Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
DZapolo
Erlang Shen
Level 134
God Stats
1W - 1L
1,744 SR
Queue Stats
62W - 48L
1,617 Elo+
Party 3
Jing Wei
Jing Wei
Neyme
Jing Wei
Level 124
God Stats
52W - 41L
1,574 SR
Queue Stats
280W - 226L
1,551 Elo+
Solo
Thanatos
Thanatos
SuperNova1108
Thanatos
Level 162
God Stats
2W - 1L
1,842 SR
Queue Stats
55W - 45L
1,642 Elo+
Party 1
Thoth
Thoth
lordliritm
Thoth
Level 147
God Stats
1W - 4L
1,290 SR
Queue Stats
25W - 24L
1,615 Elo+
Party 1
Team Averages
Level 139
1,590 SR
1,585 Elo+

VS

Team Averages
Level 144
1,472 SR
1,568 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BimiTenpix
Anhur
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,650 Elo+
Solo
Chang'e
Chang'e
DJCole
Chang'e
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,663 Elo+
Party 2
Bakasura
Bakasura
RadiolarianLake
Bakasura
Level 143
God Stats
2W - 0L
1,643 SR
Queue Stats
21W - 21L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
Zorhha
Cthulhu
Level 107
God Stats
2W - 0L
1,215 SR
Queue Stats
23W - 30L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
3 / 3 / 1
7,203
515
5,411
12,639
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Erlang Shen
DZapolo
Erlang Shen
10
0 / 3 / 0
6,323
452
3,407
14,542
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Neyme
Jing Wei
13
2 / 4 / 2
7,738
553
7,598
10,725
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Thanatos
SuperNova1108
Thanatos
7
0 / 2 / 1
5,392
385
2,600
6,622
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
13
1 / 2 / 0
7,069
505
2,135
6,135
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 0 / 1
10,094
721
11,517
8,839
6,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anhur
14
1 / 3 / 4
8,240
589
3,832
9,804
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
DJCole
Chang'e
15
4 / 1 / 1
8,804
629
6,975
5,514
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bakasura
16
4 / 3 / 3
8,996
643
7,725
17,228
8,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Zorhha
Cthulhu
14
1 / 0 / 4
8,236
588
5,350
10,737
8,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
14
14
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
3
1
1.17
W
Heimdallr
 
Heimdallr
4
0
1
4.5
W
Anhur
1
3
4
1
W
Chang'e
DJCole
Chang'e
4
1
1
4.5
L
Erlang Shen
DZapolo
Erlang Shen
0
3
0
0
L
Jing Wei
Neyme
Jing Wei
2
4
2
0.75
W
Bakasura
4
3
3
1.83
L
Thanatos
SuperNova1108
Thanatos
0
2
1
0.25
W
Cthulhu
Zorhha
Cthulhu
1
0
4
3
L
Thoth
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,151
Damage
35,399
50,663
Taken
52,122
26,838
Mitigated
29,155
14,671
Healing
25,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,411
1,095
0
2,606
12,639
10,440
84
4,996
6,733
15,739
1,475
W
Heimdallr
 
Heimdallr
11,517
5,947
0
3,415
8,839
6,951
2,133
0
8,839
0
79,869
W
Anhur
3,832
1,796
0
3,218
9,804
3,343
2,245
1,763
8,041
0
54,364
W
Chang'e
DJCole
Chang'e
6,975
1,101
2,216
3,186
5,514
2,100
769
1,523
3,991
76,862
0
L
Erlang Shen
DZapolo
Erlang Shen
3,407
1,890
0
5,800
14,542
7,786
0
0
13,326
0
36,731
L
Jing Wei
Neyme
Jing Wei
7,598
5,802
0
2,188
10,725
4,009
340
1,918
8,123
0
67,098
W
Bakasura
7,725
4,538
0
11,257
17,228
8,579
168
651
16,577
0
77,031
L
Thanatos
SuperNova1108
Thanatos
2,600
576
0
3,827
6,622
2,518
0
971
5,493
0
25,939
W
Cthulhu
Zorhha
Cthulhu
5,350
786
9
2,051
10,737
8,182
0
3,458
7,279
31,478
0
L
Thoth
2,135
297
0
250
6,135
2,085
0
4,440
1,695
63,215
1,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
44,370
365
Minions Killed
530
0
Camps Cleared
0
1,325,687
Distance Traveled
1,463,933
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,203
515
23
2
0
284,519
0
W
Heimdallr
10,094
721
136
10
0
264,088
0
W
Anhur
8,240
589
104
7
0
263,015
1
W
Chang'e
8,804
629
126
9
0
299,836
0
L
Erlang Shen
6,323
452
72
5
0
343,052
0
L
Jing Wei
7,738
553
100
7
0
271,656
2
W
Bakasura
8,996
643
132
9
0
330,386
0
L
Thanatos
5,392
385
45
3
0
169,025
0
W
Cthulhu
8,236
588
32
2
0
306,608
0
L
Thoth
7,069
505
125
9
0
257,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role