Player Matchup

Tyr
Tyr
AToyotaPrius
Tyr
Level 117
God Stats
6W - 6L
1,626 SR
Queue Stats
120W - 79L
1,651 Elo+
Party 2
Thoth
Thoth
KiaSoul
Thoth
Level 120
God Stats
19W - 11L
1,757 SR
Queue Stats
202W - 105L
1,665 Elo+
Party 2
Awilix
Awilix
SpoiledJam0
Awilix
Level 149
God Stats
26W - 14L
1,716 SR
Queue Stats
155W - 86L
1,627 Elo+
Party 2
Agni
Agni
motomagic12
Agni
Level 126
God Stats
1W - 1L
1,652 SR
Queue Stats
31W - 43L
1,418 Elo+
Party 1
Heimdallr
Heimdallr
thegreggacy
Heimdallr
Level 110
God Stats
31W - 20L
1,639 SR
Queue Stats
210W - 203L
1,565 Elo+
Party 1
Team Averages
Level 124
1,678 SR
1,585 Elo+

VS

Team Averages
Level 152
1,536 SR
1,536 Elo+
Osiris
Osiris
CrustyNasty
Osiris
Level 165
God Stats
2W - 4L
1,341 SR
Queue Stats
207W - 274L
1,540 Elo+
Party 3
Yemoja
Yemoja
ImJust-JJ
Yemoja
Level 138
God Stats
15W - 15L
1,588 SR
Queue Stats
105W - 134L
1,490 Elo+
Party 3
Poseidon
Poseidon
Retzer
Poseidon
Level 158
God Stats
24W - 38L
1,503 SR
Queue Stats
660W - 610L
1,594 Elo+
Solo
Rama
Rama
RyuSinji
Rama
Level 153
God Stats
18W - 16L
1,640 SR
Queue Stats
303W - 336L
1,523 Elo+
Party 3
Ne Zha
Ne Zha
Xredpepperx1
Ne Zha
Level 145
God Stats
7W - 3L
1,608 SR
Queue Stats
75W - 92L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,486
576
4,634
9,400
8,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
KiaSoul
Thoth
14
2 / 1 / 1
7,741
595
4,321
6,405
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
12
3 / 3 / 1
6,661
512
2,687
8,183
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 1
5,571
429
5,623
9,877
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
thegreggacy
Heimdallr
10
0 / 5 / 0
5,913
455
3,533
9,675
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 1 / 0
8,568
659
7,050
12,300
12,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Yemoja
ImJust-JJ
Yemoja
11
0 / 0 / 7
6,966
536
2,287
6,689
4,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Retzer
Poseidon
15
3 / 3 / 1
8,504
654
5,617
5,717
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
14
7 / 0 / 3
8,901
685
10,615
8,651
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
12
4 / 1 / 5
7,501
577
5,625
8,245
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
15
15
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Osiris
1
1
0
1
W
Yemoja
ImJust-JJ
Yemoja
0
0
7
3.5
L
Thoth
KiaSoul
Thoth
2
1
1
2.5
W
Poseidon
Retzer
Poseidon
3
3
1
1.17
W
Rama
7
0
3
8.5
L
Awilix
3
3
1
1.17
W
Ne Zha
4
1
5
6.5
L
0
6
1
0.08
L
Heimdallr
thegreggacy
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,798
Damage
31,194
43,540
Taken
41,602
21,207
Mitigated
25,253
8,663
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,634
472
0
4,570
9,400
8,620
0
86
9,314
0
56,545
W
Osiris
7,050
2,074
0
6,966
12,300
12,389
0
1,061
11,137
0
67,546
W
Yemoja
ImJust-JJ
Yemoja
2,287
868
1,085
1,721
6,689
4,786
0
1,658
4,703
16,247
0
L
Thoth
KiaSoul
Thoth
4,321
183
0
696
6,405
2,459
0
4,005
2,400
61,432
985
W
Poseidon
Retzer
Poseidon
5,617
740
0
724
5,717
1,696
618
1,705
3,844
75,290
0
W
Rama
10,615
7,978
0
4,203
8,651
3,480
34
3,357
4,894
0
81,860
L
Awilix
2,687
833
0
1,029
8,183
3,770
0
1,921
6,262
0
53,581
W
Ne Zha
5,625
2,390
0
3,834
8,245
2,902
352
1,417
6,588
0
53,534
L
5,623
312
0
706
9,877
2,952
0
716
9,161
22,267
0
L
Heimdallr
thegreggacy
Heimdallr
3,533
1,991
0
1,662
9,675
3,406
0
1,176
8,499
0
44,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
40,440
442
Minions Killed
502
0
Camps Cleared
0
1,301,995
Distance Traveled
1,337,413
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,486
576
118
9
0
247,626
2
W
Osiris
8,568
659
138
11
0
238,276
1
W
Yemoja
6,966
536
23
2
0
290,922
7
L
Thoth
7,741
595
129
10
0
261,143
0
W
Poseidon
8,504
654
133
10
0
260,256
1
W
Rama
8,901
685
136
10
0
234,179
0
L
Awilix
6,661
512
85
7
0
284,776
0
W
Ne Zha
7,501
577
72
6
0
313,780
5
L
Agni
5,571
429
28
2
0
262,063
0
L
Heimdallr
5,913
455
82
6
0
246,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role