Player Matchup

Sylvanus
Sylvanus
DZMance
Sylvanus
Level 100
God Stats
6W - 2L
1,618 SR
Queue Stats
117W - 110L
1,410 Elo+
Party 1
Fenrir
Fenrir
Nilcomanjensen
Fenrir
Level 108
God Stats
7W - 3L
1,612 SR
Queue Stats
133W - 126L
1,498 Elo+
Party 1
Surtr
Surtr
RainbowCryptex
Surtr
Level 52
God Stats
4W - 4L
1,830 SR
Queue Stats
98W - 107L
1,436 Elo+
Party 1
Chiron
Chiron
WraithDaddy
Chiron
Level 67
God Stats
22W - 18L
1,488 SR
Queue Stats
47W - 46L
1,440 Elo+
Party 1
Anubis
Anubis
lilchris249
Anubis
Level 89
God Stats
7W - 7L
1,589 SR
Queue Stats
217W - 172L
1,566 Elo+
Solo
Team Averages
Level 83
1,628 SR
1,470 Elo+

VS

Team Averages
Level 87
1,482 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
DKHuncho_77
Morgan Le Fay
Level 101
God Stats
8W - 10L
1,578 SR
Queue Stats
98W - 97L
1,488 Elo+
Party 2
Arachne
Arachne
Italiantarheel89
Arachne
Level 106
God Stats
1W - 5L
1,243 SR
Queue Stats
174W - 174L
1,457 Elo+
Solo
Izanami
Izanami
One-_Winged_-God
Izanami
Level 53
God Stats
10W - 20L
1,422 SR
Queue Stats
89W - 118L
1,419 Elo+
Party 2
Chang'e
Chang'e
TheRealClorox
Chang'e
Level 67
God Stats
0W - 2L
1,503 SR
Queue Stats
18W - 19L
1,526 Elo+
Solo
Fafnir
Fafnir
Turt1eJesus
Fafnir
Level 108
God Stats
21W - 16L
1,666 SR
Queue Stats
43W - 40L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DZMance
Sylvanus
8
3 / 0 / 0
5,466
683
3,953
4,818
3,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 1
4,839
605
1,785
6,021
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 1
5,182
648
2,294
6,410
3,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
8
1 / 0 / 3
4,794
599
5,120
3,988
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
10
1 / 1 / 1
5,312
664
2,286
3,398
1,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DKHuncho_77
Morgan Le Fay
8
0 / 2 / 0
4,317
540
4,345
5,806
1,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

7
1 / 1 / 1
4,349
544
1,297
3,613
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
3,886
486
2,900
5,527
1,651
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
10
1 / 1 / 0
4,879
610
1,664
5,261
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
7
0 / 0 / 0
4,466
558
3,077
7,467
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DKHuncho_77
Morgan Le Fay
0
2
0
0
W
Sylvanus
DZMance
Sylvanus
3
0
0
3
L
1
1
1
1.5
W
1
0
1
1.5
L
0
3
0
0
W
1
1
1
1.5
L
Chang'e
1
1
0
1
L
Fafnir
0
0
0
0
W
Chiron
1
0
3
2.5
W
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,438
Damage
13,283
24,635
Taken
27,674
12,104
Mitigated
12,569
14,336
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DKHuncho_77
Morgan Le Fay
4,345
710
0
2,235
5,806
1,768
0
950
4,581
27,305
0
W
Sylvanus
DZMance
Sylvanus
3,953
1,610
1,067
2,326
4,818
3,186
0
1,681
3,137
18,626
811
L
1,297
1,079
0
1,878
3,613
1,132
0
145
3,468
0
20,144
W
1,785
647
0
3,391
6,021
2,373
0
963
5,012
0
32,996
L
2,900
1,230
0
882
5,527
1,651
0
1,253
4,274
0
29,461
W
2,294
832
0
3,221
6,410
3,654
0
3,736
2,674
173
32,235
L
Chang'e
1,664
210
0
1,297
5,261
1,309
0
1,227
4,034
33,492
0
L
Fafnir
3,077
838
0
3,437
7,467
6,709
0
2,404
5,063
9,685
0
W
Chiron
5,120
2,237
591
2,121
3,988
1,314
0
1,238
2,750
0
28,363
W
Anubis
2,286
463
0
1,619
3,398
1,577
0
1,254
1,976
39,816
1,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
21,897
251
Minions Killed
220
0
Camps Cleared
0
804,886
Distance Traveled
771,008
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,317
540
48
6
0
131,551
0
W
Sylvanus
5,466
683
26
3
0
148,187
4
L
Arachne
4,349
544
45
6
0
147,170
0
W
Fenrir
4,839
605
47
6
0
178,271
0
L
Izanami
3,886
486
45
6
0
149,588
2
W
Surtr
5,182
648
52
7
0
171,684
0
L
Chang'e
4,879
610
61
8
0
164,950
0
L
Fafnir
4,466
558
21
3
0
177,749
0
W
Chiron
4,794
599
44
6
0
145,739
0
W
Anubis
5,312
664
82
10
0
161,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role