Player Matchup

Nu Wa
Nu Wa
DerRickestRick
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,508 Elo+
Party 2
Hercules
Hercules
Marnockii
Hercules
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 43L
1,616 Elo+
Solo
Ra
Ra
durablepack5400
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,578 Elo+
Party 2
Izanami
Izanami
ihateanime
Izanami
Level 102
God Stats
3W - 1L
1,510 SR
Queue Stats
85W - 57L
1,535 Elo+
Solo
Cliodhna
Cliodhna
tokyointel
Cliodhna
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,287 Elo+
Solo
Team Averages
Level 111
1,502 SR
1,505 Elo+

VS

Team Averages
Level 105
1,555 SR
1,525 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DankiTV
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 104L
1,531 Elo+
Party 1
He Bo
He Bo
Lil Gecko8763
He Bo
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 219L
1,538 Elo+
Party 1
Camazotz
Camazotz
vvillastu
Camazotz
Level 155
God Stats
0W - 1L
1,777 SR
Queue Stats
70W - 72L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 14
8,610
783
10,651
3,503
1,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Marnockii
Hercules
17
6 / 0 / 15
9,485
862
9,307
11,841
12,264
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
5 / 1 / 13
9,260
842
10,186
7,651
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
ihateanime
Izanami
12
2 / 3 / 12
7,926
721
11,696
9,564
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
tokyointel
Cliodhna
16
6 / 1 / 12
9,728
884
12,334
8,600
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 3 / 2
7,805
710
5,385
13,230
15,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
13
1 / 4 / 4
7,435
676
7,328
12,228
14,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
DankiTV
Ah Muzen Cab
14
0 / 5 / 1
7,186
653
7,481
11,032
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 7 / 3
7,088
644
7,515
11,037
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
vvillastu
Camazotz
15
2 / 3 / 2
8,289
754
4,920
11,558
4,878
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
22
Kills
6
6
Deaths
22
66
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
3
2
1
L
Ne Zha
 
Ne Zha
1
4
4
0.75
L
Ah Muzen Cab
DankiTV
Ah Muzen Cab
0
5
1
0.1
W
3
1
14
10
L
1
7
3
0.36
W
Hercules
Marnockii
Hercules
6
0
15
13.5
W
5
1
13
11.5
W
Izanami
ihateanime
Izanami
2
3
12
2.67
W
Cliodhna
tokyointel
Cliodhna
6
1
12
12
L
Camazotz
vvillastu
Camazotz
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,174
Damage
32,629
41,159
Taken
59,085
26,997
Mitigated
43,784
25,838
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,385
195
4,109
5,987
13,230
15,603
0
3,769
9,359
1,224
11,121
L
Ne Zha
 
Ne Zha
7,328
730
302
2,826
12,228
14,631
0
4,069
8,103
0
18,840
L
Ah Muzen Cab
DankiTV
Ah Muzen Cab
7,481
1,165
723
1,621
11,032
4,356
0
4,377
6,591
0
29,678
W
10,651
4,248
831
186
3,503
1,452
429
81
3,422
16,947
0
L
7,515
128
365
766
11,037
4,316
0
3,871
7,057
19,847
0
W
Hercules
Marnockii
Hercules
9,307
2,856
832
2,117
11,841
12,264
281
3,019
8,822
0
14,547
W
10,186
982
12,504
4,886
7,651
4,098
432
1,403
6,248
35,759
0
W
Izanami
ihateanime
Izanami
11,696
7,837
0
1,055
9,564
4,785
509
1,675
7,889
0
22,145
W
Cliodhna
tokyointel
Cliodhna
12,334
1,569
873
2,554
8,600
4,398
0
2,170
6,430
0
20,866
L
Camazotz
vvillastu
Camazotz
4,920
747
175
4,032
11,558
4,878
0
4,340
7,138
0
25,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,009
Gold Earned
37,803
139
Minions Killed
136
0
Camps Cleared
0
1,083,961
Distance Traveled
1,021,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,805
710
11
1
0
212,373
0
L
Ne Zha
7,435
676
16
1
0
219,546
0
L
Ah Muzen Cab
7,186
653
36
3
0
195,574
0
W
Nu Wa
8,610
783
12
1
0
195,497
0
L
He Bo
7,088
644
24
2
0
200,185
0
W
Hercules
9,485
862
15
1
0
229,780
0
W
Ra
9,260
842
58
5
0
229,845
0
W
Izanami
7,926
721
26
2
0
194,346
0
W
Cliodhna
9,728
884
28
3
0
234,493
0
L
Camazotz
8,289
754
49
4
0
193,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role