing Tian
9,703
809
12
1
0
225,838
0
W
Hou Yi
8,926
744
50
4
0
218,275
0
W
Hel
9,360
780
27
2
0
253,604
0
L
Anhur
7,958
663
21
2
0
177,183
0
L
Chiron
8,917
743
41
3
0
239,796
0
W
Athena
8,999
750
18
2
0
225,040
0
L
Discordia
9,359
780
33
3
0
223,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role