Player Matchup

Cabrakan
Cabrakan
FLuXxEnVy
Cabrakan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 72L
1,547 Elo+
Party 2
Ne Zha
Ne Zha
NACalek
Ne Zha
Level 79
God Stats
1W - 1L
1,751 SR
Queue Stats
89W - 68L
1,546 Elo+
Party 2
Nu Wa
Nu Wa
NanachiMoonlight
Nu Wa
Level 244
God Stats
6W - 2L
1,925 SR
Queue Stats
226W - 235L
1,512 Elo+
Solo
Shiva
Shiva
Paralyszd
Shiva
Level 198
God Stats
2W - 2L
1,625 SR
Queue Stats
160W - 153L
1,574 Elo+
Solo
Hachiman
Hachiman
kazyn
Hachiman
Level 140
God Stats
1W - 3L
1,234 SR
Queue Stats
126W - 142L
1,532 Elo+
Solo
Team Averages
Level 160
1,607 SR
1,542 Elo+

VS

Team Averages
Level 146
1,553 SR
1,517 Elo+
Thanatos
Thanatos
 
Thanatos
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Beatie
Discordia
Level 126
God Stats
2W - 2L
1,789 SR
Queue Stats
72W - 77L
1,523 Elo+
Solo
Heimdallr
Heimdallr
Broken Berke
Heimdallr
Level 147
God Stats
3W - 2L
1,536 SR
Queue Stats
111W - 127L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Chimes24
Cthulhu
Level 224
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 145L
1,507 Elo+
Party 1
Anubis
Anubis
Dakker
Anubis
Level 156
God Stats
2W - 3L
1,439 SR
Queue Stats
190W - 204L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FLuXxEnVy
Cabrakan
10
0 / 5 / 4
5,668
810
3,809
11,156
10,932
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
NACalek
Ne Zha
11
3 / 5 / 4
6,963
995
9,041
8,424
3,504
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

13
0 / 2 / 7
6,108
873
8,220
6,626
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shiva
Paralyszd
Shiva
6
0 / 1 / 3
5,262
752
277
2,758
1,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
kazyn
Hachiman
15
5 / 2 / 3
7,437
1,062
9,190
5,792
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 3 / 7
6,115
874
2,811
7,966
7,468
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Discordia
Beatie
Discordia
13
5 / 0 / 6
7,937
1,134
7,973
4,905
1,708
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heimdallr
Broken Berke
Heimdallr
12
3 / 2 / 9
7,105
1,015
5,498
9,306
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Chimes24
Cthulhu
14
4 / 1 / 6
7,935
1,134
7,703
7,986
6,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anubis
Dakker
Anubis
12
2 / 2 / 8
6,785
969
7,274
7,401
3,506
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
8
Kills
15
15
Deaths
8
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
3
7
1.5
W
Discordia
Beatie
Discordia
5
0
6
8
W
Heimdallr
Broken Berke
Heimdallr
3
2
9
3.75
W
Cthulhu
Chimes24
Cthulhu
4
1
6
7
W
Anubis
Dakker
Anubis
2
2
8
3
L
Cabrakan
FLuXxEnVy
Cabrakan
0
5
4
0.4
L
Ne Zha
NACalek
Ne Zha
3
5
4
1
L
0
2
7
1.75
L
Shiva
Paralyszd
Shiva
0
1
3
1.5
L
Hachiman
kazyn
Hachiman
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,537
Damage
31,259
34,756
Taken
37,564
20,735
Mitigated
23,072
8,019
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,811
359
0
1,099
7,966
7,468
306
2,376
5,590
0
4,639
W
Discordia
Beatie
Discordia
7,973
85
1,594
1,618
4,905
1,708
40
1,902
3,003
16,219
2,252
W
Heimdallr
Broken Berke
Heimdallr
5,498
2,252
0
1,613
9,306
4,324
437
3,155
6,151
0
21,141
W
Cthulhu
Chimes24
Cthulhu
7,703
442
1,577
3,058
7,986
6,066
0
2,027
5,959
18,701
0
W
Anubis
Dakker
Anubis
7,274
328
1,223
2,682
7,401
3,506
94
2,188
5,213
17,572
0
L
Cabrakan
FLuXxEnVy
Cabrakan
3,809
446
710
835
11,156
10,932
0
6,906
3,860
4,845
370
L
Ne Zha
NACalek
Ne Zha
9,041
1,698
560
1,232
8,424
3,504
0
5,381
2,749
0
17,149
L
8,220
3,437
559
2,085
6,626
2,604
0
4,898
1,565
16,004
87
L
Shiva
Paralyszd
Shiva
277
50
440
517
2,758
1,274
0
1,214
1,544
0
583
L
Hachiman
kazyn
Hachiman
9,190
3,315
288
793
5,792
2,421
0
2,953
2,633
0
23,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,438
Gold Earned
35,877
50
Minions Killed
113
0
Camps Cleared
0
605,818
Distance Traveled
709,283
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,115
874
4
1
0
149,345
0
W
Discordia
7,937
1,134
28
4
0
123,696
0
W
Heimdallr
7,105
1,015
34
5
0
146,123
0
W
Cthulhu
7,935
1,134
26
4
0
161,738
1
W
Anubis
6,785
969
21
3
0
128,381
0
L
Cabrakan
5,668
810
0
0
0
133,922
0
L
Ne Zha
6,963
995
9
1
0
128,708
0
L
Nu Wa
6,108
873
2
0
0
137,088
0
L
Shiva
5,262
752
0
0
0
23,085
0
L
Hachiman
7,437
1,062
39
6
0
183,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role