Player Matchup

Zhong Kui
Zhong Kui
Beerophile
Zhong Kui
Level 42
God Stats
0W - 2L
1,299 SR
Queue Stats
90W - 110L
1,327 Elo+
Solo
Poseidon
Poseidon
EZ125
Poseidon
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
302W - 307L
1,421 Elo+
Party 1
Ganesha
Ganesha
Theboolinator_
Ganesha
Level 122
God Stats
5W - 8L
1,495 SR
Queue Stats
546W - 555L
1,388 Elo+
Party 1
Hou Yi
Hou Yi
V_sixns
Hou Yi
Level 40
God Stats
4W - 4L
1,492 SR
Queue Stats
442W - 452L
1,400 Elo+
Party 1
Surtr
Surtr
xXTy2_WavyXx
Surtr
Level 76
God Stats
3W - 2L
1,616 SR
Queue Stats
56W - 56L
1,464 Elo+
Party 1
Team Averages
Level 73
1,480 SR
1,400 Elo+

VS

Team Averages
Level 62
1,573 SR
1,450 Elo+
Izanami
Izanami
BaldCommander
Izanami
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 17L
1,723 Elo+
Party 2
Cthulhu
Cthulhu
JIN-THE-ROCK
Cthulhu
Level 48
God Stats
7W - 0L
1,668 SR
Queue Stats
184W - 161L
1,431 Elo+
Solo
Fenrir
Fenrir
VJthebeast
Fenrir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,207 Elo+
Solo
Zeus
Zeus
XAKyRoeAura7217
Zeus
Level 65
God Stats
3W - 0L
1,697 SR
Queue Stats
338W - 328L
1,463 Elo+
Solo
Hera
Hera
wonderqueenx
Hera
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 103L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Beerophile
Zhong Kui
16
3 / 5 / 10
9,335
778
10,434
14,497
16,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
EZ125
Poseidon
16
8 / 3 / 10
9,932
828
14,389
8,507
3,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 5 / 15
8,535
711
7,205
16,906
21,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
V_sixns
Hou Yi
16
4 / 4 / 11
8,897
741
11,792
11,360
5,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 8
9,539
795
7,846
17,461
14,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
4 / 5 / 8
10,553
879
14,188
11,824
5,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
JIN-THE-ROCK
Cthulhu
16
2 / 5 / 14
9,705
809
12,812
15,784
15,447
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
VJthebeast
Fenrir
15
5 / 4 / 11
9,971
831
7,533
13,883
16,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 4 / 11
10,514
876
18,581
8,922
3,471
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 2 / 11
10,134
845
9,963
5,145
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
77
20
Kills
22
22
Deaths
20
54
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
5
8
1.6
L
Zhong Kui
Beerophile
Zhong Kui
3
5
10
1.6
L
Poseidon
EZ125
Poseidon
8
3
10
4.33
W
Cthulhu
JIN-THE-ROCK
Cthulhu
2
5
14
1.8
L
0
5
15
1.5
W
Fenrir
VJthebeast
Fenrir
5
4
11
2.63
L
Hou Yi
V_sixns
Hou Yi
4
4
11
2.38
W
7
4
11
3.13
W
4
2
11
4.75
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,666
Damage
63,077
68,731
Taken
55,558
61,830
Mitigated
43,265
19,431
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
14,188
10,426
234
2,124
11,824
5,563
2,927
6,892
4,932
0
37,222
L
Zhong Kui
Beerophile
Zhong Kui
10,434
2,140
0
1,732
14,497
16,963
0
8,174
6,323
20,921
0
L
Poseidon
EZ125
Poseidon
14,389
2,630
4,272
1,975
8,507
3,603
0
5,527
2,980
28,434
586
W
Cthulhu
JIN-THE-ROCK
Cthulhu
12,812
458
1,667
1,187
15,784
15,447
102
8,796
6,988
18,209
665
L
7,205
355
2,483
3,532
16,906
21,460
0
9,198
7,708
12,271
0
W
Fenrir
VJthebeast
Fenrir
7,533
2,085
330
4,279
13,883
16,480
406
8,391
5,492
0
12,920
L
Hou Yi
V_sixns
Hou Yi
11,792
5,377
1,265
1,353
11,360
5,289
0
7,740
3,620
0
22,807
W
18,581
2,070
966
1,239
8,922
3,471
600
6,397
2,525
39,495
0
W
9,963
1,782
1,246
299
5,145
2,304
749
1,743
3,402
18,448
0
L
7,846
2,389
1,102
1,717
17,461
14,515
50
10,052
7,409
498
20,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,238
Gold Earned
50,877
114
Minions Killed
168
0
Camps Cleared
0
1,071,696
Distance Traveled
1,053,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,553
879
60
5
0
198,760
0
L
Zhong Kui
9,335
778
31
3
0
190,576
0
L
Poseidon
9,932
828
23
2
0
243,839
0
W
Cthulhu
9,705
809
30
3
0
224,078
0
L
Ganesha
8,535
711
0
0
0
208,947
0
W
Fenrir
9,971
831
11
1
0
229,635
0
L
Hou Yi
8,897
741
17
1
0
207,743
0
W
Zeus
10,514
876
46
4
0
188,312
0
W
Hera
10,134
845
21
2
0
212,565
0
L
Surtr
9,539
795
43
4
0
220,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role