Player Matchup

Ix Chel
Ix Chel
Bronze III
ImNotOkayAgain
Ix Chel
Bronze III
Level 67
God Stats
0W - 1L
1,343 SR
Queue Stats
1W - 3L
1,451 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
JerichoJ89
Danzaburou
Bronze III
Level 65
God Stats
0W - 1L
1,745 SR
Queue Stats
5W - 14L
1,351 MMR
Party 1
Surtr
Surtr
Bronze IV
VileGrimKing
Surtr
Bronze IV
Level 106
God Stats
10W - 4L
1,268 SR
Queue Stats
56W - 55L
1,367 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,452 SR
1,389 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,499 SR
1,257 MMR
Vulcan
Vulcan
Silver IV
BabyDooby6245
Vulcan
Silver IV
Level 48
God Stats
17W - 11L
1,586 SR
Queue Stats
30W - 33L
1,284 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
GEIx MarczO
Kuzenbo
Gold V
Level 109
God Stats
9W - 5L
1,638 SR
Queue Stats
35W - 46L
1,333 MMR
Solo
Neith
Neith
Silver I
Panson02000
Neith
Silver I
Level 107
God Stats
1W - 2L
1,273 SR
Queue Stats
8W - 14L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
10,196
680
9,367
11,413
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
JerichoJ89
Danzaburou
14
0 / 3 / 1
9,267
618
8,378
12,963
5,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
0 / 4 / 1
9,129
609
8,810
22,006
17,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
ZeusAchillesShivaThothKukulkan

VS

Bans
Ne ZhaAh Muzen CabCharonThanatosXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 7
11,090
739
20,405
7,406
3,241
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
GEIx MarczO
Kuzenbo
18
2 / 1 / 8
11,351
757
8,238
16,444
21,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

17
5 / 0 / 5
11,722
781
12,064
10,078
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Kuzenbo
GEIx MarczO
Kuzenbo
2
1
8
6
L
1
3
0
0.33
L
Danzaburou
JerichoJ89
Danzaburou
0
3
1
0.17
W
5
0
5
7.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,555
Damage
40,707
46,382
Taken
33,928
27,228
Mitigated
29,136
9,123
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,405
9,407
0
3,124
7,406
3,241
1,106
2,085
4,949
81,765
0
W
Kuzenbo
GEIx MarczO
Kuzenbo
8,238
2,327
0
5,954
16,444
21,263
427
5,690
9,601
20,034
3,096
L
9,367
355
1,665
2,255
11,413
4,228
0
6,828
4,466
67,237
0
L
Danzaburou
JerichoJ89
Danzaburou
8,378
2,288
0
1,801
12,963
5,888
0
8,618
4,230
0
43,327
W
12,064
3,798
0
3,866
10,078
4,632
1,164
2,874
6,776
0
79,033
L
8,810
2,607
0
3,402
22,006
17,112
0
12,274
9,628
1,729
29,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
34,163
225
Minions Killed
274
0
Camps Cleared
0
871,494
Distance Traveled
900,116
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,090
739
99
7
0
321,987
1
W
Kuzenbo
11,351
757
43
3
0
295,568
0
L
Ix Chel
10,196
680
105
7
0
290,347
0
L
Danzaburou
9,267
618
78
5
0
275,401
0
W
Neith
11,722
781
132
9
0
282,561
0
L
Surtr
9,129
609
42
3
0
305,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role