Player Matchup

Surtr
Surtr
Only_Flaccid7
Surtr
Level 109
God Stats
4W - 7L
1,494 SR
Queue Stats
156W - 167L
1,436 Elo+
Party 3
Hachiman
Hachiman
Repoking
Hachiman
Level 81
God Stats
7W - 4L
1,680 SR
Queue Stats
88W - 75L
1,502 Elo+
Party 4
Fafnir
Fafnir
WheresMyBalls
Fafnir
Level 100
God Stats
0W - 4L
1,500 SR
Queue Stats
140W - 128L
1,533 Elo+
Party 4
Awilix
Awilix
temp-0168367
Awilix
Level 82
God Stats
25W - 18L
1,508 SR
Queue Stats
140W - 142L
1,528 Elo+
Party 3
Janus
Janus
xxBasedGod420
Janus
Level 77
God Stats
0W - 3L
1,226 SR
Queue Stats
99W - 112L
1,467 Elo+
Party 3
Team Averages
Level 90
1,482 SR
1,493 Elo+

VS

Team Averages
Level 97
1,578 SR
1,505 Elo+
Heimdallr
Heimdallr
Judglment
Heimdallr
Level 88
God Stats
3W - 2L
1,633 SR
Queue Stats
52W - 31L
1,575 Elo+
Party 2
Skadi
Skadi
infernofireartyo
Skadi
Level 49
God Stats
2W - 2L
1,698 SR
Queue Stats
35W - 33L
1,511 Elo+
Party 2
Tiamat
Tiamat
ll-Drexzy-ll
Tiamat
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 206L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ohcooks
Cu Chulainn
Level 108
God Stats
4W - 1L
1,706 SR
Queue Stats
278W - 274L
1,471 Elo+
Party 1
Awilix
Awilix
temp-175916
Awilix
Level 110
God Stats
3W - 2L
1,354 SR
Queue Stats
321W - 289L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,778
616
5,508
11,388
7,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Repoking
Hachiman
9
0 / 3 / 2
4,890
445
4,757
9,485
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 1
6,036
549
6,029
10,581
11,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
11
2 / 1 / 1
5,852
532
3,122
9,050
3,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 1
5,602
509
3,863
6,693
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Judglment
Heimdallr
11
3 / 1 / 3
6,163
560
7,937
6,848
2,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 4
5,598
509
7,131
8,076
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
11
0 / 2 / 2
6,148
559
3,504
6,976
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
ohcooks
Cu Chulainn
12
3 / 1 / 1
7,067
642
5,092
7,872
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Awilix
13
4 / 0 / 1
6,900
627
7,017
8,224
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
11
11
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Judglment
Heimdallr
3
1
3
4.5
L
2
1
0
2
L
Hachiman
Repoking
Hachiman
0
3
2
0.33
L
2
2
1
1.25
W
1
2
4
1.5
W
Tiamat
0
2
2
0.5
W
Cu Chulainn
ohcooks
Cu Chulainn
3
1
1
3.5
L
Awilix
2
1
1
2.5
W
Awilix
4
0
1
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,279
Damage
30,681
47,197
Taken
37,996
28,302
Mitigated
16,039
16,818
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Judglment
Heimdallr
7,937
4,236
0
2,024
6,848
2,848
651
2,235
4,597
0
36,427
L
5,508
1,899
0
4,993
11,388
7,174
0
2,759
8,155
700
45,286
L
Hachiman
Repoking
Hachiman
4,757
2,051
0
3,492
9,485
3,286
0
0
9,485
0
33,248
L
6,029
2,366
0
2,613
10,581
11,854
0
0
10,581
18,997
1,955
W
7,131
2,054
0
927
8,076
2,908
339
3,267
4,753
0
27,251
W
Tiamat
3,504
608
0
1,794
6,976
3,347
0
1,151
5,275
32,546
2,370
W
Cu Chulainn
ohcooks
Cu Chulainn
5,092
630
0
2,289
7,872
3,833
0
1,538
5,901
0
44,100
L
Awilix
3,122
1,322
0
5,100
9,050
3,680
0
80
8,970
0
44,260
W
Awilix
7,017
2,491
0
3,966
8,224
3,103
0
1,093
6,997
0
52,632
L
3,863
613
0
620
6,693
2,308
0
67
6,586
31,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,158
Gold Earned
31,876
285
Minions Killed
331
0
Camps Cleared
0
1,197,625
Distance Traveled
1,165,594
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,163
560
51
5
0
243,445
0
L
Surtr
6,778
616
103
9
0
234,195
0
L
Hachiman
4,890
445
40
4
0
257,592
0
L
Fafnir
6,036
549
27
2
0
239,994
0
W
Skadi
5,598
509
40
4
0
203,497
0
W
Tiamat
6,148
559
73
7
0
203,416
0
W
Cu Chulainn
7,067
642
88
8
0
251,186
2
L
Awilix
5,852
532
64
6
0
248,439
0
W
Awilix
6,900
627
79
7
0
264,050
0
L
Janus
5,602
509
51
5
0
217,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role