Player Matchup

Osiris
Osiris
Bowser__Hunter
Osiris
Level 82
God Stats
2W - 4L
1,501 SR
Queue Stats
131W - 115L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
Greypilgrim
Nu Wa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,523 Elo+
Solo
Achilles
Achilles
PeaceHonorNTruth
Achilles
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 71L
1,369 Elo+
Party 1
Neith
Neith
daniel_360back
Neith
Level 81
God Stats
59W - 60L
1,535 SR
Queue Stats
204W - 213L
1,392 Elo+
Party 1
Bastet
Bastet
oxy_c0deine1990
Bastet
Level 88
God Stats
27W - 21L
1,543 SR
Queue Stats
95W - 109L
1,415 Elo+
Party 1
Team Averages
Level 105
1,516 SR
1,421 Elo+

VS

Team Averages
Level 128
1,538 SR
1,442 Elo+
Neith
Neith
BeastStake
Neith
Level 114
God Stats
8W - 8L
1,810 SR
Queue Stats
16W - 19L
1,242 Elo+
Solo
Loki
Loki
GOATMeek
Loki
Level 62
God Stats
2W - 3L
1,499 SR
Queue Stats
53W - 57L
1,478 Elo+
Party 2
Anubis
Anubis
Reckordzz
Anubis
Level 180
God Stats
1W - 1L
1,542 SR
Queue Stats
24W - 17L
1,522 Elo+
Party 2
Geb
Geb
Zetd
Geb
Level 138
God Stats
13W - 5L
1,532 SR
Queue Stats
125W - 100L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
djgustavox99
Zhong Kui
Level 147
God Stats
4W - 5L
1,309 SR
Queue Stats
141W - 136L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
4,730
526
3,584
3,349
2,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 2
5,622
625
4,733
4,028
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 0
5,497
611
5,341
9,600
6,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 0 / 1
5,154
573
4,136
2,334
849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 2
5,129
570
2,355
5,905
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
0 / 2 / 0
3,844
427
669
5,685
1,535
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
9
0 / 2 / 0
4,707
523
1,160
7,189
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Reckordzz
Anubis
9
2 / 3 / 0
5,347
594
3,825
6,462
2,326
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Geb
Zetd
Geb
7
0 / 0 / 0
4,446
494
1,183
7,749
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
djgustavox99
Zhong Kui
9
0 / 0 / 0
5,291
588
2,790
4,361
2,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
2
2
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
0
2
0
0
W
1
0
2
2
L
Loki
0
2
0
0
W
1
0
2
2
W
3
2
0
1.5
L
Anubis
Reckordzz
Anubis
2
3
0
0.67
L
Geb
Zetd
Geb
0
0
0
0
W
2
0
1
2.5
L
Zhong Kui
djgustavox99
Zhong Kui
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,149
Damage
9,627
25,216
Taken
31,446
12,444
Mitigated
13,899
9,375
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
669
262
0
2,090
5,685
1,535
0
371
4,983
0
17,406
W
3,584
925
0
950
3,349
2,278
342
414
2,935
0
23,759
L
Loki
1,160
330
0
2,802
7,189
2,358
0
1,006
5,847
0
34,790
W
4,733
669
0
1,250
4,028
1,278
0
1,875
2,153
38,424
1,932
W
5,341
841
0
2,234
9,600
6,175
0
3,871
5,729
0
26,728
L
Anubis
Reckordzz
Anubis
3,825
259
0
1,971
6,462
2,326
0
348
5,994
32,828
0
L
Geb
Zetd
Geb
1,183
90
0
2,942
7,749
4,705
0
295
7,112
17,298
0
W
4,136
1,291
0
913
2,334
849
660
446
1,888
0
38,807
L
Zhong Kui
djgustavox99
Zhong Kui
2,790
207
0
3,578
4,361
2,975
0
1,559
2,394
39,305
1,471
W
2,355
399
0
4,028
5,905
1,864
0
1,175
4,730
0
28,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,132
Gold Earned
23,635
267
Minions Killed
231
0
Camps Cleared
0
857,538
Distance Traveled
801,396
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,844
427
22
2
0
123,702
2
W
Osiris
4,730
526
45
5
0
179,505
0
L
Loki
4,707
523
58
6
0
198,511
0
W
Nu Wa
5,622
625
76
8
0
162,252
2
W
Achilles
5,497
611
36
4
0
161,003
0
L
Anubis
5,347
594
48
5
0
133,868
0
L
Geb
4,446
494
26
3
0
193,002
2
W
Neith
5,154
573
51
6
0
167,382
0
L
Zhong Kui
5,291
588
77
9
0
152,313
0
W
Bastet
5,129
570
59
7
0
187,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role