Player Matchup

Nut
Nut
 
Nut
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Blazeホ
Amaterasu
Level 101
God Stats
3W - 5L
1,438 SR
Queue Stats
97W - 73L
1,593 Elo+
Party 3
Sylvanus
Sylvanus
DarkSoulJake
Sylvanus
Level 94
God Stats
7W - 9L
1,566 SR
Queue Stats
144W - 118L
1,632 Elo+
Party 2
He Bo
He Bo
LarryLegend414
He Bo
Level 126
God Stats
1W - 1L
1,879 SR
Queue Stats
104W - 86L
1,626 Elo+
Party 2
Eset
Eset
Smith3y
Eset
Level 143
God Stats
1W - 2L
1,319 SR
Queue Stats
170W - 146L
1,595 Elo+
Party 2
Team Averages
Level 109
1,540 SR
1,589 Elo+

VS

Team Averages
Level 140
1,603 SR
1,537 Elo+
Bacchus
Bacchus
Dazedorpheus
Bacchus
Level 159
God Stats
1W - 2L
1,189 SR
Queue Stats
127W - 109L
1,519 Elo+
Party 1
Surtr
Surtr
NativeClutch
Surtr
Level 127
God Stats
5W - 1L
1,750 SR
Queue Stats
71W - 51L
1,585 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
SqirrrttT
Morgan Le Fay
Level 156
God Stats
3W - 2L
1,759 SR
Queue Stats
84W - 84L
1,462 Elo+
Solo
Kali
Kali
StevieRawks
Kali
Level 100
God Stats
7W - 4L
1,587 SR
Queue Stats
220W - 192L
1,541 Elo+
Party 1
Hou Yi
Hou Yi
pudgepug
Hou Yi
Level 159
God Stats
26W - 18L
1,729 SR
Queue Stats
322W - 270L
1,581 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 4 / 1
5,832
530
4,351
9,122
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Blazeホ
Amaterasu
10
0 / 4 / 1
5,515
501
6,191
11,879
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
DarkSoulJake
Sylvanus
11
2 / 1 / 4
6,447
586
4,684
11,632
9,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 1 / 4
6,585
599
7,580
7,288
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
Smith3y
Eset
11
3 / 2 / 3
6,522
593
5,496
8,233
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dazedorpheus
Bacchus
11
4 / 2 / 2
7,020
638
4,916
9,166
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 2 / 5
7,645
695
11,429
12,156
8,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
SqirrrttT
Morgan Le Fay
11
0 / 4 / 0
5,648
513
5,369
7,589
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 2
6,669
606
3,608
9,337
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
pudgepug
Hou Yi
13
2 / 1 / 4
7,224
657
6,616
7,720
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
12
12
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
4
1
0.38
L
Amaterasu
Blazeホ
Amaterasu
0
4
1
0.13
L
Sylvanus
DarkSoulJake
Sylvanus
2
1
4
4
W
Bacchus
Dazedorpheus
Bacchus
4
2
2
2.5
L
3
1
4
5
W
3
2
5
2.75
L
Eset
Smith3y
Eset
3
2
3
2.25
W
Morgan Le Fay
SqirrrttT
Morgan Le Fay
0
4
0
0
W
3
0
2
4
W
Hou Yi
pudgepug
Hou Yi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,302
Damage
31,938
48,154
Taken
45,968
23,815
Mitigated
24,528
17,203
Healing
15,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,351
3,078
0
1,703
9,122
3,143
0
1,099
8,023
0
40,640
L
Amaterasu
Blazeホ
Amaterasu
6,191
2,515
0
4,374
11,879
5,518
0
708
10,649
0
40,329
L
Sylvanus
DarkSoulJake
Sylvanus
4,684
1,251
1,635
2,824
11,632
9,409
10
3,877
7,612
18,311
3,531
W
Bacchus
Dazedorpheus
Bacchus
4,916
676
0
2,289
9,166
7,415
0
3,997
5,125
29,239
754
L
7,580
483
0
3,824
7,288
2,647
0
2,377
4,813
50,466
0
W
11,429
4,828
0
5,368
12,156
8,024
383
2,647
9,485
1,744
56,883
L
Eset
Smith3y
Eset
5,496
927
113
2,730
8,233
3,098
182
2,764
5,424
49,182
0
W
Morgan Le Fay
SqirrrttT
Morgan Le Fay
5,369
783
0
1,756
7,589
2,223
0
5,829
1,556
33,781
0
W
3,608
1,797
0
2,532
9,337
3,935
0
2,653
6,490
0
50,921
W
Hou Yi
pudgepug
Hou Yi
6,616
3,060
0
3,791
7,720
2,931
196
1,891
5,829
0
57,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,901
Gold Earned
34,206
360
Minions Killed
363
0
Camps Cleared
0
1,084,646
Distance Traveled
1,162,535
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,832
530
78
7
0
197,273
0
L
Amaterasu
5,515
501
74
7
0
205,225
1
L
Sylvanus
6,447
586
49
4
0
215,278
0
W
Bacchus
7,020
638
41
4
0
235,757
2
L
He Bo
6,585
599
79
7
0
251,346
2
W
Surtr
7,645
695
97
9
0
228,431
0
L
Eset
6,522
593
80
7
0
215,524
1
W
Morgan Le Fay
5,648
513
55
5
0
209,784
2
W
Kali
6,669
606
81
7
0
278,247
0
W
Hou Yi
7,224
657
89
8
0
210,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role