Player Matchup

Rama
Rama
Eden_Saint19
Rama
Level 86
God Stats
6W - 9L
1,671 SR
Queue Stats
326W - 296L
1,507 Elo+
Party 2
King Arthur
King Arthur
FearfulAutumn
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ra
Ra
MeLoDiiC_17
Ra
Level 124
God Stats
27W - 16L
1,617 SR
Queue Stats
164W - 183L
1,546 Elo+
Party 2
Arachne
Arachne
Nanodesu__17
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,610 Elo+
Party 2
Ymir
Ymir
bornnesoldier978
Ymir
Level 48
God Stats
0W - 1L
1,221 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 79
1,502 SR
1,533 Elo+

VS

Team Averages
Level 100
1,598 SR
1,519 Elo+
Scylla
Scylla
Costellooooooo
Scylla
Level 106
God Stats
35W - 43L
1,382 SR
Queue Stats
96W - 104L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
Dominus3042
Ratatoskr
Level 96
God Stats
1W - 0L
1,720 SR
Queue Stats
73W - 57L
1,621 Elo+
Solo
Apollo
Apollo
GN ProGamer
Apollo
Level 83
God Stats
11W - 7L
1,611 SR
Queue Stats
112W - 87L
1,506 Elo+
Solo
Terra
Terra
GoatedBreed-_-
Terra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,483 Elo+
Solo
Nike
Nike
xtujfa
Nike
Level 90
God Stats
4W - 4L
1,775 SR
Queue Stats
194W - 152L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,952
495
4,287
7,512
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
FearfulAutumn
King Arthur
9
1 / 4 / 0
5,610
561
2,419
10,222
8,941
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 1 / 0
6,421
642
3,480
4,801
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Nanodesu__17
Arachne
9
1 / 3 / 0
4,890
489
2,797
9,339
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,155
516
1,978
6,415
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,445
545
1,450
4,455
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Dominus3042
Ratatoskr
12
4 / 0 / 1
5,998
600
3,160
6,455
2,267
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
10
2 / 0 / 1
5,361
536
5,527
5,131
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 1
5,608
561
3,954
7,104
3,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
xtujfa
Nike
12
4 / 1 / 1
7,283
728
7,108
9,180
8,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
10
10
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Ratatoskr
Dominus3042
Ratatoskr
4
0
1
4.5
L
0
1
0
0
L
King Arthur
FearfulAutumn
King Arthur
1
4
0
0.25
W
Apollo
2
0
1
2.5
W
0
0
1
0.5
L
0
1
0
0
L
Arachne
Nanodesu__17
Arachne
1
3
0
0.33
L
0
1
0
0
W
Nike
xtujfa
Nike
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,961
Damage
21,199
38,289
Taken
32,325
21,948
Mitigated
16,809
10,693
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,450
146
0
1,240
4,455
1,186
146
2,062
2,047
36,311
1,696
W
Ratatoskr
Dominus3042
Ratatoskr
3,160
657
0
4,022
6,455
2,267
0
894
5,395
0
39,927
L
4,287
3,347
0
3,677
7,512
2,672
0
1,950
5,562
0
43,218
L
King Arthur
FearfulAutumn
King Arthur
2,419
524
0
505
10,222
8,941
0
0
9,418
0
35,607
W
Apollo
5,527
2,022
0
913
5,131
1,828
0
599
4,532
0
39,387
W
3,954
424
1,611
3,023
7,104
3,482
0
1,260
5,844
22,022
1,152
L
3,480
174
222
1,428
4,801
1,675
0
1,021
3,780
59,351
1,644
L
Arachne
Nanodesu__17
Arachne
2,797
1,819
0
4,197
9,339
3,249
0
714
8,580
0
32,919
L
1,978
172
0
664
6,415
5,411
0
1,625
4,790
20,006
1,161
W
Nike
xtujfa
Nike
7,108
913
0
2,854
9,180
8,046
0
0
9,180
0
55,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,028
Gold Earned
29,695
341
Minions Killed
338
0
Camps Cleared
0
1,031,455
Distance Traveled
1,068,266
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,445
545
71
7
0
178,325
2
W
Ratatoskr
5,998
600
85
9
0
255,095
2
L
Rama
4,952
495
86
9
0
181,343
1
L
King Arthur
5,610
561
66
7
0
196,700
0
W
Apollo
5,361
536
56
6
0
215,352
0
W
Terra
5,608
561
33
3
0
229,538
1
L
Ra
6,421
642
106
11
0
221,991
1
L
Arachne
4,890
489
52
5
0
218,230
1
L
Ymir
5,155
516
31
3
0
213,191
0
W
Nike
7,283
728
93
9
0
189,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role